616 lines
16 KiB
Java
616 lines
16 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.container.implementations;
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import appeng.api.AEApi;
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import appeng.api.config.Actionable;
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import appeng.api.config.SecurityPermissions;
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import appeng.api.definitions.IDefinitions;
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import appeng.api.storage.IMEMonitor;
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import appeng.api.storage.ITerminalHost;
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import appeng.api.storage.channels.IItemStorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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import appeng.container.ContainerLocator;
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import appeng.container.ContainerNull;
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import appeng.container.guisync.GuiSync;
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import appeng.container.helper.PartOrTileContainerHelper;
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import appeng.container.helper.TileContainerHelper;
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import appeng.container.slot.*;
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import appeng.core.sync.packets.PacketPatternSlot;
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import appeng.helpers.IContainerCraftingPacket;
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import appeng.items.storage.ItemViewCell;
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import appeng.me.helpers.MachineSource;
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import appeng.parts.reporting.PartPatternTerminal;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.util.InventoryAdaptor;
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import appeng.util.Platform;
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import appeng.util.inv.AdaptorItemHandler;
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import appeng.util.inv.IAEAppEngInventory;
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import appeng.util.inv.InvOperation;
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import appeng.util.inv.WrapperCursorItemHandler;
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import appeng.util.item.AEItemStack;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.entity.player.ServerPlayerEntity;
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import net.minecraft.inventory.CraftResultInventory;
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import net.minecraft.inventory.CraftingInventory;
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import net.minecraft.inventory.container.ContainerType;
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import net.minecraft.inventory.container.CraftingResultSlot;
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import net.minecraft.inventory.container.IContainerListener;
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import net.minecraft.inventory.container.Slot;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.IRecipe;
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import net.minecraft.item.crafting.IRecipeType;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.nbt.INBT;
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import net.minecraft.nbt.ListNBT;
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import net.minecraft.network.PacketBuffer;
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import net.minecraft.world.World;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.wrapper.PlayerInvWrapper;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Optional;
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public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEAppEngInventory, IOptionalSlotHost, IContainerCraftingPacket
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{
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public static ContainerType<ContainerPatternTerm> TYPE;
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private static final PartOrTileContainerHelper<ContainerPatternTerm, ITerminalHost> helper
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= new PartOrTileContainerHelper<>(ContainerPatternTerm::new, ITerminalHost.class, SecurityPermissions.CRAFT);
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public static ContainerPatternTerm fromNetwork(int windowId, PlayerInventory inv, PacketBuffer buf) {
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return helper.fromNetwork(windowId, inv, buf);
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}
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public static boolean open(PlayerEntity player, ContainerLocator locator) {
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return helper.open(player, locator);
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}
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private final PartPatternTerminal patternTerminal;
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private final AppEngInternalInventory cOut = new AppEngInternalInventory( null, 1 );
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private final IItemHandler crafting;
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private final SlotFakeCraftingMatrix[] craftingSlots = new SlotFakeCraftingMatrix[9];
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private final OptionalSlotFake[] outputSlots = new OptionalSlotFake[3];
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private final SlotPatternTerm craftSlot;
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private final SlotRestrictedInput patternSlotIN;
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private final SlotRestrictedInput patternSlotOUT;
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private IRecipe<CraftingInventory> currentRecipe;
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@GuiSync( 97 )
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public boolean craftingMode = true;
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@GuiSync( 96 )
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public boolean substitute = false;
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public ContainerPatternTerm(int id, final PlayerInventory ip, final ITerminalHost monitorable )
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{
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super( TYPE, id, ip, monitorable, false );
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this.patternTerminal = (PartPatternTerminal) monitorable;
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final IItemHandler patternInv = this.getPatternTerminal().getInventoryByName( "pattern" );
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final IItemHandler output = this.getPatternTerminal().getInventoryByName( "output" );
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this.crafting = this.getPatternTerminal().getInventoryByName( "crafting" );
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for( int y = 0; y < 3; y++ )
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{
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for( int x = 0; x < 3; x++ )
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{
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this.addSlot( this.craftingSlots[x + y * 3] = new SlotFakeCraftingMatrix( this.crafting, x + y * 3, 18 + x * 18, -76 + y * 18 ) );
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}
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}
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this.addSlot( this.craftSlot = new SlotPatternTerm( ip.player, this.getActionSource(), this
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.getPowerSource(), monitorable, this.crafting, patternInv, this.cOut, 110, -76 + 18, this, 2, this ) );
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this.craftSlot.setIIcon( -1 );
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for( int y = 0; y < 3; y++ )
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{
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this.addSlot( this.outputSlots[y] = new SlotPatternOutputs( output, this, y, 110, -76 + y * 18, 0, 0, 1 ) );
