Files
Applied-Energistics-2/src/main/java/appeng/items/tools/powered/powersink/AEBasePoweredItem.java
T
2020-05-18 14:02:45 +02:00

183 lines
5.2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.items.tools.powered.powersink;
import java.text.MessageFormat;
import java.util.List;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.NonNullList;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.config.PowerUnits;
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.core.localization.GuiText;
import appeng.items.AEBaseItem;
import appeng.util.Platform;
public abstract class AEBasePoweredItem extends AEBaseItem implements IAEItemPowerStorage
{
private static final String CURRENT_POWER_NBT_KEY = "internalCurrentPower";
private static final String MAX_POWER_NBT_KEY = "internalMaxPower";
private final double powerCapacity;
public AEBasePoweredItem( final double powerCapacity )
{
this.setMaxStackSize( 1 );
this.setMaxDamage( 32 );
this.hasSubtypes = false;
this.setFull3D();
this.powerCapacity = powerCapacity;
}
@OnlyIn( Dist.CLIENT )
@Override
public void addCheckedInformation( final ItemStack stack, final World world, final List<String> lines, final ITooltipFlag advancedTooltips )
{
final CompoundNBT tag = stack.getTagCompound();
double internalCurrentPower = 0;
final double internalMaxPower = this.getAEMaxPower( stack );
if( tag != null )
{
internalCurrentPower = tag.getDouble( CURRENT_POWER_NBT_KEY );
}
final double percent = internalCurrentPower / internalMaxPower;
lines.add( GuiText.StoredEnergy.getLocal() + ':' + MessageFormat.format( " {0,number,#} ", internalCurrentPower ) + Platform
.gui_localize( PowerUnits.AE.unlocalizedName ) + " - " + MessageFormat.format( " {0,number,#.##%} ", percent ) );
}
@Override
public boolean isDamageable()
{
return true;
}
@Override
protected void getCheckedSubItems( final CreativeTabs creativeTab, final NonNullList<ItemStack> itemStacks )
{
super.getCheckedSubItems( creativeTab, itemStacks );
final ItemStack charged = new ItemStack( this, 1 );
final CompoundNBT tag = Platform.openNbtData( charged );
tag.setDouble( CURRENT_POWER_NBT_KEY, this.getAEMaxPower( charged ) );
tag.setDouble( MAX_POWER_NBT_KEY, this.getAEMaxPower( charged ) );
itemStacks.add( charged );
}
@Override
public boolean isRepairable()
{
return false;
}
@Override
public double getDurabilityForDisplay( final ItemStack is )
{
return 1 - this.getAECurrentPower( is ) / this.getAEMaxPower( is );
}
@Override
public boolean isDamaged( final ItemStack stack )
{
return true;
}
@Override
public void setDamage( final ItemStack stack, final int damage )
{
}
@Override
public double injectAEPower( final ItemStack is, final double amount, Actionable mode )
{
final double maxStorage = this.getAEMaxPower( is );
final double currentStorage = this.getAECurrentPower( is );
final double required = maxStorage - currentStorage;
final double overflow = amount - required;
if( mode == Actionable.MODULATE )
{
final CompoundNBT data = Platform.openNbtData( is );
final double toAdd = Math.min( amount, required );
data.setDouble( CURRENT_POWER_NBT_KEY, currentStorage + toAdd );
}
return Math.max( 0, overflow );
}
@Override
public double extractAEPower( final ItemStack is, final double amount, Actionable mode )
{
final double currentStorage = this.getAECurrentPower( is );
final double fulfillable = Math.min( amount, currentStorage );
if( mode == Actionable.MODULATE )
{
final CompoundNBT data = Platform.openNbtData( is );
data.setDouble( CURRENT_POWER_NBT_KEY, currentStorage - fulfillable );
}
return fulfillable;
}
@Override
public double getAEMaxPower( final ItemStack is )
{
return this.powerCapacity;
}
@Override
public double getAECurrentPower( final ItemStack is )
{
final CompoundNBT data = Platform.openNbtData( is );
return data.getDouble( CURRENT_POWER_NBT_KEY );
}
@Override
public AccessRestriction getPowerFlow( final ItemStack is )
{
return AccessRestriction.WRITE;
}
@Override
public ICapabilityProvider initCapabilities( ItemStack stack, CompoundNBT nbt )
{
return new PoweredItemCapabilities( stack, this );
}
}