/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.items.tools.powered; import java.util.EnumSet; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.BlockDispenser; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.passive.EntitySheep; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.MovingObjectPosition.MovingObjectType; import net.minecraft.util.Vec3; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import com.google.common.base.Optional; import appeng.api.AEApi; import appeng.api.config.Actionable; import appeng.api.config.FuzzyMode; import appeng.api.config.Upgrades; import appeng.api.implementations.items.IStorageCell; import appeng.api.networking.security.PlayerSource; import appeng.api.storage.ICellInventory; import appeng.api.storage.ICellInventoryHandler; import appeng.api.storage.IMEInventory; import appeng.api.storage.StorageChannel; import appeng.api.storage.data.IAEItemStack; import appeng.api.storage.data.IAEStack; import appeng.api.storage.data.IItemList; import appeng.api.util.AEColor; import appeng.api.util.DimensionalCoord; import appeng.core.AEConfig; import appeng.core.AELog; import appeng.core.CommonHelper; import appeng.core.features.AEFeature; import appeng.core.localization.GuiText; import appeng.core.localization.PlayerMessages; import appeng.core.sync.network.NetworkHandler; import appeng.core.sync.packets.PacketMatterCannon; import appeng.hooks.DispenserMatterCannon; import appeng.hooks.TickHandler; import appeng.hooks.TickHandler.PlayerColor; import appeng.items.contents.CellConfig; import appeng.items.contents.CellUpgrades; import appeng.items.misc.ItemPaintBall; import appeng.items.tools.powered.powersink.AEBasePoweredItem; import appeng.me.storage.CellInventoryHandler; import appeng.tile.misc.TilePaint; import appeng.util.Platform; public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell { public ToolMassCannon() { super( AEConfig.instance.matterCannonBattery, Optional.absent() ); this.setFeature( EnumSet.of( AEFeature.MatterCannon, AEFeature.PoweredTools ) ); } @Override public void postInit() { super.postInit(); BlockDispenser.dispenseBehaviorRegistry.putObject( this, new DispenserMatterCannon() ); } @Override public void addCheckedInformation( ItemStack stack, EntityPlayer player, List lines, boolean displayAdditionalInformation ) { super.addCheckedInformation( stack, player, lines, displayAdditionalInformation ); IMEInventory cdi = AEApi.instance().registries().cell().getCellInventory( stack, null, StorageChannel.ITEMS ); if( cdi instanceof CellInventoryHandler ) { ICellInventory cd = ( (ICellInventoryHandler) cdi ).getCellInv(); if( cd != null ) { lines.add( cd.getUsedBytes() + " " + GuiText.Of.getLocal() + ' ' + cd.getTotalBytes() + ' ' + GuiText.BytesUsed.getLocal() ); lines.add( cd.getStoredItemTypes() + " " + GuiText.Of.getLocal() + ' ' + cd.getTotalItemTypes() + ' ' + GuiText.Types.getLocal() ); } } } @Override public ItemStack onItemRightClick( ItemStack item, World w, EntityPlayer p ) { if( this.getAECurrentPower( item ) > 1600 ) { int shots = 1; CellUpgrades cu = (CellUpgrades) this.getUpgradesInventory( item ); if( cu != null ) shots += cu.getInstalledUpgrades( Upgrades.SPEED ); IMEInventory inv = AEApi.instance().registries().cell().getCellInventory( item, null, StorageChannel.ITEMS ); if( inv != null ) { IItemList