/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.parts.misc; import javax.annotation.Nullable; import appeng.api.AEApi; import appeng.api.config.AccessRestriction; import appeng.api.config.Actionable; import appeng.api.config.Settings; import appeng.api.config.StorageFilter; import appeng.api.networking.security.IActionSource; import appeng.api.networking.storage.IBaseMonitor; import appeng.api.networking.ticking.TickRateModulation; import appeng.api.storage.IMEInventory; import appeng.api.storage.IMEMonitorHandlerReceiver; import appeng.api.storage.channels.IItemStorageChannel; import appeng.api.storage.data.IAEItemStack; import appeng.api.storage.data.IItemList; import appeng.core.AELog; import appeng.me.GridAccessException; import appeng.me.helpers.IGridProxyable; import appeng.me.storage.ITickingMonitor; import appeng.util.inv.ItemHandlerIterator; import appeng.util.inv.ItemSlot; import appeng.util.item.AEItemStack; import com.google.common.primitives.Ints; import it.unimi.dsi.fastutil.objects.Object2ObjectMap; import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap; import net.minecraft.item.ItemStack; import net.minecraftforge.items.IItemHandler; import java.util.*; /** * Wraps an Item Handler in such a way that it can be used as an IMEInventory for items. */ class ItemHandlerAdapter implements IMEInventory, IBaseMonitor, ITickingMonitor { private final Object2ObjectMap, Object> listeners = new Object2ObjectOpenHashMap<>(); private IActionSource mySource; private final IItemHandler itemHandler; private final IGridProxyable proxyable; private final InventoryCache cache; private StorageFilter mode; private AccessRestriction access; private ItemStack stackCache = null; ItemHandlerAdapter( IItemHandler itemHandler, IGridProxyable proxy ) { this.itemHandler = itemHandler; this.proxyable = proxy; if( this.proxyable instanceof PartStorageBus ) { PartStorageBus partStorageBus = (PartStorageBus) this.proxyable; this.mode = ( (StorageFilter) partStorageBus.getConfigManager().getSetting( Settings.STORAGE_FILTER ) ); this.access = ( (AccessRestriction) partStorageBus.getConfigManager().getSetting( Settings.ACCESS ) ); } this.cache = new InventoryCache( this.itemHandler, this.mode ); this.cache.update(); } @Override public IAEItemStack injectItems( IAEItemStack iox, Actionable type, IActionSource src ) { // Try to reuse the cached stack @Nullable ItemStack currentCached = stackCache; stackCache = null; ItemStack orgInput; int slotCount = this.itemHandler.getSlots(); if( currentCached != null && iox.isSameType( currentCached ) ) { // Cache is suitable, just update the count orgInput = currentCached; currentCached.setCount( Ints.saturatedCast( iox.getStackSize() ) ); } else { // We need a new stack :-( orgInput = iox.createItemStack(); } ItemStack remaining = orgInput; for( int i = 0; i < slotCount && !remaining.isEmpty(); i++ ) { remaining = this.itemHandler.insertItem( i, remaining, type == Actionable.SIMULATE ); } // Store the stack in the cache for next time. if( !remaining.isEmpty() && remaining != orgInput ) { stackCache = remaining; } // At this point, we still have some items left... if( remaining == orgInput ) { // The stack remained unmodified, target inventory is full return iox; } if( type == Actionable.MODULATE ) { IAEItemStack added = iox.copy().setStackSize( iox.getStackSize() - remaining.getCount() ); this.cache.currentlyCached.add( added ); this.postDifference( Collections.singletonList( added ) ); try { this.proxyable.getProxy().getTick().alertDevice( this.proxyable.getProxy().getNode() ); } catch( GridAccessException ex ) { // meh } } return AEItemStack.fromItemStack( remaining ); } @Override public IAEItemStack extractItems( IAEItemStack request, Actionable mode, IActionSource src ) { int remainingSize = Ints.saturatedCast( request.getStackSize() ); // Use this to gather the requested items ItemStack gathered = ItemStack.EMPTY; final boolean simulate = ( mode == Actionable.SIMULATE ); for ( int i = 0; i < this.itemHandler.getSlots(); i++ ) { ItemStack stackInInventorySlot = this.itemHandler.getStackInSlot( i ); if( !request.isSameType( stackInInventorySlot ) ) { continue; } ItemStack extracted; int stackSizeCurrentSlot = stackInInventorySlot.getCount(); int remainingCurrentSlot = Math.min( remainingSize, stackSizeCurrentSlot ); // We have to loop here because according to the