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Applied-Energistics-2/src/main/java/appeng/parts/PartPlacement.java
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5.2 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.parts;
import appeng.api.AEApi;
import appeng.api.parts.*;
import appeng.api.util.AEPartLocation;
import com.github.bsideup.jabel.Desugar;
import net.minecraft.block.SoundType;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.PlayerDestroyItemEvent;
import javax.annotation.Nullable;
public class PartPlacement {
public static EnumActionResult place(final ItemStack held, final BlockPos pos, EnumFacing side, final EntityPlayer player, final EnumHand hand, final World world) {
if (!(held.getItem() instanceof IPartItem<?>)) {
return EnumActionResult.PASS;
}
// determine where the part would be placed
Placement placement = getPartPlacement(player, world, held, pos, side);
if (placement == null) {
return EnumActionResult.FAIL;
}
// then try to place it
IPart part = placePart(player, world, held, placement.pos(), placement.side(), hand);
if (part == null) {
return EnumActionResult.FAIL;
}
// handle placement logic with the stack
if (!world.isRemote) {
if (player != null && !player.isCreative()) {
held.shrink(1);
if (held.getCount() == 0) {
player.setHeldItem(hand, ItemStack.EMPTY);
MinecraftForge.EVENT_BUS.post(new PlayerDestroyItemEvent(player, held, hand));
}
}
return EnumActionResult.SUCCESS;
} else {
player.swingArm(hand);
return EnumActionResult.PASS;
}
}
public static IPart placePart(@Nullable EntityPlayer player, World world, ItemStack partItem, BlockPos pos, EnumFacing side, EnumHand hand) {
IPartHost host = AEApi.instance().partHelper().getOrPlacePartHost(world, pos, false, player);
if (host == null) {
return null;
}
AEPartLocation location = host.addPart(partItem, AEPartLocation.fromFacing(side), player, hand);
IPart part = host.getPart(location);
if (part == null) {
if (host.isEmpty()) {
host.cleanup();
}
return null;
}
IBlockState multiPartState = AEApi.instance().definitions().blocks().multiPart().maybeBlock().get().getDefaultState();
SoundType soundType = multiPartState.getBlock().getSoundType(multiPartState, world, pos, null);
world.playSound(null, pos, soundType.getPlaceSound(), SoundCategory.BLOCKS, (soundType.getVolume() + 1.0F) / 2.0F, soundType.getPitch() * 0.8F);
return part;
}
@Nullable
public static Placement getPartPlacement(@Nullable EntityPlayer player, World world, ItemStack partStack, BlockPos pos, EnumFacing side) {
if (canPlacePartOnBlock(player, world, partStack, pos, side)) {
return new Placement(pos, side);
}
// If the part cannot be placed directly in the block, try the opposite side of
// the adjacent block. This is somewhat similar to how torches are placed.
pos = pos.offset(side);
side = side.getOpposite();
if (canPlacePartOnBlock(player, world, partStack, pos, side)) {
return new Placement(pos, side);
}
// can't place the part
return null;
}
public static boolean canPlacePartOnBlock(@Nullable EntityPlayer player, World world, ItemStack partStack, BlockPos pos, EnumFacing side) {
IPartHost host = AEApi.instance().partHelper().getPartHost(world, pos);
// There is no host at the location, we also cannot place one
if (host == null && !AEApi.instance().partHelper().canPlacePartHost(world, pos, player)) {
return false;
}
// Either there is no host, then we assume a freshly placed host will always accept our part,
// or there is a host, and it has a free side.
return host == null || host.canAddPart(partStack, AEPartLocation.fromFacing(side));
}
@Desugar
public record Placement(BlockPos pos, EnumFacing side) {
}
}