/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.container.implementations; import appeng.api.AEApi; import appeng.api.config.Actionable; import appeng.api.definitions.IDefinitions; import appeng.api.storage.IMEMonitor; import appeng.api.storage.ITerminalHost; import appeng.api.storage.channels.IItemStorageChannel; import appeng.api.storage.data.IAEItemStack; import appeng.api.storage.data.IItemList; import appeng.container.ContainerNull; import appeng.container.guisync.GuiSync; import appeng.container.slot.*; import appeng.core.sync.packets.PacketPatternSlot; import appeng.helpers.IContainerCraftingPacket; import appeng.items.storage.ItemViewCell; import appeng.me.helpers.MachineSource; import appeng.parts.reporting.PartPatternTerminal; import appeng.tile.inventory.AppEngInternalInventory; import appeng.util.InventoryAdaptor; import appeng.util.Platform; import appeng.util.inv.AdaptorItemHandler; import appeng.util.inv.IAEAppEngInventory; import appeng.util.inv.InvOperation; import appeng.util.inv.WrapperCursorItemHandler; import appeng.util.item.AEItemStack; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.*; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.CraftingManager; import net.minecraft.item.crafting.IRecipe; import net.minecraft.nbt.NBTBase; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.world.World; import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.wrapper.PlayerInvWrapper; import java.util.ArrayList; import java.util.List; import java.util.Optional; public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEAppEngInventory, IOptionalSlotHost, IContainerCraftingPacket { private final PartPatternTerminal patternTerminal; private final AppEngInternalInventory cOut = new AppEngInternalInventory(null, 1); private final IItemHandler crafting; private final SlotFakeCraftingMatrix[] craftingSlots = new SlotFakeCraftingMatrix[9]; private final OptionalSlotFake[] outputSlots = new OptionalSlotFake[3]; private final SlotPatternTerm craftSlot; private final SlotRestrictedInput patternSlotIN; private final SlotRestrictedInput patternSlotOUT; private IRecipe currentRecipe; @GuiSync(97) public boolean craftingMode = true; @GuiSync(96) public boolean substitute = false; public ContainerPatternTerm(final InventoryPlayer ip, final ITerminalHost monitorable) { super(ip, monitorable, false); this.patternTerminal = (PartPatternTerminal) monitorable; final IItemHandler patternInv = this.getPatternTerminal().getInventoryByName("pattern"); final IItemHandler output = this.getPatternTerminal().getInventoryByName("output"); this.crafting = this.getPatternTerminal().getInventoryByName("crafting"); for (int y = 0; y < 3; y++) { for (int x = 0; x < 3; x++) { this.addSlotToContainer(this.craftingSlots[x + y * 3] = new SlotFakeCraftingMatrix(this.crafting, x + y * 3, 18 + x * 18, -76 + y * 18)); } } this.addSlotToContainer(this.craftSlot = new SlotPatternTerm(ip.player, this.getActionSource(), this .getPowerSource(), monitorable, this.crafting, patternInv, this.cOut, 110, -76 + 18, this, 2, this)); this.craftSlot.setIIcon(-1); for (int y = 0; y < 3; y++) { this.addSlotToContainer(this.outputSlots[y] = new SlotPatternOutputs(output, this, y, 110, -76 + y * 18, 0, 0, 1)); this.outputSlots[y].setRenderDisabled(false); this.outputSlots[y].setIIcon(-1); } this.addSlotToContainer( this.patternSlotIN = new SlotRestrictedInput(SlotRestrictedInput.PlacableItemType.BLANK_PATTERN, patternInv, 0, 147, -72 - 9, this .getInventoryPlayer())); this.addSlotToContainer( this.patternSlotOUT = new SlotRestrictedInput(SlotRestrictedInput.PlacableItemType.ENCODED_PATTERN, patternInv, 1, 147, -72 + 34, this .getInventoryPlayer())); this.patternSlotOUT.setStackLimit(1); this.bindPlayerInventory(ip, 0, 0); this.updateOrderOfOutputSlots(); } @Override public ItemStack transferStackInSlot(final EntityPlayer p, final int