/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.networking; import java.util.Locale; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.state.EnumProperty; import net.minecraft.state.StateContainer; import net.minecraft.util.ActionResultType; import net.minecraft.util.Direction; import net.minecraft.util.Hand; import net.minecraft.util.IStringSerializable; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.util.math.shapes.ISelectionContext; import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.math.shapes.VoxelShapes; import net.minecraft.world.IBlockReader; import net.minecraft.world.World; import appeng.block.AEBaseTileBlock; import appeng.container.ContainerLocator; import appeng.container.ContainerOpener; import appeng.container.implementations.WirelessContainer; import appeng.helpers.AEMaterials; import appeng.tile.networking.WirelessTileEntity; import appeng.util.Platform; public class WirelessBlock extends AEBaseTileBlock { enum State implements IStringSerializable { OFF, ON, HAS_CHANNEL; @Override public String getString() { return this.name().toLowerCase(Locale.ROOT); } } public static final EnumProperty STATE = EnumProperty.create("state", State.class); public WirelessBlock() { super(defaultProps(AEMaterials.GLASS).notSolid()); this.setDefaultState(this.getDefaultState().with(STATE, State.OFF)); } @Override protected BlockState updateBlockStateFromTileEntity(BlockState currentState, WirelessTileEntity te) { State teState = State.OFF; if (te.isActive()) { teState = State.HAS_CHANNEL; } else if (te.isPowered()) { teState = State.ON; } return currentState.with(STATE, teState); } @Override protected void fillStateContainer(StateContainer.Builder builder) { super.fillStateContainer(builder); builder.add(STATE); } @Override public ActionResultType onBlockActivated(BlockState state, World w, BlockPos pos, PlayerEntity player, Hand hand, BlockRayTraceResult hit) { final WirelessTileEntity tg = this.getTileEntity(w, pos); if (tg != null && !player.isCrouching()) { if (Platform.isServer()) { ContainerOpener.openContainer(WirelessContainer.TYPE, player, ContainerLocator.forTileEntitySide(tg, hit.getFace())); } return ActionResultType.SUCCESS; } return super.onBlockActivated(state, w, pos, player, hand, hit); } @Override public VoxelShape getShape(BlockState state, IBlockReader w, BlockPos pos, ISelectionContext context) { final WirelessTileEntity tile = this.getTileEntity(w, pos); if (tile != null) { final Direction forward = tile.getForward(); double minX = 0; double minY = 0; double minZ = 0; double maxX = 1; double maxY = 1; double maxZ = 1; switch (forward) { case DOWN: minZ = minX = 3.0 / 16.0; maxZ = maxX = 13.0 / 16.0; maxY = 1.0; minY = 5.0 / 16.0; break; case EAST: minZ = minY = 3.0 / 16.0; maxZ = maxY = 13.0 / 16.0; maxX = 11.0 / 16.0; minX = 0.0; break; case NORTH: minY = minX = 3.0 / 16.0; maxY = maxX = 13.0 / 16.0; maxZ = 1.0; minZ = 5.0 / 16.0; break; case SOUTH: minY = minX = 3.0 / 16.0; maxY = maxX = 13.0 / 16.0; maxZ = 11.0 / 16.0; minZ = 0.0; break; case UP: minZ = minX = 3.0 / 16.0; maxZ = maxX = 13.0 / 16.0; maxY = 11.0 / 16.0; minY = 0.0; break; case WEST: minZ = minY = 3.0 / 16.0; maxZ = maxY = 13.0 / 16.0; maxX = 1.0; minX = 5.0 / 16.0; break; default: break; } return VoxelShapes.create(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ)); } return VoxelShapes.empty(); } @Override public VoxelShape getCollisionShape(BlockState state, IBlockReader w, BlockPos pos, ISelectionContext context) { final WirelessTileEntity tile = this.getTileEntity(w, pos); if (tile != null) { final Direction forward = tile.getForward(); double minX = 0; double minY = 0; double minZ = 0; double maxX = 1; double maxY = 1; double maxZ = 1; switch (forward) { case DOWN: minZ = minX = 3.0 / 16.0; maxZ = maxX = 13.0 / 16.0; maxY = 1.0; minY = 5.0 / 16.0; break; case EAST: minZ = minY = 3.0 / 16.0; maxZ = maxY = 13.0 / 16.0; maxX = 11.0 / 16.0; minX = 0.0; break; case NORTH: minY = minX = 3.0 / 16.0; maxY = maxX = 13.0 / 16.0; maxZ = 1.0; minZ = 5.0 / 16.0; break; case SOUTH: minY = minX = 3.0 / 16.0; maxY = maxX = 13.0 / 16.0; maxZ = 11.0 / 16.0; minZ = 0.0; break; case UP: minZ = minX = 3.0 / 16.0; maxZ = maxX = 13.0 / 16.0; maxY = 11.0 / 16.0; minY = 0.0; break; case WEST: minZ = minY = 3.0 / 16.0; maxZ = maxY = 13.0 / 16.0; maxX = 1.0; minX = 5.0 / 16.0; break; default: break; } return VoxelShapes.create(new AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ)); } else { return VoxelShapes.empty(); } } @Override public boolean propagatesSkylightDown(BlockState state, IBlockReader reader, BlockPos pos) { return true; } }