/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.container.slot; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; public class SlotCraftingMatrix extends AppEngSlot { final Container c; public SlotCraftingMatrix(Container c, IInventory par1iInventory, int par2, int par3, int par4) { super( par1iInventory, par2, par3, par4 ); this.c = c; } @Override public boolean isPlayerSide() { return true; } @Override public void clearStack() { super.clearStack(); this.c.onCraftMatrixChanged( this.inventory ); } @Override public ItemStack decrStackSize(int par1) { ItemStack is = super.decrStackSize( par1 ); this.c.onCraftMatrixChanged( this.inventory ); return is; } @Override public void putStack(ItemStack par1ItemStack) { super.putStack( par1ItemStack ); this.c.onCraftMatrixChanged( this.inventory ); } }