/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.parts.automation; import java.util.ArrayList; import java.util.List; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.entity.Entity; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemFirework; import net.minecraft.item.ItemReed; import net.minecraft.item.ItemSkull; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.Vec3; import net.minecraft.world.World; import net.minecraft.world.WorldServer; import net.minecraft.world.chunk.Chunk; import net.minecraftforge.common.IPlantable; import net.minecraftforge.common.util.ForgeDirection; import appeng.api.AEApi; import appeng.api.config.AccessRestriction; import appeng.api.config.Actionable; import appeng.api.config.FuzzyMode; import appeng.api.config.IncludeExclude; import appeng.api.config.Settings; import appeng.api.config.Upgrades; import appeng.api.networking.events.MENetworkCellArrayUpdate; import appeng.api.networking.events.MENetworkChannelsChanged; import appeng.api.networking.events.MENetworkEventSubscribe; import appeng.api.networking.events.MENetworkPowerStatusChange; import appeng.api.networking.security.BaseActionSource; import appeng.api.parts.IPart; import appeng.api.parts.IPartCollisionHelper; import appeng.api.parts.IPartHost; import appeng.api.parts.IPartItem; import appeng.api.parts.IPartRenderHelper; import appeng.api.storage.ICellContainer; import appeng.api.storage.IMEInventory; import appeng.api.storage.IMEInventoryHandler; import appeng.api.storage.StorageChannel; import appeng.api.storage.data.IAEItemStack; import appeng.api.storage.data.IItemList; import appeng.api.util.IConfigManager; import appeng.client.texture.CableBusTextures; import appeng.core.AEConfig; import appeng.core.sync.GuiBridge; import appeng.helpers.IPriorityHost; import appeng.me.GridAccessException; import appeng.me.storage.MEInventoryHandler; import appeng.tile.inventory.AppEngInternalAEInventory; import appeng.tile.inventory.InvOperation; import appeng.util.Platform; import appeng.util.prioitylist.FuzzyPriorityList; import appeng.util.prioitylist.PrecisePriorityList; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class PartFormationPlane extends PartUpgradeable implements ICellContainer, IPriorityHost, IMEInventory { int priority = 0; boolean wasActive = false; boolean blocked = false; final MEInventoryHandler myHandler = new MEInventoryHandler( this, StorageChannel.ITEMS ); final AppEngInternalAEInventory Config = new AppEngInternalAEInventory( this, 63 ); public PartFormationPlane(ItemStack is) { super( PartFormationPlane.class, is ); this.settings.registerSetting( Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL ); this.updateHandler(); } @Override public boolean onPartActivate(EntityPlayer player, Vec3 pos) { if ( !player.isSneaking() ) { if ( Platform.isClient() ) return true; Platform.openGUI( player, this.getHost().getTile(), this.side, GuiBridge.GUI_FORMATION_PLANE ); return true; } return false; } @Override protected int getUpgradeSlots() { return 5; } @Override public IInventory getInventoryByName(String name) { if ( name.equals( "config" ) ) return this.Config; return super.getInventoryByName( name ); } @Override @MENetworkEventSubscribe public void powerRender(MENetworkPowerStatusChange c) { boolean currentActive = this.proxy.isActive(); if ( this.wasActive != currentActive ) { this.wasActive = currentActive; this.updateHandler();// proxy.getGrid().postEvent( new