386 lines
8.4 KiB
Java
386 lines
8.4 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.tile.networking;
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import appeng.api.networking.IGridNode;
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import appeng.api.parts.IFacadeContainer;
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import appeng.api.parts.IPart;
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import appeng.api.parts.LayerFlags;
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import appeng.api.parts.SelectedPart;
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import appeng.api.util.AECableType;
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import appeng.api.util.AEColor;
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import appeng.api.util.AEPartLocation;
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import appeng.api.util.DimensionalCoord;
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import appeng.block.networking.BlockCableBus;
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import appeng.helpers.AEMultiTile;
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import appeng.hooks.TickHandler;
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import appeng.parts.CableBusContainer;
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import appeng.tile.AEBaseTile;
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import appeng.util.Platform;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.network.PacketBuffer;
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import net.minecraft.tileentity.TileEntityType;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraftforge.common.capabilities.Capability;
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import net.minecraftforge.common.util.LazyOptional;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import java.io.IOException;
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import java.util.List;
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import java.util.Set;
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public class TileCableBus extends AEBaseTile implements AEMultiTile
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{
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private CableBusContainer cb = new CableBusContainer( this );
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private int oldLV = -1; // on re-calculate light when it changes
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public TileCableBus(TileEntityType<?> tileEntityTypeIn) {
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super(tileEntityTypeIn);
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}
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@Override
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public void read(final CompoundNBT data )
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{
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super.read( data );
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this.getCableBus().readFromNBT( data );
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}
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@Override
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public CompoundNBT write(final CompoundNBT data )
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{
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super.write( data );
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this.getCableBus().writeToNBT( data );
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return data;
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}
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@Override
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protected boolean readFromStream( final PacketBuffer data ) throws IOException
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{
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final boolean c = super.readFromStream( data );
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boolean ret = this.getCableBus().readFromStream( data );
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final int newLV = this.getCableBus().getLightValue();
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if( newLV != this.oldLV )
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{
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this.oldLV = newLV;
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this.world.getLightManager().checkBlock( this.pos );
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ret = true;
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}
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this.updateTileSetting();
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return ret || c;
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}
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@Override
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protected void writeToStream( final PacketBuffer data ) throws IOException
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{
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super.writeToStream( data );
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this.getCableBus().writeToStream( data );
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}
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/**
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* Changes this tile to the TESR version if any of the parts require dynamic rendering.
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*/
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protected void updateTileSetting()
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{
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if( this.getCableBus().isRequiresDynamicRender() )
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{
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try
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{
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final TileCableBus tcb = (TileCableBus) BlockCableBus.getTesrTile().newInstance();
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tcb.copyFrom( this );
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this.getWorld().setTileEntity( this.pos, tcb );
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}
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catch( final Throwable ignored )
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{
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}
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}
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}
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protected void copyFrom( final TileCableBus oldTile )
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{
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final CableBusContainer tmpCB = this.getCableBus();
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this.setCableBus( oldTile.getCableBus() );
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this.oldLV = oldTile.oldLV;
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oldTile.setCableBus( tmpCB );
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}
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@Override
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public double getMaxRenderDistanceSquared()
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{
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return 900.0;
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}
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@Override
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public void remove()
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{
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super.remove();
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this.getCableBus().removeFromWorld();
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}
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@Override
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public void validate()
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{
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super.validate();
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TickHandler.INSTANCE.addInit( this );
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}
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@Override
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public IGridNode getGridNode( final AEPartLocation dir )
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{
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return this.getCableBus().getGridNode( dir );
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}
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@Override
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public AECableType getCableConnectionType( final AEPartLocation side )
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{
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return this.getCableBus().getCableConnectionType( side );
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}
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@Override
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public float getCableConnectionLength( AECableType cable )
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{
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return this.getCableBus().getCableConnectionLength( cable );
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}
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@Override
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public void onChunkUnloaded()
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{
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super.onChunkUnloaded();
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this.getCableBus().removeFromWorld();
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}
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@Override
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public void markForUpdate()
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{
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if( this.world == null )
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{
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return;
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}
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final int newLV = this.getCableBus().getLightValue();
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if( newLV != this.oldLV )
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{
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this.oldLV = newLV;
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this.world.getLightManager().checkBlock( this.pos );
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}
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super.markForUpdate();
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}
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@Override
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public boolean canBeRotated()
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{
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return false;
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}
