Files
Applied-Energistics-2/src/main/java/appeng/block/spatial/BlockSpatialPylon.java
T
elix-x 03aa59521c Removed old rendering system
Removed old rendering system. Some parts may be left over, but they
won't affect testing.
1.10-R todo tag marks things to do with rendering.
2016-06-29 12:22:18 +02:00

67 lines
2.0 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.spatial;
import java.util.EnumSet;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import appeng.block.AEBaseTileBlock;
import appeng.core.features.AEFeature;
import appeng.helpers.AEGlassMaterial;
import appeng.tile.spatial.TileSpatialPylon;
public class BlockSpatialPylon extends AEBaseTileBlock
{
public BlockSpatialPylon()
{
super( AEGlassMaterial.INSTANCE );
this.setTileEntity( TileSpatialPylon.class );
this.setFeature( EnumSet.of( AEFeature.SpatialIO ) );
}
@Override
public void neighborChanged( final IBlockState state, final World w, final BlockPos pos, final Block neighborBlock )
{
final TileSpatialPylon tsp = this.getTileEntity( w, pos );
if( tsp != null )
{
tsp.neighborChanged();
}
}
@Override
public int getLightValue( final IBlockState state, final IBlockAccess w, final BlockPos pos )
{
final TileSpatialPylon tsp = this.getTileEntity( w, pos );
if( tsp != null )
{
return tsp.getLightValue();
}
return super.getLightValue( state, w, pos );
}
}