110 lines
3.0 KiB
Java
110 lines
3.0 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.container.implementations;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import appeng.api.implementations.guiobjects.INetworkTool;
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import appeng.container.AEBaseContainer;
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import appeng.container.guisync.GuiSync;
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import appeng.container.slot.SlotRestrictedInput;
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import appeng.util.Platform;
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public class ContainerNetworkTool extends AEBaseContainer
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{
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private final INetworkTool toolInv;
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@GuiSync( 1 )
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public boolean facadeMode;
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public ContainerNetworkTool( final PlayerInventory ip, final INetworkTool te )
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{
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super( ip, null, null );
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this.toolInv = te;
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this.lockPlayerInventorySlot( ip.currentItem );
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for( int y = 0; y < 3; y++ )
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{
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for( int x = 0; x < 3; x++ )
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{
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this.addSlotToContainer( ( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, te
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.getInventory(), y * 3 + x, 80 - 18 + x * 18, 37 - 18 + y * 18, this.getPlayerInventory() ) ) );
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}
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}
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this.bindPlayerInventory( ip, 0, 166 - /* height of player inventory */82 );
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}
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public void toggleFacadeMode()
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{
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final CompoundNBT data = Platform.openNbtData( this.toolInv.getItemStack() );
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data.setBoolean( "hideFacades", !data.getBoolean( "hideFacades" ) );
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this.detectAndSendChanges();
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}
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@Override
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public void detectAndSendChanges()
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{
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final ItemStack currentItem = this.getPlayerInv().getCurrentItem();
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if( currentItem != this.toolInv.getItemStack() )
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{
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if( !currentItem.isEmpty() )
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{
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if( ItemStack.areItemsEqual( this.toolInv.getItemStack(), currentItem ) )
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{
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this.getPlayerInv().setInventorySlotContents( this.getPlayerInv().currentItem, this.toolInv.getItemStack() );
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}
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else
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{
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this.setValidContainer( false );
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}
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}
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else
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{
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this.setValidContainer( false );
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}
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}
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if( this.isValidContainer() )
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{
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final CompoundNBT data = Platform.openNbtData( currentItem );
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this.setFacadeMode( data.getBoolean( "hideFacades" ) );
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}
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super.detectAndSendChanges();
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}
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public boolean isFacadeMode()
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{
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return this.facadeMode;
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}
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private void setFacadeMode( final boolean facadeMode )
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{
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this.facadeMode = facadeMode;
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}
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}
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