package appeng.client.render.cablebus; import net.minecraft.block.state.IBlockState; /** * Captures the state required to render a facade properly. */ public class FacadeRenderState { // The block state to use for rendering this facade private final IBlockState sourceBlock; private final boolean transparent; public FacadeRenderState( IBlockState sourceBlock, boolean transparent ) { this.sourceBlock = sourceBlock; this.transparent = transparent; } public IBlockState getSourceBlock() { return this.sourceBlock; } public boolean isTransparent() { return this.transparent; } }