/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.gui.implementations; import appeng.container.implementations.ContainerPriority; import net.minecraft.client.gui.widget.button.Button; import net.minecraft.entity.player.PlayerInventory; import appeng.client.gui.AEBaseGui; import appeng.client.gui.widgets.GuiTabButton; import appeng.container.implementations.ContainerChest; import appeng.core.localization.GuiText; import appeng.core.sync.network.NetworkHandler; import appeng.core.sync.packets.PacketSwitchGuis; import net.minecraft.util.text.ITextComponent; import net.minecraftforge.fml.client.gui.GuiUtils; public class GuiChest extends AEBaseGui { private GuiTabButton priority; public GuiChest(ContainerChest container, PlayerInventory playerInventory, ITextComponent title) { super(container, playerInventory, title); this.ySize = 166; } protected void actionPerformed( final Button button ) { if( button == this.priority ) { NetworkHandler.instance().sendToServer( new PacketSwitchGuis( ContainerPriority.TYPE ) ); } } @Override public void init() { super.init(); this.addButton( this.priority = new GuiTabButton( this.guiLeft + 154, this.guiTop, 2 + 4 * 16, GuiText.Priority.getLocal(), this.itemRenderer, this::actionPerformed ) ); } @Override public void drawFG( final int offsetX, final int offsetY, final int mouseX, final int mouseY ) { this.font.drawString( this.getGuiDisplayName( GuiText.Chest.getLocal() ), 8, 6, 4210752 ); this.font.drawString( GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752 ); } @Override public void drawBG(final int offsetX, final int offsetY, final int mouseX, final int mouseY, float partialTicks) { this.bindTexture( "guis/chest.png" ); GuiUtils.drawTexturedModalRect( offsetX, offsetY, 0, 0, this.xSize, this.ySize, 0 /* FIXME this.zlevel was used */ ); } }