/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render.crafting; import java.util.Collection; import java.util.Set; import java.util.function.Function; import com.google.common.collect.ImmutableList; import com.mojang.datafixers.util.Pair; import net.minecraft.client.renderer.model.IBakedModel; import net.minecraft.client.renderer.model.IModelTransform; import net.minecraft.client.renderer.model.IUnbakedModel; import net.minecraft.client.renderer.model.ItemOverrideList; import net.minecraft.client.renderer.model.Material; import net.minecraft.client.renderer.model.ModelBakery; import net.minecraft.client.renderer.texture.AtlasTexture; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.model.IModelConfiguration; import net.minecraftforge.client.model.geometry.IModelGeometry; import appeng.block.crafting.AbstractCraftingUnitBlock; import appeng.core.AppEng; /** * The built-in model for the connected texture crafting cube. */ class CraftingCubeModel implements IModelGeometry { private final static Material RING_CORNER = texture("ring_corner"); private final static Material RING_SIDE_HOR = texture("ring_side_hor"); private final static Material RING_SIDE_VER = texture("ring_side_ver"); private final static Material UNIT_BASE = texture("unit_base"); private final static Material LIGHT_BASE = texture("light_base"); private final static Material ACCELERATOR_LIGHT = texture("accelerator_light"); private final static Material STORAGE_1K_LIGHT = texture("1k_storage_light"); private final static Material STORAGE_4K_LIGHT = texture("4k_storage_light"); private final static Material STORAGE_16K_LIGHT = texture("16k_storage_light"); private final static Material STORAGE_64K_LIGHT = texture("64k_storage_light"); private final static Material MONITOR_BASE = texture("monitor_base"); private final static Material MONITOR_LIGHT_DARK = texture("monitor_light_dark"); private final static Material MONITOR_LIGHT_MEDIUM = texture("monitor_light_medium"); private final static Material MONITOR_LIGHT_BRIGHT = texture("monitor_light_bright"); private final AbstractCraftingUnitBlock.CraftingUnitType type; CraftingCubeModel(AbstractCraftingUnitBlock.CraftingUnitType type) { this.type = type; } @Override public Collection getTextures(IModelConfiguration owner, Function modelGetter, Set> missingTextureErrors) { return ImmutableList.of(RING_CORNER, RING_SIDE_HOR, RING_SIDE_VER, UNIT_BASE, LIGHT_BASE, ACCELERATOR_LIGHT, STORAGE_1K_LIGHT, STORAGE_4K_LIGHT, STORAGE_16K_LIGHT, STORAGE_64K_LIGHT, MONITOR_BASE, MONITOR_LIGHT_DARK, MONITOR_LIGHT_MEDIUM, MONITOR_LIGHT_BRIGHT); } @Override public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery, Function spriteGetter, IModelTransform modelTransform, ItemOverrideList overrides, ResourceLocation modelLocation) { // Retrieve our textures and pass them on to the baked model TextureAtlasSprite ringCorner = spriteGetter.apply(RING_CORNER); TextureAtlasSprite ringSideHor = spriteGetter.apply(RING_SIDE_HOR); TextureAtlasSprite ringSideVer = spriteGetter.apply(RING_SIDE_VER); switch (this.type) { case UNIT: return new UnitBakedModel(ringCorner, ringSideHor, ringSideVer, spriteGetter.apply(UNIT_BASE)); case ACCELERATOR: case STORAGE_1K: case STORAGE_4K: case STORAGE_16K: case STORAGE_64K: return new LightBakedModel(ringCorner, ringSideHor, ringSideVer, spriteGetter.apply(LIGHT_BASE), getLightTexture(spriteGetter, this.type)); case MONITOR: return new MonitorBakedModel(ringCorner, ringSideHor, ringSideVer, spriteGetter.apply(UNIT_BASE), spriteGetter.apply(MONITOR_BASE), spriteGetter.apply(MONITOR_LIGHT_DARK), spriteGetter.apply(MONITOR_LIGHT_MEDIUM), spriteGetter.apply(MONITOR_LIGHT_BRIGHT)); default: throw new IllegalArgumentException("Unsupported crafting unit type: " + this.type); } } private static TextureAtlasSprite getLightTexture(Function textureGetter, AbstractCraftingUnitBlock.CraftingUnitType type) { switch (type) { case ACCELERATOR: return textureGetter.apply(ACCELERATOR_LIGHT); case STORAGE_1K: return textureGetter.apply(STORAGE_1K_LIGHT); case STORAGE_4K: return textureGetter.apply(STORAGE_4K_LIGHT); case STORAGE_16K: return textureGetter.apply(STORAGE_16K_LIGHT); case STORAGE_64K: return textureGetter.apply(STORAGE_64K_LIGHT); default: throw new IllegalArgumentException("Crafting unit type " + type + " does not use a light texture."); } } private static Material texture(String name) { return new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE, new ResourceLocation(AppEng.MOD_ID, "block/crafting/" + name)); } }