Files
Applied-Energistics-2/src/main/java/appeng/tile/AEBaseTile.java
T
2020-06-02 11:07:46 +09:30

500 lines
11 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.tile;
import java.io.IOException;
import java.lang.ref.WeakReference;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import appeng.core.AELog;
import io.netty.buffer.Unpooled;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.PacketBuffer;
import net.minecraft.network.play.server.SUpdateTileEntityPacket;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import appeng.api.util.ICommonTile;
import appeng.api.util.IConfigManager;
import appeng.api.util.IConfigurableObject;
import appeng.api.util.IOrientable;
import appeng.core.features.IStackSrc;
import appeng.helpers.ICustomNameObject;
import appeng.util.Platform;
import appeng.util.SettingsFrom;
public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile, ICustomNameObject
{
private static final ThreadLocal<WeakReference<AEBaseTile>> DROP_NO_ITEMS = new ThreadLocal<>();
private static final Map<Class<? extends TileEntity>, IStackSrc> ITEM_STACKS = new HashMap<>();
private int renderFragment = 0;
@Nullable
private String customName;
private Direction forward = null;
private Direction up = null;
private BlockState state;
private boolean markDirtyQueued = false;
public AEBaseTile(TileEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
}
public static void registerTileItem( final Class<? extends TileEntity> c, final IStackSrc wat )
{
ITEM_STACKS.put( c, wat );
}
public boolean dropItems()
{
final WeakReference<AEBaseTile> what = DROP_NO_ITEMS.get();
return what == null || what.get() != this;
}
public boolean notLoaded()
{
return !this.world.isBlockLoaded( this.pos );
}
@Nonnull
public TileEntity getTile()
{
return this;
}
@Nullable
protected ItemStack getItemFromTile( final Object obj )
{
final IStackSrc src = ITEM_STACKS.get( obj.getClass() );
if( src == null )
{
return ItemStack.EMPTY;
}
return src.stack( 1 );
}
@Override
public void read( final CompoundNBT data )
{
super.read( data );
if( data.contains( "customName" ) )
{
this.customName = data.getString( "customName" );
}
else
{
this.customName = null;
}
try
{
if( this.canBeRotated() )
{
this.forward = Direction.valueOf( data.getString( "forward" ) );
this.up = Direction.valueOf( data.getString( "up" ) );
}
}
catch( final IllegalArgumentException ignored )
{
}
}
@Override
public CompoundNBT write( final CompoundNBT data )
{
super.write( data );
if( this.canBeRotated() )
{
data.putString( "forward", this.getForward().name() );
data.putString( "up", this.getUp().name() );
}
if( this.customName != null )
{
data.putString( "customName", this.customName );
}
return data;
}
@Override
public SUpdateTileEntityPacket getUpdatePacket()
{
return new SUpdateTileEntityPacket( this.pos, 64, this.getUpdateTag() );
}
@Override
public void onDataPacket( final NetworkManager net, final SUpdateTileEntityPacket pkt )
{
// / pkt.actionType
if( pkt.getTileEntityType() == 64 )
{
this.handleUpdateTag( pkt.getNbtCompound() );
}
}
public void onReady()
{
}
/**
* This builds a tag with the actual data that should be sent to the client for update syncs.
* If the tile entity doesn't need update syncs, it returns null.
*/
private CompoundNBT writeUpdateData()
{
final CompoundNBT data = new CompoundNBT();
final PacketBuffer stream = new PacketBuffer( Unpooled.buffer() );
try
{
this.writeToStream( stream );
if( stream.readableBytes() == 0 )
{
return null;
}
}
catch( final Throwable t )
{
AELog.debug( t );
}
stream.capacity( stream.readableBytes() );
data.putByteArray( "X", stream.array() );
return data;
}
private boolean readUpdateData( PacketBuffer stream )
{
boolean output = false;
try
{
this.renderFragment = 100;
output = this.readFromStream( stream );
if( ( this.renderFragment & 1 ) == 1 )
{
output = true;
}
this.renderFragment = 0;
}
catch( final Throwable t )
{
AELog.debug( t );
}
return output;
}
/**
* Handles tile entites that are being sent to the client as part of a full chunk.
*/
@Override
public CompoundNBT getUpdateTag()
{
final CompoundNBT data = this.writeUpdateData();
if( data == null )
{
return new CompoundNBT();
}
data.putInt( "x", this.pos.getX() );
data.putInt( "y", this.pos.getY() );
data.putInt( "z", this.pos.getZ() );
return data;
}
/**
* Handles tile entites that are being received by the client as part of a full chunk.
