/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.parts.misc; import java.util.Collections; import java.util.List; import java.util.Objects; import com.jaquadro.minecraft.storagedrawers.api.capabilities.IItemRepository; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Vec3d; import net.minecraft.world.IBlockAccess; import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.CapabilityInject; import net.minecraftforge.items.CapabilityItemHandler; import net.minecraftforge.items.IItemHandler; import appeng.api.AEApi; import appeng.api.config.AccessRestriction; import appeng.api.config.FuzzyMode; import appeng.api.config.IncludeExclude; import appeng.api.config.Settings; import appeng.api.config.StorageFilter; import appeng.api.config.Upgrades; import appeng.api.networking.IGridNode; import appeng.api.networking.events.MENetworkCellArrayUpdate; import appeng.api.networking.events.MENetworkChannelsChanged; import appeng.api.networking.events.MENetworkEventSubscribe; import appeng.api.networking.events.MENetworkPowerStatusChange; import appeng.api.networking.security.IActionSource; import appeng.api.networking.storage.IBaseMonitor; import appeng.api.networking.ticking.IGridTickable; import appeng.api.networking.ticking.ITickManager; import appeng.api.networking.ticking.TickRateModulation; import appeng.api.networking.ticking.TickingRequest; import appeng.api.parts.IPartCollisionHelper; import appeng.api.parts.IPartHost; import appeng.api.parts.IPartModel; import appeng.api.storage.ICellContainer; import appeng.api.storage.ICellInventory; import appeng.api.storage.IMEInventory; import appeng.api.storage.IMEInventoryHandler; import appeng.api.storage.IMEMonitorHandlerReceiver; import appeng.api.storage.IStorageChannel; import appeng.api.storage.IStorageMonitorable; import appeng.api.storage.IStorageMonitorableAccessor; import appeng.api.storage.channels.IItemStorageChannel; import appeng.api.storage.data.IAEItemStack; import appeng.api.storage.data.IItemList; import appeng.api.util.AECableType; import appeng.api.util.AEPartLocation; import appeng.api.util.IConfigManager; import appeng.capabilities.Capabilities; import appeng.core.AppEng; import appeng.core.settings.TickRates; import appeng.core.sync.GuiBridge; import appeng.helpers.IInterfaceHost; import appeng.helpers.IPriorityHost; import appeng.helpers.Reflected; import appeng.items.parts.PartModels; import appeng.me.GridAccessException; import appeng.me.helpers.MachineSource; import appeng.me.storage.ITickingMonitor; import appeng.me.storage.MEInventoryHandler; import appeng.me.storage.MEMonitorIInventory; import appeng.parts.PartModel; import appeng.parts.automation.PartUpgradeable; import appeng.tile.inventory.AppEngInternalAEInventory; import appeng.util.Platform; import appeng.util.inv.InvOperation; import appeng.util.prioritylist.FuzzyPriorityList; import appeng.util.prioritylist.PrecisePriorityList; public class PartStorageBus extends PartUpgradeable implements IGridTickable, ICellContainer, IMEMonitorHandlerReceiver, IPriorityHost { @CapabilityInject(IItemRepository.class) public static Capability ITEM_REPOSITORY_CAPABILITY = null; public static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "part/storage_bus_base" ); @PartModels public static final IPartModel MODELS_OFF = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/storage_bus_off" ) ); @PartModels public static final IPartModel MODELS_ON = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/storage_bus_on" ) ); @PartModels public static final IPartModel MODELS_HAS_CHANNEL = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/storage_bus_has_channel" ) ); private final IActionSource mySrc; private final AppEngInternalAEInventory Config = new AppEngInternalAEInventory( this, 63 ); private int priority = 0; private boolean cached = false; private ITickingMonitor monitor = null; private MEInventoryHandler handler = null; private int handlerHash = 0; private boolean wasActive = false; private byte