/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.misc; import javax.annotation.Nullable; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.BlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.projectile.AbstractArrowEntity; import net.minecraft.item.Items; import net.minecraft.item.ItemStack; import net.minecraft.util.ActionResultType; import net.minecraft.util.Hand; import net.minecraft.util.SoundCategory; import net.minecraft.util.SoundEvents; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.util.math.shapes.ISelectionContext; import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.math.shapes.VoxelShapes; import net.minecraft.world.Explosion; import net.minecraft.world.IBlockReader; import net.minecraft.world.World; import appeng.block.AEBaseBlock; import appeng.entity.EntityTinyTNTPrimed; import net.minecraft.world.server.ServerWorld; public class BlockTinyTNT extends AEBaseBlock { private static final VoxelShape SHAPE = VoxelShapes.create(new AxisAlignedBB( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f )); public BlockTinyTNT() { super( Properties.create(Material.TNT).hardnessAndResistance(0).sound(SoundType.GROUND).notSolid() ); } @Override public int getOpacity(BlockState state, IBlockReader worldIn, BlockPos pos) { return 2; // FIXME: Validate that this is the correct value range } @Override public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) { return SHAPE; } @Override public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit) { if( heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL ) { this.startFuse( w, pos, player ); w.removeBlock(pos, false); heldItem.damageItem( 1, player, p -> { p.sendBreakAnimation(hand); } ); // FIXME Check if onBroken is equivalent return ActionResultType.SUCCESS; } else { return super.onActivated( w, pos, player, hand, heldItem, hit); } } public void startFuse( final World w, final BlockPos pos, final LivingEntity igniter ) { if( !w.isRemote ) { final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter ); w.addEntity( primedTinyTNTEntity ); w.playSound( null, primedTinyTNTEntity.getPosX(), primedTinyTNTEntity.getPosY(), primedTinyTNTEntity.getPosZ(), SoundEvents.ENTITY_TNT_PRIMED, SoundCategory.BLOCKS, 1, 1 ); } } @Override public void neighborChanged( BlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos, boolean isMoving ) { if( world.getRedstonePowerFromNeighbors( pos ) > 0 ) { this.startFuse( world, pos, null ); world.removeBlock(pos, false); } } @Override public void onBlockAdded(BlockState state, World w, BlockPos pos, BlockState oldState, boolean isMoving) { super.onBlockAdded( state, w, pos, oldState, isMoving ); if( w.getRedstonePowerFromNeighbors( pos ) > 0 ) { this.startFuse( w, pos, null ); w.removeBlock(pos, false); } } @Override public void onEntityWalk( final World w, final BlockPos pos, final Entity entity ) { if( entity instanceof AbstractArrowEntity && !w.isRemote ) { final AbstractArrowEntity entityarrow = (AbstractArrowEntity) entity; if( entityarrow.isBurning() ) { LivingEntity igniter = null; // Check if the shooter still exists if (w instanceof ServerWorld) { ServerWorld serverWorld = (ServerWorld) w; Entity shooter = serverWorld.getEntityByUuid(entityarrow.shootingEntity); if (shooter instanceof LivingEntity) { igniter = (LivingEntity) shooter; } } this.startFuse( w, pos, igniter ); w.removeBlock(pos, false); } } } @Override public boolean canDropFromExplosion( final Explosion exp ) { return false; } @Override public void onExplosionDestroy( final World w, final BlockPos pos, final Explosion exp ) { super.onExplosionDestroy( w, pos, exp ); if( !w.isRemote ) { final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed( w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp .getExplosivePlacedBy() ); primedTinyTNTEntity.setFuse( w.rand.nextInt( primedTinyTNTEntity.getFuse() / 4 ) + primedTinyTNTEntity.getFuse() / 8 ); w.addEntity( primedTinyTNTEntity ); } } }