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@Override
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public void getDrops( final World w, final BlockPos pos, final List drops )
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{
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this.getCableBus().getDrops( drops );
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}
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@Override
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public void getNoDrops( final World w, final BlockPos pos, final List<ItemStack> drops )
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{
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this.getCableBus().getNoDrops( drops );
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}
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@Override
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public void onReady()
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{
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super.onReady();
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if( this.getCableBus().isEmpty() )
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{
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if( this.world.getTileEntity( this.pos ) == this )
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{
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this.world.destroyBlock( this.pos, true );
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}
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}
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else
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{
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this.getCableBus().addToWorld();
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}
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}
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@Override
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public IFacadeContainer getFacadeContainer()
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{
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return this.getCableBus().getFacadeContainer();
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}
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@Override
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public boolean canAddPart( final ItemStack is, final AEPartLocation side )
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{
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return this.getCableBus().canAddPart( is, side );
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}
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@Override
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public AEPartLocation addPart( final ItemStack is, final AEPartLocation side, final PlayerEntity player, final Hand hand )
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{
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return this.getCableBus().addPart( is, side, player, hand );
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}
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@Override
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public IPart getPart( final AEPartLocation side )
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{
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return this.cb.getPart( side );
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}
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@Override
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public IPart getPart( final Direction side )
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{
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return this.getCableBus().getPart( side );
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}
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@Override
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public void removePart( final AEPartLocation side, final boolean suppressUpdate )
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{
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this.getCableBus().removePart( side, suppressUpdate );
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}
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@Override
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public DimensionalCoord getLocation()
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{
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return new DimensionalCoord( this );
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}
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@Override
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public AEColor getColor()
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{
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return this.getCableBus().getColor();
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}
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@Override
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public void clearContainer()
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{
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this.setCableBus( new CableBusContainer( this ) );
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}
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@Override
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public boolean isBlocked( final Direction side )
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{
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// TODO 1.10.2-R - Stuff.
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return false;
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}
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@Override
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public SelectedPart selectPart( final Vec3d pos )
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{
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return this.getCableBus().selectPart( pos );
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}
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@Override
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public void markForSave()
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{
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this.saveChanges();
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}
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@Override
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public void partChanged()
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{
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this.notifyNeighbors();
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}
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@Override
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public boolean hasRedstone( final AEPartLocation side )
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{
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return this.getCableBus().hasRedstone( side );
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}
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@Override
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public boolean isEmpty()
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{
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return this.getCableBus().isEmpty();
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}
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@Override
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public Set<LayerFlags> getLayerFlags()
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{
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return this.getCableBus().getLayerFlags();
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}
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@Override
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public void cleanup()
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{
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this.getWorld().removeBlock(this.pos, false);
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}
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@Override
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public void notifyNeighbors()
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{
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if( this.world != null && this.world.isBlockLoaded( this.pos ) && !CableBusContainer.isLoading() )
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{
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Platform.notifyBlocksOfNeighbors( this.world, this.pos );
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}
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}
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@Override
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public boolean isInWorld()
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{
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return this.getCableBus().isInWorld();
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}
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@Override
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public boolean recolourBlock( final Direction side, final AEColor colour, final PlayerEntity who )
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{
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return this.getCableBus().recolourBlock( side, colour, who );
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}
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public CableBusContainer getCableBus()
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{
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return this.cb;
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}
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private void setCableBus( final CableBusContainer cb )
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{
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this.cb = cb;
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}
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@Override
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public <T> LazyOptional<T> getCapability(Capability<T> capabilityClass, @Nullable Direction fromSide )
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{
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// Note that null will be translated to INTERNAL here
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AEPartLocation partLocation = AEPartLocation.fromFacing( fromSide );
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IPart part = this.getPart( partLocation );
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LazyOptional<T> result = part == null ? LazyOptional.empty() : part.getCapability(capabilityClass);
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if( result != null )
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{
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return result;
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}
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return super.getCapability( capabilityClass, fromSide );
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}
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}
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