itemList = inv.getAvailableItems( AEApi.instance().storage().createItemList() ); IAEStack aeAmmo = itemList.getFirstItem(); if( aeAmmo instanceof IAEItemStack ) { shots = Math.min( shots, (int) aeAmmo.getStackSize() ); for( int sh = 0; sh < shots; sh++ ) { this.extractAEPower( item, 1600 ); if( Platform.isClient() ) return item; aeAmmo.setStackSize( 1 ); ItemStack ammo = ( (IAEItemStack) aeAmmo ).getItemStack(); if( ammo == null ) return item; ammo.stackSize = 1; aeAmmo = inv.extractItems( aeAmmo, Actionable.MODULATE, new PlayerSource( p, null ) ); if( aeAmmo == null ) return item; float f = 1.0F; float f1 = p.prevRotationPitch + ( p.rotationPitch - p.prevRotationPitch ) * f; float f2 = p.prevRotationYaw + ( p.rotationYaw - p.prevRotationYaw ) * f; double d0 = p.prevPosX + ( p.posX - p.prevPosX ) * f; double d1 = p.prevPosY + ( p.posY - p.prevPosY ) * f + 1.62D - p.yOffset; double d2 = p.prevPosZ + ( p.posZ - p.prevPosZ ) * f; Vec3 vec3 = Vec3.createVectorHelper( d0, d1, d2 ); float f3 = MathHelper.cos( -f2 * 0.017453292F - (float) Math.PI ); float f4 = MathHelper.sin( -f2 * 0.017453292F - (float) Math.PI ); float f5 = -MathHelper.cos( -f1 * 0.017453292F ); float f6 = MathHelper.sin( -f1 * 0.017453292F ); float f7 = f4 * f5; float f8 = f3 * f5; double d3 = 32.0D; Vec3 vec31 = vec3.addVector( f7 * d3, f6 * d3, f8 * d3 ); Vec3 direction = Vec3.createVectorHelper( f7 * d3, f6 * d3, f8 * d3 ); direction.normalize(); float penetration = AEApi.instance().registries().matterCannon().getPenetration( ammo ); // 196.96655f; if( penetration <= 0 ) { ItemStack type = ( (IAEItemStack) aeAmmo ).getItemStack(); if( type.getItem() instanceof ItemPaintBall ) { this.shootPaintBalls( type, w, p, vec3, vec31, direction, d0, d1, d2 ); } return item; } else { this.standardAmmo( penetration, w, p, vec3, vec31, direction, d0, d1, d2 ); } } } else { if( Platform.isServer() ) p.addChatMessage( PlayerMessages.AmmoDepleted.get() ); return item; } } } return item; } private void shootPaintBalls( ItemStack type, World w, EntityPlayer p, Vec3 vec3, Vec3 vec31, Vec3 direction, double d0, double d1, double d2 ) { AxisAlignedBB bb = AxisAlignedBB.getBoundingBox( Math.min( vec3.xCoord, vec31.xCoord ), Math.min( vec3.yCoord, vec31.yCoord ), Math.min( vec3.zCoord, vec31.zCoord ), Math.max( vec3.xCoord, vec31.xCoord ), Math.max( vec3.yCoord, vec31.yCoord ), Math.max( vec3.zCoord, vec31.zCoord ) ).expand( 16, 16, 16 ); Entity entity = null; List list = w.getEntitiesWithinAABBExcludingEntity( p, bb ); double closest = 9999999.0D; int l; for( l = 0; l < list.size(); ++l ) { Entity entity1 = (Entity) list.get( l ); if( !entity1.isDead && entity1 != p && !( entity1 instanceof EntityItem ) ) { if( entity1.isEntityAlive() ) { // prevent killing / flying of mounts. if( entity1.riddenByEntity == p ) continue; float f1 = 0.3F; AxisAlignedBB boundingBox = entity1.boundingBox.expand( f1, f1, f1 ); MovingObjectPosition movingObjectPosition = boundingBox.calculateIntercept( vec3, vec31 ); if( movingObjectPosition != null ) { double nd = vec3.squareDistanceTo( movingObjectPosition.hitVec ); if( nd < closest ) { entity = entity1; closest = nd; } } } } } MovingObjectPosition pos = w.rayTraceBlocks( vec3, vec31, false ); Vec3 vec = Vec3.createVectorHelper( d0, d1, d2 ); if( entity != null && pos != null && pos.hitVec.squareDistanceTo( vec ) > closest ) { pos = new MovingObjectPosition( entity ); } else if( entity != null && pos == null ) { pos = new MovingObjectPosition( entity ); } try { CommonHelper.proxy.sendToAllNearExcept( null, d0, d1, d2, 128, w, new PacketMatterCannon( d0, d1, d2, (float) direction.xCoord, (float) direction.yCoord, (float) direction.zCoord, (byte) ( pos == null ? 