idx) { if (Platform.isClient()) { return ItemStack.EMPTY; } if (this.inventorySlots.get(idx) instanceof SlotPlayerInv || this.inventorySlots.get(idx) instanceof SlotPlayerHotBar) { final AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get(idx); // require AE SLots! ItemStack itemStack = clickSlot.getStack(); if (AEApi.instance().definitions().materials().blankPattern().isSameAs(itemStack)) { IItemHandler patternInv = this.getPatternTerminal().getInventoryByName("pattern"); ItemStack remainder = patternInv.insertItem(0, itemStack, false); clickSlot.putStack(remainder); } } return super.transferStackInSlot(p, idx); } private void updateOrderOfOutputSlots() { if (!this.isCraftingMode()) { this.craftSlot.xPos = -9000; for (int y = 0; y < 3; y++) { this.outputSlots[y].xPos = this.outputSlots[y].getX(); } } else { this.craftSlot.xPos = this.craftSlot.getX(); for (int y = 0; y < 3; y++) { this.outputSlots[y].xPos = -9000; } } } @Override public void putStackInSlot(int slotID, ItemStack stack) { super.putStackInSlot(slotID, stack); this.getAndUpdateOutput(); } protected ItemStack getAndUpdateOutput() { final World world = this.getPlayerInv().player.world; final InventoryCrafting ic = new InventoryCrafting(this, 3, 3); for (int x = 0; x < ic.getSizeInventory(); x++) { ic.setInventorySlotContents(x, this.crafting.getStackInSlot(x)); } if (this.currentRecipe == null || !this.currentRecipe.matches(ic, world)) { this.currentRecipe = CraftingManager.findMatchingRecipe(ic, world); } final ItemStack is; if (this.currentRecipe == null) { is = ItemStack.EMPTY; } else { is = this.currentRecipe.getCraftingResult(ic); } this.cOut.setStackInSlot(0, is); return is; } @Override public void saveChanges() { } @Override public void onChangeInventory(final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack) { } public void encodeAndMoveToInventory() { encode(); ItemStack output = this.patternSlotOUT.getStack(); if (!output.isEmpty()) { if (!getPlayerInv().addItemStackToInventory(output)) { getPlayerInv().player.dropItem(output, false); } this.patternSlotOUT.putStack(ItemStack.EMPTY); } } public void encode() { ItemStack output = this.patternSlotOUT.getStack(); final ItemStack[] in = this.getInputs(); final ItemStack[] out = this.getOutputs(); // if there is no input, this would be silly. if (in == null || out == null) { return; } // first check the output slots, should either be null, or a pattern if (!output.isEmpty() && !this.isPattern(output)) { return; } // if nothing is there we should snag a new pattern. else if (output.isEmpty()) { output = this.patternSlotIN.getStack(); if (output.isEmpty() || !this.isPattern(output)) { return; // no blanks. } // remove one, and clear the input slot. output.setCount(output.getCount() - 1); if (output.getCount() == 0) { this.patternSlotIN.putStack(ItemStack.EMPTY); } // add a new encoded pattern. Optional maybePattern = AEApi.instance().definitions().items().encodedPattern().maybeStack(1); if (maybePattern.isPresent()) { output = maybePattern.get(); this.patternSlotOUT.putStack(output); } } // encode the slot. final NBTTagCompound encodedValue = new NBTTagCompound(); final NBTTagList tagIn = new NBTTagList(); final NBTTagList tagOut = new NBTTagList(); for (final ItemStack i : in) { tagIn.appendTag(this.createItemTag(i)); } for (final ItemStack i : out) { tagOut.appendTag(this.createItemTag(i)); } encodedValue.setTag("in", tagIn); encodedValue.setTag("out", tagOut); encodedValue.setBoolean("crafting", this.isCraftingMode()); encodedValue.setBoolean("substitute", this.isSubstitute()); output.setTagCompound(encodedValue); } public void multiply(int multiple) { ItemStack[] input = new ItemStack[9]; boolean canMultiplyInputs = true; boolean canMultiplyOutputs = true; for (int x = 0; x < this.craftingSlots.length; x++) { input[x] = this.craftingSlots[x].getStack(); if (!input[x].isEmpty() && input[x].getCount() * multiple < 0) { canMultiplyInputs = false; } } for (final OptionalSlotFake outputSlot : this.outputSlots) { final ItemStack out = outputSlot.getStack(); if (!out.isEmpty() && out.getCount() * multiple < 0) { canMultiplyOutputs = false; } } if (canMultiplyInputs && canMultiplyOutputs) { for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) { ItemStack stack = craftingSlot.getStack(); if (!stack.isEmpty()) craftingSlot.getStack().setCount(stack.getCount() * multiple); } for (OptionalSlotFake outputSlot : this.outputSlots) { ItemStack stack = outputSlot.getStack(); if (!stack.isEmpty()) outputSlot.getStack().setCount(stack.getCount() * multiple); } } } public void divide(int divide) { ItemStack[] input = new ItemStack[9]; boolean canDivideInputs = true; boolean canDivideOutputs = true; for (int x = 0; x < this.craftingSlots.length; x++) { input[x] = this.craftingSlots[x].getStack(); if (!input[x].isEmpty() && input[x].getCount() % divide != 0) { canDivideInputs = false; } } for (final OptionalSlotFake outputSlot : this.outputSlots) { final ItemStack out = outputSlot.getStack(); if (!out.isEmpty() && out.getCount() % divide != 0) { canDivideOutputs = false; } } if (canDivideInputs && canDivideOutputs) { for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) { ItemStack stack = craftingSlot.getStack(); if (!stack.isEmpty()) craftingSlot.getStack().setCount(stack.getCount() / divide); } for (OptionalSlotFake outputSlot : this.outputSlots) { ItemStack stack = outputSlot.getStack(); if (!stack.isEmpty()) outputSlot.getStack().setCount(stack.getCount() / divide); } } } public void increase(int increase) { ItemStack[] input = new ItemStack[9]; boolean canIncreaseInputs = true; boolean canIncreaseOutputs = true; for (int x = 0; x < this.craftingSlots.length; x++) { input[x] = this.craftingSlots[x].getStack(); if (!input[x].isEmpty() && input[x].getCount() + increase < 0) { canIncreaseInputs = false; } } for (final OptionalSlotFake outputSlot : this.outputSlots) { final ItemStack out = outputSlot.getStack(); if (!out.isEmpty() && out.getCount() + increase < 0) { canIncreaseOutputs = false; } } if (canIncreaseInputs && canIncreaseOutputs) { for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) { ItemStack stack = craftingSlot.getStack(); if (!stack.isEmpty()) craftingSlot.getStack().setCount(stack.getCount() + increase); } for (OptionalSlotFake outputSlot : this.outputSlots) { ItemStack stack = outputSlot.getStack(); if (!stack.isEmpty()) outputSlot.getStack().setCount(stack.getCount() + increase); } } } public void decrease(int decrease) { ItemStack[] input = new ItemStack[9]; boolean canDecreaseInputs = true; boolean canDecreaseOutputs = true; for (int x = 0; x < this.craftingSlots.length; x++) { input[x] = this.craftingSlots[x].getStack(); if (!input[x].isEmpty() && input[x].getCount() - decrease < 1) { canDecreaseInputs = false; } } for (final OptionalSlotFake outputSlot : this.outputSlots) { final ItemStack out = outputSlot.getStack(); if (!out.isEmpty() && out.getCount() - decrease < 1) { canDecreaseOutputs = false; } } if (canDecreaseInputs && canDecreaseOutputs) { for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) { ItemStack stack = craftingSlot.getStack(); if (!stack.isEmpty()) craftingSlot.getStack().setCount(stack.getCount() - decrease); } for (OptionalSlotFake outputSlot : this.outputSlots) { ItemStack stack = outputSlot.getStack(); if (!stack.isEmpty()) outputSlot.getStack().setCount(stack.getCount() - decrease); } } } public void maximizeCount() { ItemStack[] input = new ItemStack[9]; boolean canGrowInputs = true; boolean canGrowOutputs = true; int maxInputStackGrowth = 0; int maxOutputStackGrowth = 0; for (int x = 0; x < this.craftingSlots.length; x++) { input[x] = this.craftingSlots[x].getStack(); if (!input[x].isEmpty() && input[x].getMaxStackSize() - input[x].getCount() > maxInputStackGrowth) { maxInputStackGrowth = input[x].getMaxStackSize() - input[x].getCount(); } if (!input[x].isEmpty() && input[x].getCount() + maxInputStackGrowth > input[x].getMaxStackSize()) { canGrowInputs = false; } } for (final OptionalSlotFake outputSlot : this.outputSlots) { final ItemStack out = outputSlot.getStack(); { maxOutputStackGrowth = out.getMaxStackSize() - out.getCount(); } if (!out.isEmpty() && out.getCount() + maxOutputStackGrowth > out.getMaxStackSize()) { canGrowOutputs = false; } } if (canGrowInputs && canGrowOutputs) { int maxStackGrowth = Math.min(maxInputStackGrowth, maxOutputStackGrowth); for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) { ItemStack stack = craftingSlot.getStack(); if (!stack.isEmpty()) craftingSlot.getStack().setCount(stack.getCount() + maxStackGrowth); } for (OptionalSlotFake outputSlot : this.outputSlots) { ItemStack stack = outputSlot.getStack(); if (!stack.isEmpty()) outputSlot.getStack().setCount(stack.getCount() + maxStackGrowth); } } } protected ItemStack[] getInputs() { final ItemStack[] input = new ItemStack[9]; boolean hasValue = false; for (int x = 0; x < this.craftingSlots.length; x++) { input[x] = this.craftingSlots[x].getStack(); if (!input[x].isEmpty()) { hasValue = true; } } if (hasValue) { return input; } return null; } protected ItemStack[] getOutputs() { if (this.isCraftingMode()) { final ItemStack out = this.getAndUpdateOutput(); if (!out.isEmpty() && out.getCount() > 0) { return new ItemStack[]{out}; } } else { final List list = new ArrayList<>(3); boolean hasValue = false; for (final OptionalSlotFake outputSlot : this.outputSlots) { final ItemStack out = outputSlot.getStack(); if (!out.isEmpty() && out.getCount() > 0) { list.add(out); hasValue = true; } } if (hasValue) { return list.toArray(new ItemStack[list.size()]); } } return null; } boolean isPattern(final ItemStack output) { if (output.isEmpty()) { return false; } final IDefinitions definitions = AEApi.instance().definitions(); boolean isPattern = definitions.items().encodedPattern().isSameAs(output); isPattern |= definitions.materials().blankPattern().isSameAs(output); return isPattern; } NBTBase createItemTag(final ItemStack i) { final NBTTagCompound c = new NBTTagCompound(); if (!i.isEmpty()) { i.writeToNBT(c); if (i.getCount() > i.getMaxStackSize()) { c.setInteger("stackSize", i.getCount()); } } return c; } @Override public boolean isSlotEnabled(final int idx) { if (idx == 1) { return Platform.isServer() ? !this.getPatternTerminal().isCraftingRecipe() : !this.isCraftingMode(); } else if (idx == 2) { return Platform.isServer() ? this.getPatternTerminal().isCraftingRecipe() : this.isCraftingMode(); } else { return false; } } public void craftOrGetItem(final PacketPatternSlot packetPatternSlot) { if (packetPatternSlot.slotItem != null && this.getCellInventory() != null) { final IAEItemStack out = packetPatternSlot.slotItem.copy(); InventoryAdaptor inv = new AdaptorItemHandler(new WrapperCursorItemHandler(this.getPlayerInv().player.inventory)); final InventoryAdaptor playerInv = InventoryAdaptor.getAdaptor(this.getPlayerInv().player); if (packetPatternSlot.shift) { inv = playerInv; } if (!inv.simulateAdd(out.createItemStack()).isEmpty()) { return; } final IAEItemStack extracted = Platform.poweredExtraction(this.getPowerSource(), this.getCellInventory(), out, this.getActionSource()); final EntityPlayer p = this.getPlayerInv().player; if (extracted != null) { inv.addItems(extracted.createItemStack()); if (p instanceof EntityPlayerMP) { this.updateHeld((EntityPlayerMP) p); } this.detectAndSendChanges(); return; } final InventoryCrafting ic = new InventoryCrafting(new ContainerNull(), 3, 3); final InventoryCrafting real = new InventoryCrafting(new ContainerNull(), 3, 3); for (int x = 0; x < 9; x++) { ic.setInventorySlotContents(x, packetPatternSlot.pattern[x] == null ? ItemStack.EMPTY : packetPatternSlot.pattern[x].createItemStack()); } final IRecipe r = CraftingManager.findMatchingRecipe(ic, p.world); if (r == null) { return; } final IMEMonitor storage = this.getPatternTerminal() .getInventory(AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class)); final IItemList all = storage.getStorageList(); final ItemStack is = r.getCraftingResult(ic); for (int x = 0; x < ic.getSizeInventory(); x++) { if (!ic.getStackInSlot(x).isEmpty()) { final ItemStack pulled = Platform.extractItemsByRecipe(this.getPowerSource(), this.getActionSource(), storage, p.world, r, is, ic, ic.getStackInSlot(x), x, all, Actionable.MODULATE, ItemViewCell.createFilter(this.getViewCells())); real.setInventorySlotContents(x, pulled); } } final IRecipe rr = CraftingManager.findMatchingRecipe(real, p.world); if (rr == r && Platform.itemComparisons().isSameItem(rr.getCraftingResult(real), is)) { final InventoryCraftResult craftingResult = new InventoryCraftResult(); craftingResult.setRecipeUsed(rr); final SlotCrafting sc = new SlotCrafting(p, real, craftingResult, 0, 0, 0); sc.onTake(p, is); for (int x = 0; x < real.getSizeInventory(); x++) { final ItemStack failed = playerInv.addItems(real.getStackInSlot(x)); if (!failed.isEmpty()) { p.dropItem(failed, false); } } inv.addItems(is); if (p instanceof EntityPlayerMP) { this.updateHeld((EntityPlayerMP) p); } this.detectAndSendChanges(); } else { for (int x = 0; x < real.getSizeInventory(); x++) { final ItemStack failed = real.getStackInSlot(x); if (!failed.isEmpty()) { this.getCellInventory() .injectItems(AEItemStack.fromItemStack(failed), Actionable.MODULATE, new MachineSource(this.getPatternTerminal())); } } } } } @Override public void detectAndSendChanges() { super.detectAndSendChanges(); if (Platform.isServer()) { if (this.isCraftingMode() != this.getPatternTerminal().isCraftingRecipe()) { this.setCraftingMode(this.getPatternTerminal().isCraftingRecipe()); this.updateOrderOfOutputSlots(); } this.substitute = this.patternTerminal.isSubstitution(); } } @Override public void onUpdate(final String field, final Object oldValue, final Object newValue) { super.onUpdate(field, oldValue, newValue); if (field.equals("craftingMode")) { this.getAndUpdateOutput(); this.updateOrderOfOutputSlots(); } } @Override public void onSlotChange(final Slot s) { if (s == this.patternSlotOUT && Platform.isServer()) { for (final IContainerListener listener : this.listeners) { for (final Slot slot : this.inventorySlots) { if (slot instanceof OptionalSlotFake || slot instanceof SlotFakeCraftingMatrix) { listener.sendSlotContents(this, slot.slotNumber, slot.getStack()); } } if (listener instanceof EntityPlayerMP) { ((EntityPlayerMP) listener).isChangingQuantityOnly = false; } } this.detectAndSendChanges(); } if (s == this.craftSlot && Platform.isClient()) { this.getAndUpdateOutput(); } } public void clear() { for (final Slot s : this.craftingSlots) { s.putStack(ItemStack.EMPTY); } for (final Slot s : this.outputSlots) { s.putStack(ItemStack.EMPTY); } this.detectAndSendChanges(); this.getAndUpdateOutput(); } @Override public IItemHandler getInventoryByName(final String name) { if (name.equals("player")) { return new PlayerInvWrapper(this.getInventoryPlayer()); } return this.getPatternTerminal().getInventoryByName(name); } @Override public boolean useRealItems() { return false; } public void toggleSubstitute() { this.substitute = !this.substitute; this.detectAndSendChanges(); this.getAndUpdateOutput(); } public boolean isCraftingMode() { return this.craftingMode; } private void setCraftingMode(final boolean craftingMode) { this.craftingMode = craftingMode; } public PartPatternTerminal getPatternTerminal() { return this.patternTerminal; } boolean isSubstitute() { return this.substitute; } public void setSubstitute(final boolean substitute) { this.substitute = substitute; } }