Files
Applied-Energistics-2/src/main/java/appeng/client/render/effects/EnergyFx.java
T
2020-07-18 18:44:10 +02:00

125 lines
4.1 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.effects;
import net.minecraft.client.particle.*;
import net.minecraft.client.render.VertexConsumer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.Camera;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.util.math.MathHelper;
@Environment(EnvType.CLIENT)
public class EnergyFx extends SpriteBillboardParticle {
private final int startBlkX;
private final int startBlkY;
private final int startBlkZ;
public EnergyFx(ClientWorld world, final double par2, final double par4, final double par6,
final SpriteProvider sprite) {
super(world, par2, par4, par6);
this.gravityStrength = 0;
this.colorBlue = 1;
this.colorGreen = 1;
this.colorRed = 1;
this.colorAlpha = 1.4f;
this.scale = 3.5f;
this.setSprite(sprite);
this.startBlkX = MathHelper.floor(this.x);
this.startBlkY = MathHelper.floor(this.y);
this.startBlkZ = MathHelper.floor(this.z);
}
@Override
public ParticleTextureSheet getType() {
return ParticleTextureSheet.PARTICLE_SHEET_TRANSLUCENT;
}
@Override
public float getSize(float tickDelta) {
return 0.1f * this.scale;
}
@Override
public void buildGeometry(VertexConsumer buffer, Camera camera, float partialTicks) {
float x = (float) (this.prevPosX + (this.x - this.prevPosX) * partialTicks);
float y = (float) (this.prevPosY + (this.y - this.prevPosY) * partialTicks);
float z = (float) (this.prevPosZ + (this.z - this.prevPosZ) * partialTicks);
final int blkX = MathHelper.floor(x);
final int blkY = MathHelper.floor(y);
final int blkZ = MathHelper.floor(z);
if (blkX == this.startBlkX && blkY == this.startBlkY && blkZ == this.startBlkZ) {
super.buildGeometry(buffer, camera, partialTicks);
}
}
@Override
public void tick() {
super.tick();
this.onGround = false;
this.scale *= 0.89f;
this.colorAlpha *= 0.89f;
}
public void setVelocityX(float velocityX) {
this.velocityX = velocityX;
}
public void setVelocityY(float velocityY) {
this.velocityY = velocityY;
}
public void setVelocityZ(float velocityZ) {
this.velocityZ = velocityZ;
}
@Environment(EnvType.CLIENT)
public static class Factory implements ParticleFactory<EnergyParticleData> {
private final SpriteProvider spriteSet;
public Factory(SpriteProvider spriteSet) {
this.spriteSet = spriteSet;
}
@Override
public Particle createParticle(EnergyParticleData effect, ClientWorld world, double x, double y, double z,
double xSpeed, double ySpeed, double zSpeed) {
EnergyFx result = new EnergyFx(world, x, y, z, spriteSet);
result.setVelocityX((float) xSpeed);
result.setVelocityY((float) ySpeed);
result.setVelocityZ((float) zSpeed);
if (effect.forItem) {
result.x += -0.2 * effect.direction.xOffset;
result.y += -0.2 * effect.direction.yOffset;
result.z += -0.2 * effect.direction.zOffset;
result.scale *= 0.8f;
}
return result;
}
}
}