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this.outputSlots[y].setRenderDisabled( false );
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this.outputSlots[y].setIIcon( -1 );
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}
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this.addSlot(
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this.patternSlotIN = new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.BLANK_PATTERN, patternInv, 0, 147, -72 - 9, this
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.getPlayerInventory() ) );
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this.addSlot(
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this.patternSlotOUT = new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.ENCODED_PATTERN, patternInv, 1, 147, -72 + 34, this
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.getPlayerInventory() ) );
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this.patternSlotOUT.setStackLimit( 1 );
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this.bindPlayerInventory( ip, 0, 0 );
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this.updateOrderOfOutputSlots();
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}
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private void updateOrderOfOutputSlots()
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{
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if( !this.isCraftingMode() )
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{
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// FIXME this.craftSlot.xPos = -9000;
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for( int y = 0; y < 3; y++ )
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{
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// FIXME this.outputSlots[y].xPos = this.outputSlots[y].getX();
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}
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}
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else
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{
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// FIXME this.craftSlot.xPos = this.craftSlot.getX();
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for( int y = 0; y < 3; y++ )
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{
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// FIXME this.outputSlots[y].xPos = -9000;
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}
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}
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}
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@Override
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public void putStackInSlot( int slotID, ItemStack stack )
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{
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super.putStackInSlot( slotID, stack );
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this.getAndUpdateOutput();
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}
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private ItemStack getAndUpdateOutput()
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{
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final World world = this.getPlayerInv().player.world;
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final CraftingInventory ic = new CraftingInventory( this, 3, 3 );
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for( int x = 0; x < ic.getSizeInventory(); x++ )
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{
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ic.setInventorySlotContents( x, this.crafting.getStackInSlot( x ) );
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}
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if( this.currentRecipe == null || !this.currentRecipe.matches( ic, world ) )
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{
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this.currentRecipe = world.getRecipeManager().getRecipe(IRecipeType.CRAFTING, ic, world).orElse(null);
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}
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final ItemStack is;
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if( this.currentRecipe == null )
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{
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is = ItemStack.EMPTY;
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}
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else
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{
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is = this.currentRecipe.getCraftingResult( ic );
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}
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this.cOut.setStackInSlot( 0, is );
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return is;
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}
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@Override
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public void saveChanges()
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{
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}
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@Override
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public void onChangeInventory( final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
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{
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}
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public void encode()
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{
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ItemStack output = this.patternSlotOUT.getStack();
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final ItemStack[] in = this.getInputs();
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final ItemStack[] out = this.getOutputs();
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// if there is no input, this would be silly.
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if( in == null || out == null )
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{
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return;
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}
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// first check the output slots, should either be null, or a pattern
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if( !output.isEmpty() && !this.isPattern( output ) )
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{
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return;
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} // if nothing is there we should snag a new pattern.
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else if( output.isEmpty() )
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{
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output = this.patternSlotIN.getStack();
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if( output.isEmpty() || !this.isPattern( output ) )
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{
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return; // no blanks.
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}
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// remove one, and clear the input slot.
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output.setCount( output.getCount() - 1 );
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if( output.getCount() == 0 )
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{
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this.patternSlotIN.putStack( ItemStack.EMPTY );
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}
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// add a new encoded pattern.
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Optional<ItemStack> maybePattern = AEApi.instance().definitions().items().encodedPattern().maybeStack( 1 );
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if( maybePattern.isPresent() )
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{
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output = maybePattern.get();
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this.patternSlotOUT.putStack( output );
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}
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}
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// encode the slot.
