99 lines
2.5 KiB
Java
99 lines
2.5 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.items.storage;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import appeng.api.AEApi;
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import appeng.api.storage.IStorageChannel;
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import appeng.api.storage.channels.IItemStorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.core.Api;
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import appeng.items.materials.MaterialType;
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import appeng.util.InventoryAdaptor;
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public final class BasicItemStorageCell extends AbstractStorageCell<IAEItemStack>
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{
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protected final int perType;
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protected final double idleDrain;
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public BasicItemStorageCell( Properties props, final MaterialType whichCell, final int kilobytes )
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{
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super( props, whichCell, kilobytes );
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switch( whichCell )
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{
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case CELL1K_PART:
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this.idleDrain = 0.5;
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this.perType = 8;
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break;
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case CELL4K_PART:
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this.idleDrain = 1.0;
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this.perType = 32;
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break;
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case CELL16K_PART:
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this.idleDrain = 1.5;
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this.perType = 128;
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break;
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case CELL64K_PART:
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this.idleDrain = 2.0;
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this.perType = 512;
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break;
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default:
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this.idleDrain = 0.0;
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this.perType = 8;
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}
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}
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@Override
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public int getBytesPerType( ItemStack cellItem )
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{
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return this.perType;
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}
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@Override
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public double getIdleDrain()
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{
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return this.idleDrain;
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}
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@Override
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public IStorageChannel<IAEItemStack> getChannel()
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{
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return Api.INSTANCE.storage().getStorageChannel( IItemStorageChannel.class );
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}
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@Override
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protected void dropEmptyStorageCellCase( final InventoryAdaptor ia, final PlayerEntity player )
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{
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Api.INSTANCE.definitions().materials().emptyStorageCell().maybeStack( 1 ).ifPresent( is ->
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{
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final ItemStack extraA = ia.addItems( is );
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if( !extraA.isEmpty() )
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{
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player.dropItem( extraA, false );
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}
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} );
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}
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}
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