125 lines
4.1 KiB
Java
125 lines
4.1 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.render.effects;
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import net.minecraft.client.particle.*;
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import net.minecraft.client.render.VertexConsumer;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.render.Camera;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.util.math.MathHelper;
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@Environment(EnvType.CLIENT)
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public class EnergyFx extends SpriteBillboardParticle {
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private final int startBlkX;
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private final int startBlkY;
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private final int startBlkZ;
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public EnergyFx(ClientWorld world, final double par2, final double par4, final double par6,
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final SpriteProvider sprite) {
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super(world, par2, par4, par6);
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this.gravityStrength = 0;
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this.colorBlue = 1;
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this.colorGreen = 1;
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this.colorRed = 1;
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this.colorAlpha = 1.4f;
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this.scale = 3.5f;
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this.setSprite(sprite);
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this.startBlkX = MathHelper.floor(this.x);
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this.startBlkY = MathHelper.floor(this.y);
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this.startBlkZ = MathHelper.floor(this.z);
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}
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@Override
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public ParticleTextureSheet getType() {
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return ParticleTextureSheet.PARTICLE_SHEET_TRANSLUCENT;
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}
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@Override
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public float getSize(float tickDelta) {
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return 0.1f * this.scale;
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}
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@Override
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public void buildGeometry(VertexConsumer buffer, Camera camera, float partialTicks) {
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float x = (float) (this.prevPosX + (this.x - this.prevPosX) * partialTicks);
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float y = (float) (this.prevPosY + (this.y - this.prevPosY) * partialTicks);
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float z = (float) (this.prevPosZ + (this.z - this.prevPosZ) * partialTicks);
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final int blkX = MathHelper.floor(x);
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final int blkY = MathHelper.floor(y);
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final int blkZ = MathHelper.floor(z);
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if (blkX == this.startBlkX && blkY == this.startBlkY && blkZ == this.startBlkZ) {
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super.buildGeometry(buffer, camera, partialTicks);
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}
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}
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@Override
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public void tick() {
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super.tick();
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this.onGround = false;
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this.scale *= 0.89f;
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this.colorAlpha *= 0.89f;
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}
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public void setVelocityX(float velocityX) {
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this.velocityX = velocityX;
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}
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public void setVelocityY(float velocityY) {
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this.velocityY = velocityY;
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}
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public void setVelocityZ(float velocityZ) {
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this.velocityZ = velocityZ;
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}
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@Environment(EnvType.CLIENT)
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public static class Factory implements ParticleFactory<EnergyParticleData> {
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private final SpriteProvider spriteSet;
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public Factory(SpriteProvider spriteSet) {
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this.spriteSet = spriteSet;
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}
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@Override
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public Particle createParticle(EnergyParticleData effect, ClientWorld world, double x, double y, double z,
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double xSpeed, double ySpeed, double zSpeed) {
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EnergyFx result = new EnergyFx(world, x, y, z, spriteSet);
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result.setVelocityX((float) xSpeed);
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result.setVelocityY((float) ySpeed);
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result.setVelocityZ((float) zSpeed);
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if (effect.forItem) {
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result.x += -0.2 * effect.direction.xOffset;
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result.y += -0.2 * effect.direction.yOffset;
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result.z += -0.2 * effect.direction.zOffset;
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result.scale *= 0.8f;
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}
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return result;
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}
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}
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}
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