e6fb553a53
Also Fixes: - Enter key confirms the "Confirm Crafting" dialog again - Right Mouse Button correctly cycles backwards through CPUs, while left mouse button forward - Fixes an internal problem with syncing CPU names - Naming of unnamed CPUs begins at #1 now
347 lines
12 KiB
Java
347 lines
12 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.container.implementations;
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import java.io.IOException;
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import java.util.concurrent.Future;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.entity.player.ServerPlayerEntity;
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import net.minecraft.inventory.container.ContainerType;
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import net.minecraft.inventory.container.IContainerListener;
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import net.minecraft.network.PacketBuffer;
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import net.minecraft.util.Util;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.StringTextComponent;
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import net.minecraft.world.World;
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import appeng.api.config.Actionable;
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import appeng.api.config.SecurityPermissions;
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import appeng.api.networking.IGrid;
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import appeng.api.networking.crafting.ICraftingCPU;
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import appeng.api.networking.crafting.ICraftingGrid;
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import appeng.api.networking.crafting.ICraftingJob;
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import appeng.api.networking.crafting.ICraftingLink;
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import appeng.api.networking.security.IActionHost;
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import appeng.api.networking.security.IActionSource;
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import appeng.api.networking.storage.IStorageGrid;
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import appeng.api.storage.IMEInventory;
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import appeng.api.storage.ITerminalHost;
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import appeng.api.storage.channels.IItemStorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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import appeng.container.AEBaseContainer;
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import appeng.container.ContainerLocator;
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import appeng.container.ContainerOpener;
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import appeng.container.guisync.GuiSync;
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import appeng.core.AELog;
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import appeng.core.Api;
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import appeng.core.sync.network.NetworkHandler;
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import appeng.core.sync.packets.MEInventoryUpdatePacket;
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import appeng.helpers.WirelessTerminalGuiObject;
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import appeng.me.helpers.PlayerSource;
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import appeng.parts.reporting.CraftingTerminalPart;
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import appeng.parts.reporting.PatternTerminalPart;
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import appeng.parts.reporting.TerminalPart;
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public class CraftConfirmContainer extends AEBaseContainer implements CraftingCPUCyclingContainer {
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public static ContainerType<CraftConfirmContainer> TYPE;
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private static final ContainerHelper<CraftConfirmContainer, ITerminalHost> helper = new ContainerHelper<>(
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CraftConfirmContainer::new, ITerminalHost.class, SecurityPermissions.CRAFT);
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public static CraftConfirmContainer fromNetwork(int windowId, PlayerInventory inv, PacketBuffer buf) {
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return helper.fromNetwork(windowId, inv, buf);
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}
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public static boolean open(PlayerEntity player, ContainerLocator locator) {
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return helper.open(player, locator);
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}
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private final CraftingCPUCycler cpuCycler;
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private ICraftingCPU selectedCpu;
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private Future<ICraftingJob> job;
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private ICraftingJob result;
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@GuiSync(0)
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public long bytesUsed;
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@GuiSync(3)
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public boolean autoStart = false;
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@GuiSync(4)
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public boolean simulation = true;
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// Indicates whether any CPUs are available
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@GuiSync(6)
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public boolean noCPU = true;
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// Properties of the currently selected crafting CPU, this can be null
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// if no CPUs are available, or if an automatic one is selected
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@GuiSync(1)
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public long cpuBytesAvail;
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@GuiSync(2)
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public int cpuCoProcessors;
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@GuiSync(7)
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public ITextComponent cpuName;
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public CraftConfirmContainer(int id, PlayerInventory ip, ITerminalHost te) {
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super(TYPE, id, ip, te);
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this.cpuCycler = new CraftingCPUCycler(this::cpuMatches, this::onCPUSelectionChanged);
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// A player can select no crafting CPU to use a suitable one automatically
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this.cpuCycler.setAllowNoSelection(true);
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}
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@Override
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public void cycleSelectedCPU(final boolean next) {
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this.cpuCycler.cycleCpu(next);
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}
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@Override
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public void detectAndSendChanges() {
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if (isClient()) {
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return;
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}
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this.cpuCycler.detectAndSendChanges(this.getGrid());
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super.detectAndSendChanges();
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if (this.getJob() != null && this.getJob().isDone()) {
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try {
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this.result = this.getJob().get();
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if (!this.result.isSimulation()) {
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this.setSimulation(false);
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if (this.isAutoStart()) {
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this.startJob();
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return;
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}
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} else {
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this.setSimulation(true);
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}
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try {
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final MEInventoryUpdatePacket a = new MEInventoryUpdatePacket((byte) 0);
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final MEInventoryUpdatePacket b = new MEInventoryUpdatePacket((byte) 1);
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final MEInventoryUpdatePacket c = this.result.isSimulation() ? new MEInventoryUpdatePacket((byte) 2)
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: null;
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final IItemList<IAEItemStack> plan = Api.instance().storage()
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.getStorageChannel(IItemStorageChannel.class).createList();
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this.result.populatePlan(plan);
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this.setUsedBytes(this.result.getByteTotal());
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for (final IAEItemStack out : plan) {
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IAEItemStack o = out.copy();
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o.reset();
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o.setStackSize(out.getStackSize());
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final IAEItemStack p = out.copy();
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p.reset();
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p.setStackSize(out.getCountRequestable());
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final IStorageGrid sg = this.getGrid().getCache(IStorageGrid.class);
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final IMEInventory<IAEItemStack> items = sg
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.getInventory(Api.instance().storage().getStorageChannel(IItemStorageChannel.class));
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IAEItemStack m = null;
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if (c != null && this.result.isSimulation()) {
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m = o.copy();
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o = items.extractItems(o, Actionable.SIMULATE, this.getActionSource());
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if (o == null) {
