/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.debug; import javax.annotation.Nullable; import net.minecraft.block.Material; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.ItemStack; import net.minecraft.util.ActionResult; import net.minecraft.util.Hand; import net.minecraft.util.hit.BlockHitResult; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import appeng.block.AEBaseTileBlock; public class PhantomNodeBlock extends AEBaseTileBlock { public PhantomNodeBlock() { super(defaultProps(Material.IRON)); } @Override public ActionResult onActivated(final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final BlockHitResult hit) { final PhantomNodeBlockEntity tpn = this.getBlockEntity(w, pos); tpn.triggerCrashMode(); return ActionResult.SUCCESS; } }