Files
Applied-Energistics-2/src/main/java/appeng/client/gui/implementations/QuartzKnifeScreen.java
T
Sebastian Hartte 1b31185cdb Ported to 1.16.2-pre
2020-08-01 17:14:12 +02:00

118 lines
4.5 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.gui.implementations;
import org.lwjgl.glfw.GLFW;
import net.minecraft.client.gui.widget.TextFieldWidget;
import net.minecraft.client.util.InputUtil;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.text.LiteralText;
import net.minecraft.text.Text;
import appeng.client.ActionKey;
import appeng.client.gui.AEBaseScreen;
import appeng.container.implementations.QuartzKnifeContainer;
import appeng.core.AppEng;
import appeng.core.localization.GuiText;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.ConfigValuePacket;
public class QuartzKnifeScreen extends AEBaseScreen<QuartzKnifeContainer> {
private TextFieldWidget name;
public QuartzKnifeScreen(QuartzKnifeContainer container, PlayerInventory playerInventory, Text title) {
super(container, playerInventory, title);
this.backgroundHeight = 184;
}
@Override
public void init() {
super.init();
this.name = new TextFieldWidget(this.textRenderer, this.x + 24, this.y + 32, 79, this.textRenderer.fontHeight,
LiteralText.EMPTY);
this.name.setHasBorder(false);
this.name.setMaxLength(32);
this.name.setEditableColor(0xFFFFFF);
this.name.setVisible(true);
this.name.setSelected(true);
}
@Override
public void drawFG(MatrixStack matrices, final int offsetX, final int offsetY, final int mouseX, final int mouseY) {
this.textRenderer.method_30883(matrices, this.getGuiDisplayName(GuiText.QuartzCuttingKnife.text()), 8, 6, 4210752);
this.textRenderer.method_30883(matrices, GuiText.inventory.text(), 8, this.backgroundHeight - 96 + 3, 4210752);
}
@Override
public void drawBG(MatrixStack matrices, final int offsetX, final int offsetY, final int mouseX, final int mouseY,
float partialTicks) {
this.bindTexture("guis/quartzknife.png");
drawTexture(matrices, offsetX, offsetY, 0, 0, this.backgroundWidth, this.backgroundHeight);
this.name.render(matrices, mouseX, mouseY, partialTicks);
}
@Override
public boolean charTyped(char character, int key) {
if (this.name.isFocused() && this.name.charTyped(character, key)) {
final String Out = this.name.getText();
handler.setName(Out);
NetworkHandler.instance().sendToServer(new ConfigValuePacket("QuartzKnife.Name", Out));
return true;
}
return super.charTyped(character, key);
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int p_keyPressed_3_) {
if (keyCode != GLFW.GLFW_KEY_ESCAPE && !this.checkHotbarKeys(keyCode, scanCode)) {
if (AppEng.instance().isActionKey(ActionKey.TOGGLE_FOCUS, keyCode, scanCode)) {
this.name.setSelected(!this.name.isFocused());
return true;
}
if (this.name.isFocused()) {
if (keyCode == GLFW.GLFW_KEY_ENTER) {
this.name.setSelected(false);
return true;
}
if (this.name.keyPressed(keyCode, scanCode, p_keyPressed_3_)) {
final String Out = this.name.getText();
handler.setName(Out);
NetworkHandler.instance().sendToServer(new ConfigValuePacket("QuartzKnife.Name", Out));
return true;
}
// We need to swallow key presses if the field is focused because typing 'e'
// would otherwise close
// the screen
return true;
}
}
return super.keyPressed(keyCode, scanCode, p_keyPressed_3_);
}
}