65 lines
2.6 KiB
Java
65 lines
2.6 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.gui.implementations;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.text.Text;
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import appeng.client.gui.AEBaseScreen;
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import appeng.client.gui.widgets.TabButton;
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import appeng.container.implementations.ChestContainer;
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import appeng.container.implementations.PriorityContainer;
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import appeng.core.localization.GuiText;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.SwitchGuisPacket;
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public class ChestScreen extends AEBaseScreen<ChestContainer> {
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public ChestScreen(ChestContainer container, PlayerInventory playerInventory, Text title) {
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super(container, playerInventory, title);
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this.backgroundHeight = 166;
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}
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@Override
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public void init() {
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super.init();
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this.addButton(new TabButton(this.x + 154, this.y, 2 + 4 * 16, GuiText.Priority.text(), this.itemRenderer,
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btn -> openPriority()));
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}
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private void openPriority() {
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NetworkHandler.instance().sendToServer(new SwitchGuisPacket(PriorityContainer.TYPE));
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}
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@Override
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public void drawFG(MatrixStack matrices, final int offsetX, final int offsetY, final int mouseX, final int mouseY) {
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this.textRenderer.method_30883(matrices, this.getGuiDisplayName(GuiText.Chest.text()), 8, 6, 4210752);
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this.textRenderer.method_30883(matrices, GuiText.inventory.text(), 8, this.backgroundHeight - 96 + 3, 4210752);
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}
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@Override
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public void drawBG(MatrixStack matrices, final int offsetX, final int offsetY, final int mouseX, final int mouseY,
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float partialTicks) {
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this.bindTexture("guis/chest.png");
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drawTexture(matrices, offsetX, offsetY, 0, 0, this.backgroundWidth, this.backgroundHeight);
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}
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}
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