/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.container.implementations; import appeng.core.AppEng; import net.minecraft.client.Minecraft; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerInventory; import appeng.container.AEBaseContainer; import appeng.container.slot.SlotNormal; import appeng.tile.storage.TileSkyChest; import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.inventory.container.ContainerType; import net.minecraft.inventory.container.INamedContainerProvider; import net.minecraft.inventory.container.SimpleNamedContainerProvider; import net.minecraft.network.PacketBuffer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.math.BlockPos; import net.minecraft.util.text.ITextComponent; import net.minecraftforge.fml.network.NetworkHooks; public class ContainerSkyChest extends AEBaseContainer { public static ContainerType TYPE; private final TileSkyChest chest; public ContainerSkyChest(int id, final PlayerInventory ip, final TileSkyChest chest ) { super( TYPE, id, ip, chest, null ); this.chest = chest; for( int y = 0; y < 4; y++ ) { for( int x = 0; x < 9; x++ ) { this.addSlot( new SlotNormal( this.chest.getInternalInventory(), y * 9 + x, 8 + 18 * x, 24 + 18 * y ) ); } } this.chest.openInventory( ip.player ); this.bindPlayerInventory( ip, 0, 195 - /* height of player inventory */82 ); } public static ContainerSkyChest fromNetwork(int windowId, PlayerInventory inv, PacketBuffer buf) { BlockPos pos = buf.readBlockPos(); TileEntity te = inv.player.world.getTileEntity(pos); if (te instanceof TileSkyChest) { return new ContainerSkyChest(windowId, inv, (TileSkyChest) te); } return null; } public static void open(ServerPlayerEntity player, TileSkyChest tile, ITextComponent title) { BlockPos pos = tile.getPos(); INamedContainerProvider container = new SimpleNamedContainerProvider( (wnd, p, pl) -> new ContainerSkyChest(wnd, p, tile), title ); NetworkHooks.openGui(player, container, pos); } @Override public void onContainerClosed( final PlayerEntity par1PlayerEntity ) { super.onContainerClosed( par1PlayerEntity ); this.chest.closeInventory( par1PlayerEntity ); } }