Files
Applied-Energistics-2/src/main/java/appeng/entity/EntityTinyTNTPrimed.java
T
Sebastian Hartte 0db7e70722 Fix custom item entities not showing on the client
Fix crystal growth not syncing
2020-06-13 20:25:00 +02:00

203 lines
6.5 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.entity;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.MoverType;
import net.minecraft.entity.item.ItemEntity;
import net.minecraft.entity.item.TNTEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.particles.ParticleTypes;
import net.minecraft.util.DamageSource;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.Explosion;
import net.minecraft.world.Explosion.Mode;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
import appeng.core.AEConfig;
import appeng.core.AppEng;
import appeng.api.AEApi;
import appeng.api.features.AEFeature;
import appeng.core.sync.packets.PacketMockExplosion;
import appeng.helpers.Reflected;
import appeng.util.Platform;
public final class EntityTinyTNTPrimed extends TNTEntity implements IEntityAdditionalSpawnData
{
public static EntityType<EntityTinyTNTPrimed> TYPE;
public EntityTinyTNTPrimed( EntityType<? extends EntityTinyTNTPrimed> type, World worldIn )
{
super( type, worldIn );
this.preventEntitySpawning = true;
}
public EntityTinyTNTPrimed( final World w, final double x, final double y, final double z, final LivingEntity igniter )
{
super( w, x, y, z, igniter );
}
/**
* Called to update the entity's position/logic.
*/
@Override
public void tick()
{
this.handleWaterMovement();
this.prevPosX = this.getPosX();
this.prevPosY = this.getPosY();
this.prevPosZ = this.getPosZ();
this.setMotion( this.getMotion().subtract( 0, 0.03999999910593033D, 0 ) );
this.move( MoverType.SELF, this.getMotion() );
this.setMotion( this.getMotion().mul( 0.9800000190734863D, 0.9800000190734863D, 0.9800000190734863D ) );
if( this.onGround )
{
this.setMotion( this.getMotion().mul( 0.699999988079071D, 0.699999988079071D, -0.5D ) );
}
if( this.isInWater() && Platform.isServer() ) // put out the fuse.
{
AEApi.instance().definitions().blocks().tinyTNT().maybeStack( 1 ).ifPresent( tntStack ->
{
final ItemEntity item = new ItemEntity( this.world, this.getPosX(), this.getPosY(), this.getPosZ(), tntStack );
item.setMotion( this.getMotion() );
item.prevPosX = this.prevPosX;
item.prevPosY = this.prevPosY;
item.prevPosZ = this.prevPosZ;
this.world.addEntity( item );
this.remove();
} );
}
if( this.getFuse() <= 0 )
{
this.remove();
if( !this.world.isRemote )
{
this.explode();
}
}
else
{
this.world.addParticle( ParticleTypes.SMOKE, this.getPosX(), this.getPosY(), this.getPosZ(), 0.0D, 0.0D, 0.0D );
}
this.setFuse( this.getFuse() - 1 );
}
// override :P
@Override
protected void explode()
{
this.world.playSound( null, this.getPosX(), this.getPosY(), this.getPosZ(), SoundEvents.ENTITY_GENERIC_EXPLODE, SoundCategory.BLOCKS, 4.0F,
( 1.0F + ( this.world.rand.nextFloat() - this.world.rand.nextFloat() ) * 0.2F ) * 32.9F );
if( this.isInWater() )
{
return;
}
final Explosion ex = new Explosion( this.world, this, this.getPosX(), this.getPosY(), this.getPosZ(), 0.2f, false, Mode.BREAK );
final AxisAlignedBB area = new AxisAlignedBB( this.getPosX() - 1.5, this.getPosY() - 1.5f, this
.getPosZ() - 1.5, this.getPosX() + 1.5, this.getPosY() + 1.5, this.getPosZ() + 1.5 );
final List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity( this, area );
net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate( this.world, ex, list, 0.2f * 2d );
for( final Entity e : list )
{
e.attackEntityFrom( DamageSource.causeExplosionDamage( ex ), 6 );
}
if( AEConfig.instance().isFeatureEnabled( AEFeature.TINY_TNT_BLOCK_DAMAGE ) )
{
this.setPosition( this.getPosX(), this.getPosY() - 0.25, this.getPosZ() );
for( int x = (int) ( this.getPosX() - 2 ); x <= this.getPosX() + 2; x++ )
{
for( int y = (int) ( this.getPosY() - 2 ); y <= this.getPosY() + 2; y++ )
{
for( int z = (int) ( this.getPosZ() - 2 ); z <= this.getPosZ() + 2; z++ )
{
final BlockPos point = new BlockPos( x, y, z );
final BlockState state = this.world.getBlockState( point );
final Block block = state.getBlock();
if( block != null && !block.isAir( state, this.world, point ) )
{
float strength = (float) ( 2.3f - ( ( ( x + 0.5f ) - this.getPosX() ) * ( ( x + 0.5f ) - this
.getPosX() ) + ( ( y + 0.5f ) - this.getPosY() ) * ( ( y + 0.5f ) - this.getPosY() ) + ( ( z + 0.5f ) - this
.getPosZ() ) * ( ( z + 0.5f ) - this.getPosZ() ) ) );
final float resistance = block.getExplosionResistance( state, this.world, point, this, ex );
strength -= ( resistance + 0.3F ) * 0.11f;
if( strength > 0.01 )
{
if( block.getMaterial( state ) != Material.AIR )
{
if( block.canDropFromExplosion( ex ) )
{
block.spawnDrops( state, this.world, point );
}
block.onBlockExploded( null, this.world, point, ex );
}
}
}
}
}
}
}
AppEng.proxy.sendToAllNearExcept( null, this.getPosX(), this.getPosY(), this.getPosZ(), 64, this.world,
new PacketMockExplosion( this.getPosX(), this.getPosY(), this.getPosZ() ) );
}
@Override
public void writeSpawnData( PacketBuffer buffer )
{
buffer.writeByte( this.getFuse() );
}
@Override
public void readSpawnData( PacketBuffer additionalData )
{
this.setFuse( additionalData.readByte() );
}
}