resetCacheLogic = 0; @Reflected public PartStorageBus( final ItemStack is ) { super( is ); this.getConfigManager().registerSetting( Settings.ACCESS, AccessRestriction.READ_WRITE ); this.getConfigManager().registerSetting( Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL ); this.getConfigManager().registerSetting( Settings.STORAGE_FILTER, StorageFilter.EXTRACTABLE_ONLY ); this.mySrc = new MachineSource( this ); } @Override @MENetworkEventSubscribe public void powerRender( final MENetworkPowerStatusChange c ) { this.updateStatus(); } private void updateStatus() { final boolean currentActive = this.getProxy().isActive(); if( this.wasActive != currentActive ) { this.wasActive = currentActive; try { this.getProxy().getGrid().postEvent( new MENetworkCellArrayUpdate() ); this.getHost().markForUpdate(); } catch( final GridAccessException e ) { // :P } } } @MENetworkEventSubscribe public void updateChannels( final MENetworkChannelsChanged changedChannels ) { this.updateStatus(); } @Override protected int getUpgradeSlots() { return 5; } @Override public void updateSetting( final IConfigManager manager, final Enum settingName, final Enum newValue ) { this.resetCache( true ); this.getHost().markForSave(); } @Override public void onChangeInventory( final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack ) { super.onChangeInventory( inv, slot, mc, removedStack, newStack ); if( inv == this.Config ) { this.resetCache( true ); } } @Override public void upgradesChanged() { super.upgradesChanged(); this.resetCache( true ); } @Override public void readFromNBT( final NBTTagCompound data ) { super.readFromNBT( data ); this.Config.readFromNBT( data, "config" ); this.priority = data.getInteger( "priority" ); } @Override public void writeToNBT( final NBTTagCompound data ) { super.writeToNBT( data ); this.Config.writeToNBT( data, "config" ); data.setInteger( "priority", this.priority ); } @Override public IItemHandler getInventoryByName( final String name ) { if( name.equals( "config" ) ) { return this.Config; } return super.getInventoryByName( name ); } private void resetCache( final boolean fullReset ) { if( this.getHost() == null || this.getHost().getTile() == null || this.getHost().getTile().getWorld() == null || this.getHost() .getTile() .getWorld().isRemote ) { return; } if( fullReset ) { this.resetCacheLogic = 2; } else { this.resetCacheLogic = 1; } try { this.getProxy().getTick().alertDevice( this.getProxy().getNode() ); } catch( final GridAccessException e ) { // :P } } @Override public boolean isValid( final Object verificationToken ) { return this.handler == verificationToken; } @Override public void postChange( final IBaseMonitor monitor, final Iterable change, final IActionSource source ) { try { if( this.getProxy().isActive() ) { this.getProxy() .getStorage() .postAlterationOfStoredItems( AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ), change, this.mySrc ); } } catch( final GridAccessException e ) { // :( } } @Override public void onListUpdate() { // not used here. } @Override public void getBoxes( final IPartCollisionHelper bch ) { bch.addBox( 3, 3, 15, 13, 13, 16 ); bch.addBox( 2, 2, 14, 14, 14, 15 ); bch.addBox( 5, 5, 12, 11, 11, 14 ); } @Override public void onNeighborChanged( IBlockAccess w, BlockPos pos, BlockPos neighbor ) { if( pos.offset( this.getSide().getFacing() ).equals( neighbor ) ) { final TileEntity te = w.getTileEntity( neighbor ); // In case the TE was destroyed, we have to do a full reset immediately. if( te == null ) { this.resetCache( true ); this.resetCache(); } else { this.resetCache( false ); } } } @Override public float getCableConnectionLength( AECableType cable ) { return 4; } @Override public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos ) { if( Platform.isServer() ) { Platform.openGUI( player, this.getHost().getTile(), this.getSide(), GuiBridge.GUI_STORAGEBUS ); } return true; } @Override public TickingRequest getTickingRequest( final IGridNode node ) { return new