32 : pos.hitVec.squareDistanceTo( vec ) + 1 ) ) ); } catch( Exception err ) { AELog.error( err ); } if( pos != null && type != null && type.getItem() instanceof ItemPaintBall ) { ItemPaintBall ipb = (ItemPaintBall) type.getItem(); AEColor col = ipb.getColor( type ); // boolean lit = ipb.isLumen( type ); if( pos.typeOfHit == MovingObjectType.ENTITY ) { int id = pos.entityHit.getEntityId(); PlayerColor marker = new PlayerColor( id, col, 20 * 30 ); TickHandler.INSTANCE.getPlayerColors().put( id, marker ); if( pos.entityHit instanceof EntitySheep ) { EntitySheep sh = (EntitySheep) pos.entityHit; sh.setFleeceColor( col.ordinal() ); } pos.entityHit.attackEntityFrom( DamageSource.causePlayerDamage( p ), 0 ); NetworkHandler.instance.sendToAll( marker.getPacket() ); } else if( pos.typeOfHit == MovingObjectType.BLOCK ) { ForgeDirection side = ForgeDirection.getOrientation( pos.sideHit ); int x = pos.blockX + side.offsetX; int y = pos.blockY + side.offsetY; int z = pos.blockZ + side.offsetZ; if( !Platform.hasPermissions( new DimensionalCoord( w, x, y, z ), p ) ) return; Block whatsThere = w.getBlock( x, y, z ); if( whatsThere.isReplaceable( w, x, y, z ) && w.isAirBlock( x, y, z ) ) { for( Block paintBlock : AEApi.instance().definitions().blocks().paint().maybeBlock().asSet() ) { w.setBlock( x, y, z, paintBlock, 0, 3 ); } } TileEntity te = w.getTileEntity( x, y, z ); if( te instanceof TilePaint ) { pos.hitVec.xCoord -= x; pos.hitVec.yCoord -= y; pos.hitVec.zCoord -= z; ( (TilePaint) te ).addBlot( type, side.getOpposite(), pos.hitVec ); } } } } private void standardAmmo( float penetration, World w, EntityPlayer p, Vec3 vec3, Vec3 vec31, Vec3 direction, double d0, double d1, double d2 ) { boolean hasDestroyedSomething = true; while( penetration > 0 && hasDestroyedSomething ) { hasDestroyedSomething = false; AxisAlignedBB bb = AxisAlignedBB.getBoundingBox( Math.min( vec3.xCoord, vec31.xCoord ), Math.min( vec3.yCoord, vec31.yCoord ), Math.min( vec3.zCoord, vec31.zCoord ), Math.max( vec3.xCoord, vec31.xCoord ), Math.max( vec3.yCoord, vec31.yCoord ), Math.max( vec3.zCoord, vec31.zCoord ) ).expand( 16, 16, 16 ); Entity entity = null; List list = w.getEntitiesWithinAABBExcludingEntity( p, bb ); double closest = 9999999.0D; int l; for( l = 0; l < list.size(); ++l ) { Entity entity1 = (Entity) list.get( l ); if( !entity1.isDead && entity1 != p && !( entity1 instanceof EntityItem ) ) { if( entity1.isEntityAlive() ) { // prevent killing / flying of mounts. if( entity1.riddenByEntity == p ) continue; float f1 = 0.3F; AxisAlignedBB boundingBox = entity1.boundingBox.expand( f1, f1, f1 ); MovingObjectPosition movingObjectPosition = boundingBox.calculateIntercept( vec3, vec31 ); if( movingObjectPosition != null ) { double nd = vec3.squareDistanceTo( movingObjectPosition.hitVec ); if( nd < closest ) { entity = entity1; closest = nd; } } } } } Vec3 vec = Vec3.createVectorHelper( d0, d1, d2 ); MovingObjectPosition pos = w.rayTraceBlocks( vec3, vec31, true ); if( entity != null && pos != null && pos.hitVec.squareDistanceTo( vec ) > closest ) { pos = new MovingObjectPosition( entity ); } else if( entity != null && pos == null ) { pos = new MovingObjectPosition( entity ); } try { CommonHelper.proxy.sendToAllNearExcept( null, d0, d1, d2, 128, w, new PacketMatterCannon( d0, d1, d2, (float) direction.xCoord, (float) direction.yCoord, (float) direction.zCoord, (byte) ( pos == null ? 