/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.me; import javax.annotation.Nonnull; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Inventory; import net.minecraft.inventory.container.Slot; import net.minecraft.item.ItemStack; import appeng.api.storage.data.IAEFluidStack; import appeng.fluids.container.slots.IMEFluidSlot; public class SlotFluidME extends Slot implements IMEFluidSlot { private static final IInventory EMPTY_INVENTORY = new Inventory(0); private final InternalFluidSlotME slot; public SlotFluidME(InternalFluidSlotME slot) { super(EMPTY_INVENTORY, 0, slot.getxPosition(), slot.getyPosition()); this.slot = slot; } @Override public IAEFluidStack getAEFluidStack() { if (this.slot.hasPower()) { return this.slot.getAEStack(); } return null; } @Override public boolean isItemValid(final ItemStack stack) { return false; } @Nonnull @Override public ItemStack getStack() { return ItemStack.EMPTY; } @Override public boolean getHasStack() { if (this.slot.hasPower()) { return this.getAEFluidStack() != null; } return false; } @Override public void putStack(final ItemStack stack) { } @Override public int getSlotStackLimit() { return 0; } @Nonnull @Override public ItemStack decrStackSize(final int par1) { return ItemStack.EMPTY; } @Override public boolean canTakeStack(final PlayerEntity player) { return false; } }