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final CompoundNBT encodedValue = new CompoundNBT();
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final ListNBT tagIn = new ListNBT();
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final ListNBT tagOut = new ListNBT();
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for( final ItemStack i : in )
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{
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tagIn.add( this.createItemTag( i ) );
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}
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for( final ItemStack i : out )
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{
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tagOut.add( this.createItemTag( i ) );
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}
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encodedValue.put( "in", tagIn );
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encodedValue.put( "out", tagOut );
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encodedValue.putBoolean("crafting", this.isCraftingMode());
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encodedValue.putBoolean("substitute", this.isSubstitute());
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output.setTag( encodedValue );
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}
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private ItemStack[] getInputs()
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{
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final ItemStack[] input = new ItemStack[9];
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boolean hasValue = false;
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for( int x = 0; x < this.craftingSlots.length; x++ )
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{
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input[x] = this.craftingSlots[x].getStack();
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if( !input[x].isEmpty() )
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{
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hasValue = true;
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}
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}
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if( hasValue )
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{
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return input;
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}
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return null;
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}
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private ItemStack[] getOutputs()
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{
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if( this.isCraftingMode() )
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{
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final ItemStack out = this.getAndUpdateOutput();
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if( !out.isEmpty() && out.getCount() > 0 )
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{
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return new ItemStack[] { out };
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}
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}
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else
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{
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final List<ItemStack> list = new ArrayList<>( 3 );
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boolean hasValue = false;
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for( final OptionalSlotFake outputSlot : this.outputSlots )
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{
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final ItemStack out = outputSlot.getStack();
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if( !out.isEmpty() && out.getCount() > 0 )
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{
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list.add( out );
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hasValue = true;
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}
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}
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if( hasValue )
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{
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return list.toArray( new ItemStack[list.size()] );
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}
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}
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return null;
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}
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private boolean isPattern( final ItemStack output )
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{
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if( output.isEmpty() )
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{
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return false;
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}
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final IDefinitions definitions = AEApi.instance().definitions();
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boolean isPattern = definitions.items().encodedPattern().isSameAs( output );
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isPattern |= definitions.materials().blankPattern().isSameAs( output );
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return isPattern;
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}
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private INBT createItemTag( final ItemStack i )
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{
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final CompoundNBT c = new CompoundNBT();
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if( !i.isEmpty() )
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{
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i.write(c);
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}
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return c;
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}
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@Override
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public boolean isSlotEnabled( final int idx )
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{
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if( idx == 1 )
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{
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return Platform.isServer() ? !this.getPatternTerminal().isCraftingRecipe() : !this.isCraftingMode();
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}
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else if( idx == 2 )
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{
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return Platform.isServer() ? this.getPatternTerminal().isCraftingRecipe() : this.isCraftingMode();
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}
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else
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{
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return false;
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}
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}
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public void craftOrGetItem( final PacketPatternSlot packetPatternSlot )
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{
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if( packetPatternSlot.slotItem != null && this.getCellInventory() != null )
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{
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final IAEItemStack out = packetPatternSlot.slotItem.copy();
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InventoryAdaptor inv = new AdaptorItemHandler( new WrapperCursorItemHandler( this.getPlayerInv().player.inventory ) );
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final InventoryAdaptor playerInv = InventoryAdaptor.getAdaptor( this.getPlayerInv().player );
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if( packetPatternSlot.shift )
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{
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inv = playerInv;
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}
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if( !inv.simulateAdd( out.createItemStack() ).isEmpty() )
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{
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return;
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}
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final IAEItemStack extracted = Platform.poweredExtraction( this.getPowerSource(), this.getCellInventory(), out, this.getActionSource() );
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final PlayerEntity p = this.getPlayerInv().player;
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if( extracted != null )
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{
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inv.addItems( extracted.createItemStack() );
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if( p instanceof ServerPlayerEntity )
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{
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this.updateHeld( (ServerPlayerEntity) p );
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}
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this.detectAndSendChanges();
