Files
Applied-Energistics-2/src/main/java/appeng/bootstrap/components/StateMapperComponent.java
T
Gunther De Wachter 198ea9f16e Fixed crash caused by delayed block registration.
Added Callback section for the Model Registry event to the builder setup.
Moved the State Mapper section to the Model Registry Callback section.
2017-07-06 14:05:54 +02:00

57 lines
1.9 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.bootstrap.components;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.statemap.IStateMapper;
import net.minecraft.client.resources.IReloadableResourceManager;
import net.minecraft.client.resources.IResourceManagerReloadListener;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.relauncher.Side;
/**
* Registers a custom state mapper for a given block.
*/
public class StateMapperComponent implements ModelRegComponent
{
private final Block block;
private final IStateMapper stateMapper;
public StateMapperComponent( Block block, IStateMapper stateMapper )
{
this.block = block;
this.stateMapper = stateMapper;
}
@Override
public void modelReg( Side side )
{
ModelLoader.setCustomStateMapper( block, stateMapper );
if( stateMapper instanceof IResourceManagerReloadListener )
{
( (IReloadableResourceManager) Minecraft.getMinecraft().getResourceManager() ).registerReloadListener( (IResourceManagerReloadListener) stateMapper );
}
}
}