MENetworkCellArrayUpdate() ); this.getHost().markForUpdate(); } } @MENetworkEventSubscribe public void updateChannels(MENetworkChannelsChanged changedChannels) { boolean currentActive = this.proxy.isActive(); if ( this.wasActive != currentActive ) { this.wasActive = currentActive; this.updateHandler();// proxy.getGrid().postEvent( new MENetworkCellArrayUpdate() ); this.getHost().markForUpdate(); } } @Override @SideOnly(Side.CLIENT) public void renderInventory(IPartRenderHelper rh, RenderBlocks renderer) { rh.setTexture( CableBusTextures.PartPlaneSides.getIcon(), CableBusTextures.PartPlaneSides.getIcon(), CableBusTextures.PartTransitionPlaneBack.getIcon(), this.is.getIconIndex(), CableBusTextures.PartPlaneSides.getIcon(), CableBusTextures.PartPlaneSides.getIcon() ); rh.setBounds( 1, 1, 15, 15, 15, 16 ); rh.renderInventoryBox( renderer ); rh.setBounds( 5, 5, 14, 11, 11, 15 ); rh.renderInventoryBox( renderer ); } @Override @SideOnly(Side.CLIENT) public void renderStatic(int x, int y, int z, IPartRenderHelper rh, RenderBlocks renderer) { int minX = 1; int minY = 1; int maxX = 15; int maxY = 15; ForgeDirection e = rh.getWorldX(); ForgeDirection u = rh.getWorldY(); TileEntity te = this.getHost().getTile(); if ( this.isTransitionPlane( te.getWorldObj().getTileEntity( x - e.offsetX, y - e.offsetY, z - e.offsetZ ), this.side ) ) minX = 0; if ( this.isTransitionPlane( te.getWorldObj().getTileEntity( x + e.offsetX, y + e.offsetY, z + e.offsetZ ), this.side ) ) maxX = 16; if ( this.isTransitionPlane( te.getWorldObj().getTileEntity( x - u.offsetX, y - u.offsetY, z - u.offsetZ ), this.side ) ) minY = 0; if ( this.isTransitionPlane( te.getWorldObj().getTileEntity( x + u.offsetX, y + u.offsetY, z + u.offsetZ ), this.side ) ) maxY = 16; boolean isActive = (this.clientFlags & (this.POWERED_FLAG | this.CHANNEL_FLAG)) == (this.POWERED_FLAG | this.CHANNEL_FLAG); this.renderCache = rh.useSimplifiedRendering( x, y, z, this, this.renderCache ); rh.setTexture( CableBusTextures.PartPlaneSides.getIcon(), CableBusTextures.PartPlaneSides.getIcon(), CableBusTextures.PartTransitionPlaneBack.getIcon(), isActive ? CableBusTextures.BlockFormPlaneOn.getIcon() : this.is.getIconIndex(), CableBusTextures.PartPlaneSides.getIcon(), CableBusTextures.PartPlaneSides.getIcon() ); rh.setBounds( minX, minY, 15, maxX, maxY, 16 ); rh.renderBlock( x, y, z, renderer ); rh.setTexture( CableBusTextures.PartMonitorSidesStatus.getIcon(), CableBusTextures.PartMonitorSidesStatus.getIcon(), CableBusTextures.PartTransitionPlaneBack.getIcon(), isActive ? CableBusTextures.BlockFormPlaneOn.getIcon() : this.is.getIconIndex(), CableBusTextures.PartMonitorSidesStatus.getIcon(), CableBusTextures.PartMonitorSidesStatus.getIcon() ); rh.setBounds( 5, 5, 14, 11, 11, 15 ); rh.renderBlock( x, y, z, renderer ); this.renderLights( x, y, z, rh, renderer ); } private boolean isTransitionPlane(TileEntity blockTileEntity, ForgeDirection side) { if ( blockTileEntity instanceof IPartHost ) { IPart p = ((IPartHost) blockTileEntity).getPart( side ); return p instanceof PartFormationPlane; } return false; } @Override public void getBoxes(IPartCollisionHelper bch) { int minX = 1; int minY = 1; int maxX = 15; int maxY = 15; IPartHost host = this.getHost(); if ( host != null ) { TileEntity te = host.getTile(); int x = te.xCoord; int y = te.yCoord; int z = te.zCoord; ForgeDirection e = bch.getWorldX(); ForgeDirection u = bch.getWorldY(); if ( this.isTransitionPlane( te.getWorldObj().getTileEntity( x - e.offsetX, y - e.offsetY, z - e.offsetZ ), this.side ) ) minX = 0; if ( this.isTransitionPlane( te.getWorldObj().getTileEntity( x + e.offsetX, y + e.offsetY, z + e.offsetZ ), this.side ) ) maxX = 16; if ( this.isTransitionPlane( te.getWorldObj().getTileEntity( x - u.offsetX, y - u.offsetY, z - u.offsetZ ), this.side ) ) minY = 0; if ( this.isTransitionPlane( te.getWorldObj().getTileEntity( x + u.offsetX, y + u.offsetY, z + u.offsetZ ), this.side ) ) maxY = 16; } bch.addBox( 5, 5, 14, 11, 11, 15 ); bch.addBox( minX, minY, 15, maxX, maxY, 16 ); } @Override public int cableConnectionRenderTo() { return 1; } @Override public List getCellArray(StorageChannel channel) { if ( this.proxy.isActive() && channel == StorageChannel.ITEMS ) { List Handler = new ArrayList( 1 ); Handler.add( this.myHandler ); return Handler; } return new ArrayList(); } @Override public void updateSetting(IConfigManager manager, Enum settingName, Enum newValue) { this.updateHandler(); this.host.markForSave(); } @Override public void setPriority(int newValue) { this.priority = newValue; this.host.markForSave(); this.updateHandler(); } @Override public void onChangeInventory(IInventory inv, int slot, InvOperation mc, ItemStack removedStack, ItemStack newStack) { super.onChangeInventory( inv, slot, mc, removedStack, newStack ); if ( inv == this.Config ) this.updateHandler(); } @Override public void upgradesChanged() { this.updateHandler(); } private void updateHandler() { this.myHandler.myAccess = AccessRestriction.WRITE; this.myHandler.myWhitelist = this.getInstalledUpgrades( Upgrades.INVERTER ) > 0 ? IncludeExclude.BLACKLIST : IncludeExclude.WHITELIST; this.myHandler.myPriority = this.priority; IItemList priorityList = AEApi.instance().storage().createItemList(); int slotsToUse = 18 + this.getInstalledUpgrades( Upgrades.CAPACITY ) * 9; for (int x = 0; x < this.Config.getSizeInventory() && x < slotsToUse; x++) { IAEItemStack is = this.Config.getAEStackInSlot( x ); if ( is != null ) priorityList.add( is ); } if ( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 ) this.myHandler.myPartitionList = new FuzzyPriorityList( priorityList, (FuzzyMode) this.getConfigManager().getSetting( Settings.FUZZY_MODE ) ); else this.myHandler.myPartitionList = new PrecisePriorityList( priorityList ); try { this.proxy.getGrid().postEvent( new MENetworkCellArrayUpdate() ); } catch (GridAccessException e) { // :P } } @Override public void writeToNBT(NBTTagCompound data) { super.writeToNBT( data ); this.Config.writeToNBT( data, "config" ); data.setInteger( "priority", this.priority ); } @Override public void readFromNBT(NBTTagCompound data) { super.readFromNBT( data ); this.Config.readFromNBT( data, "config" ); this.priority = data.getInteger( "priority" ); this.updateHandler(); } @Override public IAEItemStack extractItems(IAEItemStack request, Actionable mode, BaseActionSource src) { return null; } @Override public IItemList getAvailableItems(IItemList out) { return out; } @Override public StorageChannel getChannel() { return StorageChannel.ITEMS; } @Override public int getPriority() { return this.priority; } @Override public void blinkCell(int slot) { // :P } @Override public void onNeighborChanged() { TileEntity te = this.host.getTile(); World w = te.getWorldObj(); ForgeDirection side = this.side; int x = te.xCoord + side.offsetX; int y = te.yCoord + side.offsetY; int z = te.zCoord + side.offsetZ; this.blocked = !w.getBlock( x, y, z ).isReplaceable( w, x, y, z ); } @Override