Files
Applied-Energistics-2/src/main/java/appeng/container/implementations/ContainerNetworkTool.java
T
2020-05-18 14:02:45 +02:00

110 lines
3.0 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.implementations;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import appeng.api.implementations.guiobjects.INetworkTool;
import appeng.container.AEBaseContainer;
import appeng.container.guisync.GuiSync;
import appeng.container.slot.SlotRestrictedInput;
import appeng.util.Platform;
public class ContainerNetworkTool extends AEBaseContainer
{
private final INetworkTool toolInv;
@GuiSync( 1 )
public boolean facadeMode;
public ContainerNetworkTool( final PlayerInventory ip, final INetworkTool te )
{
super( ip, null, null );
this.toolInv = te;
this.lockPlayerInventorySlot( ip.currentItem );
for( int y = 0; y < 3; y++ )
{
for( int x = 0; x < 3; x++ )
{
this.addSlotToContainer( ( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.UPGRADES, te
.getInventory(), y * 3 + x, 80 - 18 + x * 18, 37 - 18 + y * 18, this.getPlayerInventory() ) ) );
}
}
this.bindPlayerInventory( ip, 0, 166 - /* height of player inventory */82 );
}
public void toggleFacadeMode()
{
final CompoundNBT data = Platform.openNbtData( this.toolInv.getItemStack() );
data.setBoolean( "hideFacades", !data.getBoolean( "hideFacades" ) );
this.detectAndSendChanges();
}
@Override
public void detectAndSendChanges()
{
final ItemStack currentItem = this.getPlayerInv().getCurrentItem();
if( currentItem != this.toolInv.getItemStack() )
{
if( !currentItem.isEmpty() )
{
if( ItemStack.areItemsEqual( this.toolInv.getItemStack(), currentItem ) )
{
this.getPlayerInv().setInventorySlotContents( this.getPlayerInv().currentItem, this.toolInv.getItemStack() );
}
else
{
this.setValidContainer( false );
}
}
else
{
this.setValidContainer( false );
}
}
if( this.isValidContainer() )
{
final CompoundNBT data = Platform.openNbtData( currentItem );
this.setFacadeMode( data.getBoolean( "hideFacades" ) );
}
super.detectAndSendChanges();
}
public boolean isFacadeMode()
{
return this.facadeMode;
}
private void setFacadeMode( final boolean facadeMode )
{
this.facadeMode = facadeMode;
}
}