/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.container.implementations; import appeng.api.storage.ITerminalHost; import appeng.container.slot.OptionalSlotFake; import appeng.container.slot.SlotFakeCraftingMatrix; import appeng.container.slot.SlotPatternOutputs; import appeng.container.slot.SlotPatternTerm; import appeng.container.slot.SlotRestrictedInput; import appeng.util.Platform; import net.minecraft.entity.player.InventoryPlayer; import net.minecraftforge.items.IItemHandler; public class ContainerPatternTerm extends ContainerPatternEncoder { public ContainerPatternTerm(final InventoryPlayer ip, final ITerminalHost monitorable) { super(ip, monitorable, false); this.craftingSlots = new SlotFakeCraftingMatrix[9]; this.outputSlots = new OptionalSlotFake[3]; final IItemHandler patternInv = this.getPart().getInventoryByName("pattern"); final IItemHandler output = this.getPart().getInventoryByName("output"); this.crafting = this.getPart().getInventoryByName("crafting"); for (int y = 0; y < 3; y++) { for (int x = 0; x < 3; x++) { this.addSlotToContainer(this.craftingSlots[x + y * 3] = new SlotFakeCraftingMatrix(this.crafting, x + y * 3, 18 + x * 18, -76 + y * 18)); } } this.addSlotToContainer(this.craftSlot = new SlotPatternTerm(ip.player, this.getActionSource(), this .getPowerSource(), monitorable, this.crafting, patternInv, this.cOut, 110, -76 + 18, this, 2, this)); this.craftSlot.setIIcon(-1); for (int y = 0; y < this.outputSlots.length; y++) { this.addSlotToContainer(this.outputSlots[y] = new SlotPatternOutputs(output, this, y, 110, -76 + y * 18, 0, 0, 1)); this.outputSlots[y].setRenderDisabled(false); this.outputSlots[y].setIIcon(-1); } this.addSlotToContainer( this.patternSlotIN = new SlotRestrictedInput(SlotRestrictedInput.PlacableItemType.BLANK_PATTERN, patternInv, 0, 147, -72 - 9, this .getInventoryPlayer())); this.addSlotToContainer( this.patternSlotOUT = new SlotRestrictedInput(SlotRestrictedInput.PlacableItemType.ENCODED_PATTERN, patternInv, 1, 147, -72 + 34, this .getInventoryPlayer())); this.patternSlotOUT.setStackLimit(1); this.bindPlayerInventory(ip, 0, 0); this.updateOrderOfOutputSlots(); } @Override public boolean isSlotEnabled(final int idx) { if (idx == 1) { return Platform.isServer() ? !this.getPart().isCraftingRecipe() : !this.isCraftingMode(); } else if (idx == 2) { return Platform.isServer() ? this.getPart().isCraftingRecipe() : this.isCraftingMode(); } else { return false; } } }