304 lines
6.1 KiB
Java
304 lines
6.1 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.tile.misc;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.Iterator;
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import java.util.List;
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import appeng.block.paint.PaintSplotches;
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import io.netty.buffer.Unpooled;
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import net.minecraft.block.BlockState;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.network.PacketBuffer;
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import net.minecraft.tileentity.TileEntityType;
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import net.minecraft.util.Direction;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.LightType;
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import appeng.api.util.AEColor;
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import appeng.helpers.Splotch;
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import appeng.items.misc.ItemPaintBall;
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import appeng.tile.AEBaseTile;
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import net.minecraftforge.client.model.data.IModelData;
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import net.minecraftforge.client.model.data.ModelDataMap;
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import net.minecraftforge.client.model.data.ModelProperty;
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import javax.annotation.Nonnull;
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public class TilePaint extends AEBaseTile
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{
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public static final ModelProperty<PaintSplotches> SPLOTCHES = new ModelProperty<>();
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private static final int LIGHT_PER_DOT = 12;
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private int isLit = 0;
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private List<Splotch> dots = null;
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public TilePaint(TileEntityType<?> tileEntityTypeIn) {
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super(tileEntityTypeIn);
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}
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@Override
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public boolean canBeRotated()
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{
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return false;
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}
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@Override
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public CompoundNBT write( final CompoundNBT data )
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{
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super.write( data );
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final PacketBuffer myDat = new PacketBuffer( Unpooled.buffer() );
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this.writeBuffer( myDat );
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if( myDat.hasArray() )
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{
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data.putByteArray( "dots", myDat.array() );
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}
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return data;
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}
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private void writeBuffer( final PacketBuffer out )
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{
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if( this.dots == null )
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{
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out.writeByte( 0 );
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return;
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}
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out.writeByte( this.dots.size() );
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for( final Splotch s : this.dots )
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{
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s.writeToStream( out );
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}
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}
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@Override
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public void read( final CompoundNBT data )
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{
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super.read( data );
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if( data.contains( "dots" ) )
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{
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this.readBuffer( new PacketBuffer( Unpooled.copiedBuffer( data.getByteArray( "dots" ) ) ) );
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}
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}
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private void readBuffer( final PacketBuffer in )
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{
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final byte howMany = in.readByte();
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if( howMany == 0 )
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{
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this.isLit = 0;
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this.dots = null;
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return;
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}
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this.dots = new ArrayList( howMany );
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for( int x = 0; x < howMany; x++ )
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{
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this.dots.add( new Splotch( in ) );
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}
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this.isLit = 0;
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for( final Splotch s : this.dots )
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{
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if( s.isLumen() )
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{
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this.isLit += LIGHT_PER_DOT;
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}
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}
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this.maxLit();
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}
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private void maxLit()
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{
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if( this.isLit > 14 )
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{
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this.isLit = 14;
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}
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if( this.world != null )
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{
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this.world.getLightFor( LightType.BLOCK, this.pos );
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}
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}
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@Override
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protected void writeToStream( final PacketBuffer data ) throws IOException
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{
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super.writeToStream( data );
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this.writeBuffer( data );
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}
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@Override
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protected boolean readFromStream( final PacketBuffer data ) throws IOException
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{
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super.readFromStream( data );
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this.readBuffer( data );
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return true;
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}
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public void neighborChanged()
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{
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if( this.dots == null )
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{
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return;
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}
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for( final Direction side : Direction.values() )
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{
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if( !this.isSideValid( side ) )
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{
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this.removeSide( side );
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}
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}
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this.updateData();
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}
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public boolean isSideValid( final Direction side )
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{
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final BlockPos p = this.pos.offset( side );
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final BlockState blk = this.world.getBlockState( p );
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return blk.isSolidSide( world, p, side.getOpposite() );
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}
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private void removeSide( final Direction side )
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{
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final Iterator<Splotch> i = this.dots.iterator();
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while( i.hasNext() )
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{
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final Splotch s = i.next();
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if( s.getSide() == side )
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{
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i.remove();
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}
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}
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this.markForUpdate();
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this.saveChanges();
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}
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private void updateData()
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{
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this.isLit = 0;
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for( final Splotch s : this.dots )
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{
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if( s.isLumen() )
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{
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this.isLit += LIGHT_PER_DOT;
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}
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}
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this.maxLit();
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if( this.dots.isEmpty() )
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{
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this.dots = null;
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}
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if( this.dots == null )
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{
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this.world.removeBlock( this.pos, false );
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}
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}
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public void cleanSide( final Direction side )
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{
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if( this.dots == null )
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{
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return;
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}
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this.removeSide( side );
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this.updateData();
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}
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public int getLightLevel()
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{
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return this.isLit;
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}
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public void addBlot( final ItemStack type, final Direction side, final Vec3d hitVec )
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{
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final BlockPos p = this.pos.offset( side );
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final BlockState blk = this.world.getBlockState( p );
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if( blk.isSolidSide( this.world, p, side.getOpposite() ) )
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{
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final ItemPaintBall ipb = (ItemPaintBall) type.getItem();
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final AEColor col = ipb.getColor( type );
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final boolean lit = ipb.isLumen( type );
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if( this.dots == null )
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{
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this.dots = new ArrayList<>();
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}
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if( this.dots.size() > 20 )
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{
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this.dots.remove( 0 );
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}
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this.dots.add( new Splotch( col, lit, side, hitVec ) );
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if( lit )
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{
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this.isLit += LIGHT_PER_DOT;
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}
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this.maxLit();
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this.markForUpdate();
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this.saveChanges();
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}
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}
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public Collection<Splotch> getDots()
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{
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if( this.dots == null )
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{
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return Collections.emptyList();
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}
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return this.dots;
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}
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@Nonnull
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@Override
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public IModelData getModelData() {
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// FIXME update trigger
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return new ModelDataMap.Builder()
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.withInitial(SPLOTCHES, new PaintSplotches(getDots()))
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.build();
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}
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}
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