TickingRequest( TickRates.StorageBus.getMin(), TickRates.StorageBus.getMax(), this.monitor == null, true ); } @Override public TickRateModulation tickingRequest( final IGridNode node, final int ticksSinceLastCall ) { if( this.resetCacheLogic != 0 ) { this.resetCache(); } if( this.monitor != null ) { return this.monitor.onTick(); } return TickRateModulation.SLEEP; } private void resetCache() { final boolean fullReset = this.resetCacheLogic == 2; this.resetCacheLogic = 0; final IMEInventory in = this.getInternalHandler(); IItemList before = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createList(); if( in != null ) { before = in.getAvailableItems( before ); } this.cached = false; if( fullReset ) { this.handlerHash = 0; } final IMEInventory out = this.getInternalHandler(); if( in != out ) { IItemList after = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createList(); if( out != null ) { after = out.getAvailableItems( after ); } Platform.postListChanges( before, after, this, this.mySrc ); } } private IMEInventory getInventoryWrapper( TileEntity target ) { EnumFacing targetSide = this.getSide().getFacing().getOpposite(); // Prioritize a handler to directly link to another ME network IStorageMonitorableAccessor accessor = target.getCapability( Capabilities.STORAGE_MONITORABLE_ACCESSOR, targetSide ); if( accessor != null ) { IStorageMonitorable inventory = accessor.getInventory( this.mySrc ); if( inventory != null ) { return inventory.getInventory( AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) ); } // So this could / can be a design decision. If the tile does support our custom capability, // but it does not return an inventory for the action source, we do NOT fall back to using // IItemHandler's, as that might circumvent the security setings, and might also cause // performance issues. return null; } // Check via cap for IItemRepository IItemRepository handlerRepo = target.getCapability( ITEM_REPOSITORY_CAPABILITY, targetSide ); if( handlerRepo != null ) { return new ItemRepositoryAdapter( handlerRepo, this ); } // Check via cap for IItemHandler IItemHandler handlerExt = target.getCapability( CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, targetSide ); if( handlerExt != null ) { return new ItemHandlerAdapter( handlerExt, this ); } return null; } private int createHandlerHash( TileEntity target ) { if( target == null ) { return 0; } final EnumFacing targetSide = this.getSide().getFacing().getOpposite(); if( target.hasCapability( Capabilities.STORAGE_MONITORABLE_ACCESSOR, targetSide ) ) { return Objects.hash( target, target.getCapability( Capabilities.STORAGE_MONITORABLE_ACCESSOR, targetSide ) ); } final IItemRepository handlerRepo = target.getCapability( ITEM_REPOSITORY_CAPABILITY, targetSide ); if( handlerRepo != null ) { return Objects.hash( target, handlerRepo, handlerRepo.getAllItems().size() ); } final IItemHandler itemHandler = target.getCapability( CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, targetSide ); if( itemHandler != null ) { return Objects.hash( target, itemHandler, itemHandler.getSlots() ); } return 0; } public MEInventoryHandler getInternalHandler() { if( this.cached ) { return this.handler; } final boolean wasSleeping = this.monitor == null; this.cached = true; final TileEntity self = this.getHost().getTile(); final TileEntity target = self.getWorld().getTileEntity( self.getPos().offset( this.getSide().getFacing() ) ); final int newHandlerHash = this.createHandlerHash( target ); if( newHandlerHash != 0 && newHandlerHash == this.handlerHash ) { return this.handler; } this.handlerHash = newHandlerHash; this.handler = null; this.monitor = null; if( target != null ) { IMEInventory inv = this.getInventoryWrapper( target ); if( inv instanceof MEMonitorIInventory ) { final MEMonitorIInventory h = (MEMonitorIInventory) inv; h.setMode( (StorageFilter) this.getConfigManager().getSetting( Settings.STORAGE_FILTER ) ); } if( inv instanceof ITickingMonitor ) { this.monitor = (ITickingMonitor) inv; this.monitor.setActionSource( new MachineSource( this ) ); this.monitor.setMode( (StorageFilter) this.getConfigManager().getSetting( Settings.STORAGE_FILTER ) ); } if( inv != null ) { this.checkInterfaceVsStorageBus( target, this.getSide().getOpposite() ); this.handler = new MEInventoryHandler( inv, AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) ); this.handler.setBaseAccess( (AccessRestriction) this.getConfigManager().getSetting( Settings.ACCESS ) ); this.handler.setWhitelist( this.getInstalledUpgrades( Upgrades.INVERTER ) > 0 ? IncludeExclude.BLACKLIST : IncludeExclude.WHITELIST ); this.handler.setPriority( this.priority ); final IItemList priorityList = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createList(); final int slotsToUse = 18 + this.getInstalledUpgrades( Upgrades.CAPACITY ) * 9; for( int x = 0; x < this.Config.getSlots() && x < slotsToUse; x++ ) { final IAEItemStack is = this.Config.getAEStackInSlot( x ); if( is != null ) { priorityList.add( is ); } } if( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 ) { this.handler .setPartitionList( new FuzzyPriorityList( priorityList, (FuzzyMode) this.getConfigManager() .getSetting( Settings.FUZZY_MODE ) ) ); } else { this.handler.setPartitionList( new PrecisePriorityList( priorityList ) ); } if( inv instanceof IBaseMonitor ) { ( (IBaseMonitor) inv ).addListener( this, this.handler ); } } } // update sleep state... if( wasSleeping != ( this.monitor == null ) ) { try { final ITickManager tm = this.getProxy().getTick(); if( this.monitor == null ) { tm.sleepDevice( this.getProxy().getNode() ); } else { tm.wakeDevice( this.getProxy().getNode() ); } } catch( final GridAccessException e ) { // :( } } try { // force grid to update handlers... this.getProxy().getGrid().postEvent( new MENetworkCellArrayUpdate() ); } catch( final GridAccessException e ) { // :3 } return this.handler; } private void checkInterfaceVsStorageBus( final TileEntity target, final AEPartLocation side ) { IInterfaceHost achievement = null; if( target instanceof IInterfaceHost ) { achievement = (IInterfaceHost) target; } if( target instanceof IPartHost ) { final Object part = ( (IPartHost) target ).getPart( side ); if( part instanceof IInterfaceHost ) { achievement = (IInterfaceHost) part; } } if( achievement != null && achievement.getActionableNode() != null ) { // Platform.addStat( achievement.getActionableNode().getPlayerID(), Achievements.Recursive.getAchievement() // ); // Platform.addStat( getActionableNode().getPlayerID(), Achievements.Recursive.getAchievement() ); } } @Override public List getCellArray( final IStorageChannel channel ) { if( channel == AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) ) { final IMEInventoryHandler out = this.getProxy().isActive() ? this.getInternalHandler() : null; if( out != null ) { return Collections.singletonList( out ); } } return Collections.emptyList(); } @Override public int getPriority() { return this.priority; } @Override public void setPriority( final int newValue ) { this.priority = newValue; this.getHost().markForSave(); this.resetCache( true ); } @Override public void blinkCell( final int slot ) { } // TODO: BC PIPE INTEGRATION /* * @Override * @Method( iname = IntegrationType.BuildCraftTransport ) * public ConnectOverride overridePipeConnection( PipeType type, ForgeDirection with ) * { * return type == PipeType.ITEM && with == this.getSide() ? ConnectOverride.CONNECT : ConnectOverride.DISCONNECT; * } */ @Override public void saveChanges( final ICellInventory cellInventory ) { // nope! } @Override public IPartModel getStaticModels() { if( this.isActive() && this.isPowered() ) { return MODELS_HAS_CHANNEL; } else if( this.isPowered() ) { return MODELS_ON; } else { return MODELS_OFF; } } @Override public ItemStack getItemStackRepresentation() { return AEApi.instance().definitions().parts().storageBus().maybeStack( 1 ).orElse( ItemStack.EMPTY ); } @Override public GuiBridge getGuiBridge() { return GuiBridge.GUI_STORAGEBUS; } }