docs, the handler shouldn't return a stack with size > // maxSize, even if we request more. So even if it returns a valid stack, it might have more stuff. do { extracted = this.itemHandler.extractItem( i, remainingCurrentSlot, simulate ); if( !extracted.isEmpty() ) { if( extracted.getCount() > remainingCurrentSlot ) { // Something broke. It should never return more than we requested... // We're going to silently eat the remainder AELog.warn( "Mod that provided item handler %s is broken. Returned %s items while only requesting %d.", this.itemHandler.getClass().getName(), extracted.toString(), remainingCurrentSlot ); extracted.setCount( remainingCurrentSlot ); } // We're just gonna use the first stack we get our hands on as the template for the rest. // In case some stupid itemhandler (aka forge) returns an internal state we have to do a second // expensive copy again. if( gathered.isEmpty() ) { gathered = extracted.copy(); } else { gathered.grow( extracted.getCount() ); } remainingCurrentSlot -= extracted.getCount(); } } while ( !extracted.isEmpty() && remainingCurrentSlot > 0 ); remainingSize -= stackSizeCurrentSlot - remainingCurrentSlot; // Done? if( remainingSize <= 0 ) { break; } } if( !gathered.isEmpty() ) { IAEItemStack gatheredAEItemStack = AEItemStack.fromItemStack( gathered ); if( mode == Actionable.MODULATE ) { IAEItemStack cachedStack = this.cache.currentlyCached.findPrecise( request ); if( cachedStack != null ) { cachedStack.decStackSize( gatheredAEItemStack.getStackSize() ); this.postDifference( Collections.singletonList( gatheredAEItemStack.copy().setStackSize( -gatheredAEItemStack.getStackSize() ) ) ); } try { this.proxyable.getProxy().getTick().alertDevice( this.proxyable.getProxy().getNode() ); } catch( GridAccessException ex ) { // meh } } return gatheredAEItemStack; } return null; } @Override public TickRateModulation onTick() { List changes = this.cache.update(); if( !changes.isEmpty() && access.hasPermission( AccessRestriction.READ ) ) { this.postDifference( changes ); return TickRateModulation.URGENT; } else { return TickRateModulation.SLOWER; } } @Override public void setActionSource( final IActionSource mySource ) { this.mySource = mySource; } @Override public IItemList getAvailableItems( IItemList out ) { return this.cache.getAvailableItems( out ); } @Override public IItemStorageChannel getChannel() { return AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ); } @Override public void addListener( final IMEMonitorHandlerReceiver l, final Object verificationToken ) { this.listeners.put( l, verificationToken ); } @Override public void removeListener( final IMEMonitorHandlerReceiver l ) { this.listeners.remove( l ); } private void postDifference( Iterable a ) { final Iterator, Object>> i = this.listeners.entrySet().iterator(); while ( i.hasNext() ) { final Map.Entry, Object> l = i.next(); final IMEMonitorHandlerReceiver key = l.getKey(); if( key.isValid( l.getValue() ) ) { key.postChange( this, a, this.mySource ); } else { i.remove(); } } } private static class InventoryCache implements Iterable { private final IItemHandler itemHandler; private final StorageFilter mode; IItemList currentlyCached = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createList(); public InventoryCache( IItemHandler itemHandler, StorageFilter mode ) { this.mode = mode; this.itemHandler = itemHandler; } public IItemList getAvailableItems( IItemList out ) { currentlyCached.iterator().forEachRemaining( out::add ); return out; } private StorageFilter getMode() { return this.mode; } public List update() { final List changes = new ArrayList<>(); IItemList currentlyOnStorage = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createList(); for ( final ItemSlot is : this ) { final ItemStack newIS = !is.isExtractable() && this.getMode() == StorageFilter.EXTRACTABLE_ONLY ? ItemStack.EMPTY : is.getItemStack(); if( !newIS.isEmpty() ) { currentlyOnStorage.add( is.getAEItemStack() ); } } for ( final IAEItemStack is : currentlyCached ) { is.setStackSize( -is.getStackSize() ); } for ( final IAEItemStack is : currentlyOnStorage ) { currentlyCached.add( is ); } for ( final IAEItemStack is : currentlyCached ) { if( is.getStackSize() != 0 ) { changes.add( is ); } } currentlyCached = currentlyOnStorage; return changes; } @Override public Iterator iterator() { return new ItemHandlerIterator( this.itemHandler ); } } }