32 : pos.hitVec.squareDistanceTo( vec ) + 1 ) ) ); } catch( Exception err ) { AELog.error( err ); } if( pos != null ) { DamageSource dmgSrc = DamageSource.causePlayerDamage( p ); dmgSrc.damageType = "masscannon"; if( pos.typeOfHit == MovingObjectType.ENTITY ) { int dmg = (int) Math.ceil( penetration / 20.0f ); if( pos.entityHit instanceof EntityLivingBase ) { EntityLivingBase el = (EntityLivingBase) pos.entityHit; penetration -= dmg; el.knockBack( p, 0, -direction.xCoord, -direction.zCoord ); // el.knockBack( p, 0, vec3.xCoord, // vec3.zCoord ); el.attackEntityFrom( dmgSrc, dmg ); if( !el.isEntityAlive() ) hasDestroyedSomething = true; } else if( pos.entityHit instanceof EntityItem ) { hasDestroyedSomething = true; pos.entityHit.setDead(); } else if( pos.entityHit.attackEntityFrom( dmgSrc, dmg ) ) { hasDestroyedSomething = true; } } else if( pos.typeOfHit == MovingObjectType.BLOCK ) { if( !AEConfig.instance.isFeatureEnabled( AEFeature.MassCannonBlockDamage ) ) penetration = 0; else { Block b = w.getBlock( pos.blockX, pos.blockY, pos.blockZ ); // int meta = w.getBlockMetadata( // pos.blockX, pos.blockY, pos.blockZ ); float hardness = b.getBlockHardness( w, pos.blockX, pos.blockY, pos.blockZ ) * 9.0f; if( hardness >= 0.0 ) { if( penetration > hardness && Platform.hasPermissions( new DimensionalCoord( w, pos.blockX, pos.blockY, pos.blockZ ), p ) ) { hasDestroyedSomething = true; penetration -= hardness; penetration *= 0.60; w.func_147480_a( pos.blockX, pos.blockY, pos.blockZ, true ); // w.destroyBlock( pos.blockX, pos.blockY, pos.blockZ, true ); } } } } } } } @Override public boolean isEditable( ItemStack is ) { return true; } @Override public IInventory getUpgradesInventory( ItemStack is ) { return new CellUpgrades( is, 4 ); } @Override public IInventory getConfigInventory( ItemStack is ) { return new CellConfig( is ); } @Override public FuzzyMode getFuzzyMode( ItemStack is ) { String fz = Platform.openNbtData( is ).getString( "FuzzyMode" ); try { return FuzzyMode.valueOf( fz ); } catch( Throwable t ) { return FuzzyMode.IGNORE_ALL; } } @Override public void setFuzzyMode( ItemStack is, FuzzyMode fzMode ) { Platform.openNbtData( is ).setString( "FuzzyMode", fzMode.name() ); } @Override public int getBytes( ItemStack cellItem ) { return 512; } @Override public int BytePerType( ItemStack cell ) { return 8; } @Override public int getTotalTypes( ItemStack cellItem ) { return 1; } @Override public boolean isBlackListed( ItemStack cellItem, IAEItemStack requestedAddition ) { float pen = AEApi.instance().registries().matterCannon().getPenetration( requestedAddition.getItemStack() ); if( pen > 0 ) return false; if( requestedAddition.getItem() instanceof ItemPaintBall ) return false; return true; } @Override public boolean storableInStorageCell() { return true; } @Override public boolean isStorageCell( ItemStack i ) { return true; } @Override public double getIdleDrain() { return 0.5; } }