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0c74b0fe0f4e3f4d3b4c72ff97068fff0a0ad30c
Applied-Energistics-2/block
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AlgorithmX2 1b1c962bab Fix EyeHeight variance between client and server in part placement.
2014-08-18 16:12:45 -05:00
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crafting
Split Crafting Option into CraftingCPU, Patterns, and Molecular Assembler
2014-08-07 15:24:26 -05:00
grindstone
Ignore fake players.
2014-08-06 21:02:08 -05:00
misc
Tossed in a tiny null check.
2014-08-12 13:43:01 -05:00
networking
Fixed Facade Code for colored items, this fixes mekanisms plastic blocks, sadly no luck with XU.
2014-07-27 00:49:56 -05:00
qnb
Interface Terminal
2014-07-09 03:17:11 -05:00
solids
Optimized Imports.
2014-07-25 21:52:21 -05:00
spatial
Spatial generation and frame bucket fix. ( ender pearl fix required? )
2014-07-02 18:20:42 -05:00
storage
Ditch AABBPool
2014-06-04 22:59:56 -05:00
AEBaseBlock.java
Fix EyeHeight variance between client and server in part placement.
2014-08-18 16:12:45 -05:00
AEBaseItemBlock.java
Added Light Detector
2014-07-15 20:26:04 -05:00
AEBaseItemBlockChargeable.java
Ported to 1.7
2014-02-08 19:34:52 -06:00
AEDecorativeBlock.java
Added Rotatable Blocks integration.
2014-04-03 23:12:35 -05:00
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