public IAEItemStack injectItems(IAEItemStack input, Actionable type, BaseActionSource src) { if ( this.blocked || input == null || input.getStackSize() <= 0 ) return input; ItemStack is = input.getItemStack(); Item i = is.getItem(); long maxStorage = Math.min( input.getStackSize(), is.getMaxStackSize() ); boolean worked = false; TileEntity te = this.host.getTile(); World w = te.getWorldObj(); ForgeDirection side = this.side; int x = te.xCoord + side.offsetX; int y = te.yCoord + side.offsetY; int z = te.zCoord + side.offsetZ; if ( w.getBlock( x, y, z ).isReplaceable( w, x, y, z ) ) { if ( i instanceof ItemBlock || i instanceof IPlantable || i instanceof ItemSkull || i instanceof ItemFirework || i instanceof IPartItem || i instanceof ItemReed ) { EntityPlayer player = Platform.getPlayer( (WorldServer) w ); Platform.configurePlayer( player, side, this.tile ); if ( i instanceof ItemFirework ) { Chunk c = w.getChunkFromBlockCoords( x, z ); int sum = 0; for (List Z : c.entityLists) sum += Z.size(); if ( sum > 32 ) return input; } maxStorage = is.stackSize; worked = true; if ( type == Actionable.MODULATE ) { if ( i instanceof IPlantable || i instanceof ItemSkull || i instanceof ItemReed ) { boolean Worked = false; if ( side.offsetX == 0 && side.offsetZ == 0 ) Worked = i.onItemUse( is, player, w, x + side.offsetX, y + side.offsetY, z + side.offsetZ, side.getOpposite().ordinal(), side.offsetX, side.offsetY, side.offsetZ ); if ( !Worked && side.offsetX == 0 && side.offsetZ == 0 ) Worked = i.onItemUse( is, player, w, x - side.offsetX, y - side.offsetY, z - side.offsetZ, side.ordinal(), side.offsetX, side.offsetY, side.offsetZ ); if ( !Worked && side.offsetY == 0 ) Worked = i.onItemUse( is, player, w, x, y - 1, z, ForgeDirection.UP.ordinal(), side.offsetX, side.offsetY, side.offsetZ ); if ( !Worked ) i.onItemUse( is, player, w, x, y, z, side.getOpposite().ordinal(), side.offsetX, side.offsetY, side.offsetZ ); maxStorage = maxStorage - is.stackSize; } else { i.onItemUse( is, player, w, x, y, z, side.getOpposite().ordinal(), side.offsetX, side.offsetY, side.offsetZ ); maxStorage = maxStorage - is.stackSize; } } else maxStorage = 1; } else { worked = true; Chunk c = w.getChunkFromBlockCoords( x, z ); int sum = 0; for (List Z : c.entityLists) sum += Z.size(); if ( sum < AEConfig.instance.formationPlaneEntityLimit ) { if ( type == Actionable.MODULATE ) { is.stackSize = (int) maxStorage; EntityItem ei = new EntityItem( w, // w ((side.offsetX != 0 ? 0.0 : 0.7) * (Platform.getRandomFloat() - 0.5f)) + 0.5 + side.offsetX * -0.3 + x, // spawn ((side.offsetY != 0 ? 0.0 : 0.7) * (Platform.getRandomFloat() - 0.5f)) + 0.5 + side.offsetY * -0.3 + y, // spawn ((side.offsetZ != 0 ? 0.0 : 0.7) * (Platform.getRandomFloat() - 0.5f)) + 0.5 + side.offsetZ * -0.3 + z, // spawn is.copy() ); Entity result = ei; ei.motionX = side.offsetX * 0.2; ei.motionY = side.offsetY * 0.2; ei.motionZ = side.offsetZ * 0.2; if ( is.getItem().hasCustomEntity( is ) ) { result = is.getItem().createEntity( w, ei, is ); if ( result != null ) ei.setDead(); else result = ei; } if ( !w.spawnEntityInWorld( result ) ) { result.setDead(); worked = false; } } } else worked = false; } } this.blocked = !w.getBlock( x, y, z ).isReplaceable( w, x, y, z ); if ( worked ) { IAEItemStack out = input.copy(); out.decStackSize( maxStorage ); if ( out.getStackSize() == 0 ) return null; return out; } return input; } @Override public void saveChanges(IMEInventory cellInventory) { // nope! } }