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Applied-Energistics-2/src/main/java/appeng/block/storage/BlockIOPort.java
T
2020-06-04 03:02:48 +02:00

80 lines
2.3 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.storage;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.world.World;
import appeng.api.util.AEPartLocation;
import appeng.block.AEBaseTileBlock;
import appeng.tile.storage.TileIOPort;
import appeng.util.Platform;
public class BlockIOPort extends AEBaseTileBlock
{
public BlockIOPort()
{
super( Material.IRON );
}
@Override
public void neighborChanged( BlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos, boolean isMoving )
{
final TileIOPort te = this.getTileEntity( world, pos );
if( te != null )
{
te.updateRedstoneState();
}
}
@Override
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
{
if( p.isCrouching() )
{
return ActionResultType.PASS;
}
final TileIOPort tg = this.getTileEntity( w, pos );
if( tg != null )
{
if( Platform.isServer() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_IOPORT );
}
return ActionResultType.SUCCESS;
}
return ActionResultType.PASS;
}
}