/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.parts.automation; import java.util.Arrays; import java.util.Collection; import java.util.Set; import java.util.function.Function; import com.mojang.datafixers.util.Pair; import net.minecraft.client.render.model.BakedModel; import net.minecraft.client.render.model.IModelTransform; import net.minecraft.client.render.model.IUnbakedModel; import net.minecraft.client.render.model.json.ModelOverrideList; import net.minecraft.client.util.SpriteIdentifier; import net.minecraft.client.render.model.ModelLoader; import net.minecraft.client.texture.SpriteAtlasTexture; import net.minecraft.client.texture.Sprite; import net.minecraft.util.Identifier; import net.minecraftforge.client.model.IModelConfiguration; import net.minecraftforge.client.model.geometry.IModelGeometry; /** * Built-in model for annihilation planes that supports connected textures. */ public class PlaneModel implements IModelGeometry { private final SpriteIdentifier frontTexture; private final SpriteIdentifier sidesTexture; private final SpriteIdentifier backTexture; public PlaneModel(Identifier frontTexture, Identifier sidesTexture, Identifier backTexture) { this.frontTexture = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEX, frontTexture); this.sidesTexture = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEX, sidesTexture); this.backTexture = new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEX, backTexture); } @Override public BakedModel bake(IModelConfiguration owner, ModelLoader bakery, Function spriteGetter, IModelTransform modelTransform, ModelOverrideList overrides, Identifier modelLocation) { Sprite frontSprite = spriteGetter.apply(this.frontTexture); Sprite sidesSprite = spriteGetter.apply(this.sidesTexture); Sprite backSprite = spriteGetter.apply(this.backTexture); return new PlaneBakedModel(frontSprite, sidesSprite, backSprite); } @Override public Collection getTextures(IModelConfiguration owner, Function modelGetter, Set> missingTextureErrors) { return Arrays.asList(frontTexture, sidesTexture, backTexture); } }