/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.parts.reporting; import java.util.Collections; import java.util.List; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.Vec3; import appeng.api.networking.energy.IEnergySource; import appeng.api.networking.security.PlayerSource; import appeng.api.storage.IMEMonitor; import appeng.api.storage.data.IAEItemStack; import appeng.client.texture.CableBusTextures; import appeng.helpers.Reflected; import appeng.me.GridAccessException; import appeng.util.InventoryAdaptor; import appeng.util.Platform; import appeng.util.item.AEItemStack; public class PartConversionMonitor extends AbstractPartMonitor { private static final CableBusTextures FRONT_BRIGHT_ICON = CableBusTextures.PartConversionMonitor_Bright; private static final CableBusTextures FRONT_DARK_ICON = CableBusTextures.PartConversionMonitor_Dark; private static final CableBusTextures FRONT_DARK_ICON_LOCKED = CableBusTextures.PartConversionMonitor_Dark_Locked; private static final CableBusTextures FRONT_COLORED_ICON = CableBusTextures.PartConversionMonitor_Colored; @Reflected public PartConversionMonitor( final ItemStack is ) { super( is ); } @Override public boolean onPartShiftActivate( final EntityPlayer player, final Vec3 pos ) { if( Platform.isClient() ) { return true; } if( !this.getProxy().isActive() ) { return false; } if( !Platform.hasPermissions( this.getLocation(), player ) ) { return false; } boolean ModeB = false; ItemStack item = player.getCurrentEquippedItem(); if( item == null && this.getDisplayed() != null ) { ModeB = true; item = ( (IAEItemStack) this.getDisplayed() ).getItemStack(); } if( item != null ) { try { if( !this.getProxy().isActive() ) { return false; } final IEnergySource energy = this.getProxy().getEnergy(); final IMEMonitor cell = this.getProxy().getStorage().getItemInventory(); final IAEItemStack input = AEItemStack.create( item ); if( ModeB ) { for( int x = 0; x < player.inventory.getSizeInventory(); x++ ) { final ItemStack targetStack = player.inventory.getStackInSlot( x ); if( input.equals( targetStack ) ) { final IAEItemStack insertItem = input.copy(); insertItem.setStackSize( targetStack.stackSize ); final IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, insertItem, new PlayerSource( player, this ) ); player.inventory.setInventorySlotContents( x, failedToInsert == null ? null : failedToInsert.getItemStack() ); } } } else { final IAEItemStack failedToInsert = Platform.poweredInsert( energy, cell, input, new PlayerSource( player, this ) ); player.inventory.setInventorySlotContents( player.inventory.currentItem, failedToInsert == null ? null : failedToInsert.getItemStack() ); } } catch( final GridAccessException e ) { // :P } } return true; } @Override protected void extractItem( final EntityPlayer player ) { final IAEItemStack input = (IAEItemStack) this.getDisplayed(); if( input != null ) { try { if( !this.getProxy().isActive() ) { return; } final IEnergySource energy = this.getProxy().getEnergy(); final IMEMonitor cell = this.getProxy().getStorage().getItemInventory(); final ItemStack is = input.getItemStack(); input.setStackSize( is.getMaxStackSize() ); final IAEItemStack retrieved = Platform.poweredExtraction( energy, cell, input, new PlayerSource( player, this ) ); if( retrieved != null ) { ItemStack newItems = retrieved.getItemStack(); final InventoryAdaptor adaptor = InventoryAdaptor.getAdaptor( player, EnumFacing.UP ); newItems = adaptor.addItems( newItems ); if( newItems != null ) { final TileEntity te = this.getTile(); final List list = Collections.singletonList( newItems ); Platform.spawnDrops( player.worldObj, te.getPos().offset( this.getSide().getFacing() ), list ); } if( player.openContainer != null ) { player.openContainer.detectAndSendChanges(); } } } catch( final GridAccessException e ) { // :P } } } @Override public CableBusTextures getFrontBright() { return FRONT_BRIGHT_ICON; } @Override public CableBusTextures getFrontColored() { return FRONT_COLORED_ICON; } @Override public CableBusTextures getFrontDark() { return this.isLocked() ? FRONT_DARK_ICON_LOCKED : FRONT_DARK_ICON; } }