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o = m.copy();
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o.setStackSize(0);
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}
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m.setStackSize(m.getStackSize() - o.getStackSize());
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}
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if (o.getStackSize() > 0) {
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a.appendItem(o);
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}
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if (p.getStackSize() > 0) {
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b.appendItem(p);
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}
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if (c != null && m != null && m.getStackSize() > 0) {
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c.appendItem(m);
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}
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}
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for (final Object g : this.listeners) {
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if (g instanceof PlayerEntity) {
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NetworkHandler.instance().sendTo(a, (ServerPlayerEntity) g);
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NetworkHandler.instance().sendTo(b, (ServerPlayerEntity) g);
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if (c != null) {
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NetworkHandler.instance().sendTo(c, (ServerPlayerEntity) g);
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}
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}
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}
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} catch (final IOException e) {
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// :P
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}
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} catch (final Throwable e) {
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this.getPlayerInv().player.sendMessage(new StringTextComponent("Error: " + e.toString()),
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Util.DUMMY_UUID);
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AELog.debug(e);
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this.setValidContainer(false);
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this.result = null;
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}
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this.setJob(null);
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}
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this.verifyPermissions(SecurityPermissions.CRAFT, false);
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}
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private IGrid getGrid() {
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final IActionHost h = ((IActionHost) this.getTarget());
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return h.getActionableNode().getGrid();
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}
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private boolean cpuMatches(final ICraftingCPU c) {
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return c.getAvailableStorage() >= this.getUsedBytes() && !c.isBusy();
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}
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public void startJob() {
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ContainerType<?> originalGui = null;
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final IActionHost ah = this.getActionHost();
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if (ah instanceof WirelessTerminalGuiObject) {
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originalGui = WirelessTermContainer.TYPE;
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}
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if (ah instanceof TerminalPart) {
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originalGui = MEMonitorableContainer.TYPE;
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}
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if (ah instanceof CraftingTerminalPart) {
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originalGui = CraftingTermContainer.TYPE;
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}
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if (ah instanceof PatternTerminalPart) {
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originalGui = PatternTermContainer.TYPE;
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}
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if (this.result != null && !this.isSimulation()) {
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final ICraftingGrid cc = this.getGrid().getCache(ICraftingGrid.class);
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final ICraftingLink g = cc.submitJob(this.result, null, this.selectedCpu, true, this.getActionSrc());
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this.setAutoStart(false);
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if (g != null && originalGui != null && this.getLocator() != null) {
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ContainerOpener.openContainer(originalGui, getPlayerInventory().player, getLocator());
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}
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}
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}
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private IActionSource getActionSrc() {
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return new PlayerSource(this.getPlayerInv().player, (IActionHost) this.getTarget());
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}
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@Override
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public void removeListener(final IContainerListener c) {
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super.removeListener(c);
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if (this.getJob() != null) {
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this.getJob().cancel(true);
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this.setJob(null);
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}
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}
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@Override
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public void onContainerClosed(final PlayerEntity par1PlayerEntity) {
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super.onContainerClosed(par1PlayerEntity);
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if (this.getJob() != null) {
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this.getJob().cancel(true);
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this.setJob(null);
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}
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}
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private void onCPUSelectionChanged(CraftingCPURecord cpuRecord, boolean cpusAvailable) {
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noCPU = !cpusAvailable;
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if (cpuRecord == null) {
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cpuBytesAvail = 0;
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cpuCoProcessors = 0;
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cpuName = null;
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selectedCpu = null;
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} else {
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cpuBytesAvail = cpuRecord.getSize();
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cpuCoProcessors = cpuRecord.getProcessors();
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cpuName = cpuRecord.getName();
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selectedCpu = cpuRecord.getCpu();
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}
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}
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public World getWorld() {
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return this.getPlayerInv().player.world;
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}
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public boolean isAutoStart() {
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return this.autoStart;
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}
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public void setAutoStart(final boolean autoStart) {
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this.autoStart = autoStart;
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}
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public long getUsedBytes() {
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return this.bytesUsed;
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}
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private void setUsedBytes(final long bytesUsed) {
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this.bytesUsed = bytesUsed;
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}
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public long getCpuAvailableBytes() {
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return this.cpuBytesAvail;
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}
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public int getCpuCoProcessors() {
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return this.cpuCoProcessors;
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}
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public ITextComponent getName() {
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return this.cpuName;
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}
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public boolean hasNoCPU() {
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return this.noCPU;
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}
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public boolean isSimulation() {
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return this.simulation;
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}
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private void setSimulation(final boolean simulation) {
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this.simulation = simulation;
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}
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private Future<ICraftingJob> getJob() {
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return this.job;
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}
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public void setJob(final Future<ICraftingJob> job) {
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this.job = job;
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}
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}
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