*/
@Override
public void handleUpdateTag( CompoundNBT tag )
{
final PacketBuffer stream = new PacketBuffer( Unpooled.copiedBuffer( tag.getByteArray( "X" ) ) );
if( this.readUpdateData( stream ) )
{
this.markForUpdate();
}
}
protected boolean readFromStream( final PacketBuffer data ) throws IOException
{
if( this.canBeRotated() )
{
final Direction old_Forward = this.forward;
final Direction old_Up = this.up;
final byte orientation = data.readByte();
this.forward = Direction.values()[orientation & 0x7];
this.up = Direction.values()[orientation >> 3];
return this.forward != old_Forward || this.up != old_Up;
}
return false;
}
protected void writeToStream( final PacketBuffer data ) throws IOException
{
if( this.canBeRotated() )
{
final byte orientation = (byte) ( ( this.up.ordinal() << 3 ) | this.forward.ordinal() );
data.writeByte( orientation );
}
}
public void markForUpdate()
{
if( this.renderFragment > 0 )
{
this.renderFragment |= 1;
}
else
{
// TODO: Optimize Network Load
if( this.world != null )
{
AELog.blockUpdate( this.pos, this );
this.world.notifyBlockUpdate( this.pos, this.getBlockState(), this.getBlockState(), 3 );
}
}
}
/**
* By default all blocks can have orientation, this handles saving, and loading, as well as synchronization.
*
* @return true if tile can be rotated
*/
@Override
public boolean canBeRotated()
{
return true;
}
@Override
public Direction getForward()
{
if( this.forward == null )
{
return Direction.NORTH;
}
return this.forward;
}
@Override
public Direction getUp()
{
if( this.up == null )
{
return Direction.UP;
}
return this.up;
}
@Override
public void setOrientation( final Direction inForward, final Direction inUp )
{
this.forward = inForward;
this.up = inUp;
this.markForUpdate();
Platform.notifyBlocksOfNeighbors( this.world, this.pos );
}
public void onPlacement( final ItemStack stack, final PlayerEntity player, final Direction side )
{
if( stack.hasTag() )
{
this.uploadSettings( SettingsFrom.DISMANTLE_ITEM, stack.getTag() );
}
}
/**
* depending on the from, different settings will be accepted, don't call this with null
*
* @param from source of settings
* @param compound compound of source
*/
public void uploadSettings( final SettingsFrom from, final CompoundNBT compound )
{
if( this instanceof IConfigurableObject )
{
final IConfigManager cm = ( (IConfigurableObject) this ).getConfigManager();
if( cm != null )
{
cm.readFromNBT( compound );
}
}
// FIXME
// if( this instanceof IPriorityHost )
// {
// final IPriorityHost pHost = (IPriorityHost) this;
// pHost.setPriority( compound.getInt( "priority" ) );
// }
//
// if( this instanceof ISegmentedInventory )
// {
// final IItemHandler inv = ( (ISegmentedInventory) this ).getInventoryByName( "config" );
// if( inv instanceof AppEngInternalAEInventory )
// {
// final AppEngInternalAEInventory target = (AppEngInternalAEInventory) inv;
// final AppEngInternalAEInventory tmp = new AppEngInternalAEInventory( null, target.getSlots() );
// tmp.readFromNBT( compound, "config" );
// for( int x = 0; x < tmp.getSlots(); x++ )
// {
// target.setStackInSlot( x, tmp.getStackInSlot( x ) );
// }
// }
// }
}
/**
* returns the contents of the tile entity, into the world, defaults to dropping everything in the inventory.
*
* @param w world
* @param pos block position
* @param drops drops of tile entity
*/
@Override
public void getDrops( final World w, final BlockPos pos, final List<ItemStack> drops )
{
}
public void getNoDrops( final World w, final BlockPos pos, final List<ItemStack> drops )
{
}
/**
* null means nothing to store...
*
* @param from source of settings
*
* @return compound of source
*/
public CompoundNBT downloadSettings( final SettingsFrom from )
{
final CompoundNBT output = new CompoundNBT();
if( this.hasCustomInventoryName() )
{
final CompoundNBT dsp = new CompoundNBT();
dsp.putString( "Name", this.getCustomInventoryName() );
output.put( "display", dsp );
}
if( this instanceof IConfigurableObject )
{
final IConfigManager cm = ( (IConfigurableObject) this ).getConfigManager();
if( cm != null )
{
cm.writeToNBT( output );
}
}
// FIXME
// if( this instanceof IPriorityHost )
// {
// final IPriorityHost pHost = (IPriorityHost) this;
// output.putInt( "priority", pHost.getPriority() );
// }
//
// if( this instanceof ISegmentedInventory )
// {
// final IItemHandler inv = ( (ISegmentedInventory) this ).getInventoryByName( "config" );
// if( inv instanceof AppEngInternalAEInventory )
// {
// ( (AppEngInternalAEInventory) inv ).writeToNBT( output, "config" );
// }
// }
return output.isEmpty() ? null : output;
}
@Override
public String getCustomInventoryName()
{
return this.hasCustomInventoryName() ? this.customName : this.getClass().getSimpleName();
}
@Override
public boolean hasCustomInventoryName()
{
return this.customName != null && this.customName.length() > 0;
}
public void securityBreak()
{
this.world.destroyBlock( this.pos, true );
this.disableDrops();
}
public void disableDrops()
{
DROP_NO_ITEMS.set( new WeakReference<>( this ) );
}
public void saveChanges()
{
if( this.world != null )
{
this.world.markChunkDirty( this.pos, this );
if( !this.markDirtyQueued )
{
// FIXME TickHandler.INSTANCE.addCallable( null, this::markDirtyAtEndOfTick );
this.markDirtyQueued = true;
}
}
}
private Object markDirtyAtEndOfTick( final World w )
{
this.markDirty();
this.markDirtyQueued = false;
return null;
}
public void setName( final String name )
{
this.customName = name;
}
}