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return;
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}
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final CraftingInventory ic = new CraftingInventory( new ContainerNull(), 3, 3 );
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final CraftingInventory real = new CraftingInventory( new ContainerNull(), 3, 3 );
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for( int x = 0; x < 9; x++ )
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{
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ic.setInventorySlotContents( x, packetPatternSlot.pattern[x] == null ? ItemStack.EMPTY : packetPatternSlot.pattern[x].createItemStack() );
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}
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final IRecipe<CraftingInventory> r = p.world.getRecipeManager().getRecipe(IRecipeType.CRAFTING, ic, p.world).orElse(null);
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if( r == null )
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{
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return;
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}
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final IMEMonitor<IAEItemStack> storage = this.getPatternTerminal()
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.getInventory( AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) );
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final IItemList<IAEItemStack> all = storage.getStorageList();
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final ItemStack is = r.getCraftingResult( ic );
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for( int x = 0; x < ic.getSizeInventory(); x++ )
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{
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if( !ic.getStackInSlot( x ).isEmpty() )
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{
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final ItemStack pulled = Platform.extractItemsByRecipe( this.getPowerSource(), this.getActionSource(), storage, p.world, r, is, ic,
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ic.getStackInSlot( x ), x, all, Actionable.MODULATE, ItemViewCell.createFilter( this.getViewCells() ) );
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real.setInventorySlotContents( x, pulled );
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}
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}
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final IRecipe<CraftingInventory> rr = p.world.getRecipeManager().getRecipe(IRecipeType.CRAFTING, real, p.world).orElse(null);
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if( rr == r && Platform.itemComparisons().isSameItem( rr.getCraftingResult( real ), is ) )
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{
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final CraftResultInventory craftingResult = new CraftResultInventory();
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craftingResult.setRecipeUsed( rr );
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final CraftingResultSlot sc = new CraftingResultSlot( p, real, craftingResult, 0, 0, 0 );
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sc.onTake( p, is );
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for( int x = 0; x < real.getSizeInventory(); x++ )
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{
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final ItemStack failed = playerInv.addItems( real.getStackInSlot( x ) );
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if( !failed.isEmpty() )
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{
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p.dropItem( failed, false );
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}
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}
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inv.addItems( is );
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if( p instanceof ServerPlayerEntity )
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{
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this.updateHeld( (ServerPlayerEntity) p );
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}
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this.detectAndSendChanges();
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}
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else
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{
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for( int x = 0; x < real.getSizeInventory(); x++ )
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{
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final ItemStack failed = real.getStackInSlot( x );
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if( !failed.isEmpty() )
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{
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this.getCellInventory()
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.injectItems( AEItemStack.fromItemStack( failed ), Actionable.MODULATE,
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new MachineSource( this.getPatternTerminal() ) );
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}
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}
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}
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}
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}
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@Override
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public void detectAndSendChanges()
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{
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super.detectAndSendChanges();
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if( Platform.isServer() )
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{
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if( this.isCraftingMode() != this.getPatternTerminal().isCraftingRecipe() )
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{
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this.setCraftingMode( this.getPatternTerminal().isCraftingRecipe() );
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this.updateOrderOfOutputSlots();
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}
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this.substitute = this.patternTerminal.isSubstitution();
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}
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}
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@Override
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public void onUpdate( final String field, final Object oldValue, final Object newValue )
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{
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super.onUpdate( field, oldValue, newValue );
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if( field.equals( "craftingMode" ) )
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{
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this.getAndUpdateOutput();
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this.updateOrderOfOutputSlots();
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}
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}
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@Override
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public void onSlotChange( final Slot s )
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{
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if( s == this.patternSlotOUT && Platform.isServer() )
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{
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for( final IContainerListener listener : this.listeners )
|
|
{
|
|
for( final Slot slot : this.inventorySlots )
|
|
{
|
|
if( slot instanceof OptionalSlotFake || slot instanceof SlotFakeCraftingMatrix )
|
|
{
|
|
listener.sendSlotContents( this, slot.slotNumber, slot.getStack() );
|
|
}
|
|
}
|
|
if( listener instanceof ServerPlayerEntity )
|
|
{
|
|
( (ServerPlayerEntity) listener ).isChangingQuantityOnly = false;
|
|
}
|
|
}
|
|
this.detectAndSendChanges();
|
|
}
|
|
|
|
if( s == this.craftSlot && Platform.isClient() )
|
|
{
|
|
this.getAndUpdateOutput();
|
|
}
|
|
}
|
|
|
|
public void clear()
|
|
{
|
|
for( final Slot s : this.craftingSlots )
|
|
{
|
|
s.putStack( ItemStack.EMPTY );
|
|
}
|
|
|
|
for( final Slot s : this.outputSlots )
|
|
{
|
|
s.putStack( ItemStack.EMPTY );
|
|
}
|
|
|
|
this.detectAndSendChanges();
|
|
this.getAndUpdateOutput();
|
|
}
|
|
|
|
@Override
|
|
public IItemHandler getInventoryByName( final String name )
|
|
{
|
|
if( name.equals( "player" ) )
|
|
{
|
|
return new PlayerInvWrapper( this.getPlayerInventory() );
|
|
}
|
|
return this.getPatternTerminal().getInventoryByName( name );
|
|
}
|
|
|
|
@Override
|
|
public boolean useRealItems()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public void toggleSubstitute()
|
|
{
|
|
this.substitute = !this.substitute;
|
|
|
|
this.detectAndSendChanges();
|
|
this.getAndUpdateOutput();
|
|
}
|
|
|
|
public boolean isCraftingMode()
|
|
{
|
|
return this.craftingMode;
|
|
}
|
|
|
|
private void setCraftingMode( final boolean craftingMode )
|
|
{
|
|
this.craftingMode = craftingMode;
|
|
}
|
|
|
|
public PartPatternTerminal getPatternTerminal()
|
|
{
|
|
return this.patternTerminal;
|
|
}
|
|
|
|
private boolean isSubstitute()
|
|
{
|
|
return this.substitute;
|
|
}
|
|
|
|
public void setSubstitute( final boolean substitute )
|
|
{
|
|
this.substitute = substitute;
|
|
}
|
|
}
|