970630a90d
* Refactored the BaseActionSource It now uses an interface `IActionSource` instead of a concrete class and further subclasses. Instead of relying on a specific class for a certain action type, it now uses methods with Optional as return values to determine a player or machine issuing an action. Refer to the JavaDocs for the exact behaviour. * `IActionHost` no longer extends `IGridHost` It never used the additional functionality and if needed the `IGridNode` will also provide a reference to the corresponding `IGridHost`. Due to most crafting related GUIs being hardcoded to `IGridHost`, they no longer work when `IActionHost` is not extending it. Actually `IActionHost` is the better solution for it, as it prevents us from looking the grid up via the `IGridHost` and potentially finding a wrong grid. * Interfaces now only lock the currently worked slot. This allows `DualityInterface#onChangeInventory` to update slots of the same interface, should they be the source for a requested item and therefore updating their working set accordingly to queue further crafting requests for unfulfilled stack requirements.
66 lines
2.2 KiB
Java
66 lines
2.2 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.integration.modules.jei;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import mezz.jei.api.IGuiHelper;
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import mezz.jei.api.gui.IDrawable;
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import mezz.jei.api.recipe.IRecipeWrapper;
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import mezz.jei.api.recipe.IRecipeWrapperFactory;
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import appeng.api.config.CondenserOutput;
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import appeng.core.AppEng;
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class CondenserOutputHandler implements IRecipeWrapperFactory<CondenserOutput>
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{
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private final ItemStack matterBall;
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private final ItemStack singularity;
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private final IDrawable iconButtonMatterBall;
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private final IDrawable iconButtonSingularity;
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public CondenserOutputHandler( IGuiHelper guiHelper, ItemStack matterBall, ItemStack singularity )
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{
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this.matterBall = matterBall;
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this.singularity = singularity;
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ResourceLocation statesLocation = new ResourceLocation( AppEng.MOD_ID, "textures/guis/states.png" );
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this.iconButtonMatterBall = guiHelper.createDrawable( statesLocation, 16, 112, 14, 14, 28, 0, 78, 0 );
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this.iconButtonSingularity = guiHelper.createDrawable( statesLocation, 32, 112, 14, 14, 28, 0, 78, 0 );
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}
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@Override
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public IRecipeWrapper getRecipeWrapper( CondenserOutput recipe )
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{
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switch( recipe )
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{
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case MATTER_BALLS:
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return new CondenserOutputWrapper( recipe, this.matterBall, this.iconButtonMatterBall );
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case SINGULARITY:
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return new CondenserOutputWrapper( recipe, this.singularity, this.iconButtonSingularity );
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default:
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return null;
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}
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}
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}
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