971a9d22e8
- Fixed tab order - Introduced focus state for corner buttons - Allowed the player to enter any text, but add validation that only persist it if it is a valid number - Enter will now confirm these dialogs and return to the previous dialog - The text field is automatically focused and its contents are selected
492 lines
18 KiB
Java
492 lines
18 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.container.implementations;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.entity.player.ServerPlayerEntity;
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import net.minecraft.inventory.CraftResultInventory;
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import net.minecraft.inventory.CraftingInventory;
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import net.minecraft.inventory.container.ContainerType;
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import net.minecraft.inventory.container.CraftingResultSlot;
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import net.minecraft.inventory.container.IContainerListener;
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import net.minecraft.inventory.container.Slot;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.ICraftingRecipe;
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import net.minecraft.item.crafting.IRecipe;
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import net.minecraft.item.crafting.IRecipeType;
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import net.minecraft.network.PacketBuffer;
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import net.minecraft.world.World;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.wrapper.PlayerInvWrapper;
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import appeng.api.config.Actionable;
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import appeng.api.config.SecurityPermissions;
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import appeng.api.crafting.ICraftingHelper;
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import appeng.api.definitions.IDefinitions;
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import appeng.api.storage.IMEMonitor;
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import appeng.api.storage.ITerminalHost;
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import appeng.api.storage.channels.IItemStorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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import appeng.container.ContainerLocator;
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import appeng.container.ContainerNull;
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import appeng.container.guisync.GuiSync;
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import appeng.container.slot.FakeCraftingMatrixSlot;
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import appeng.container.slot.IOptionalSlotHost;
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import appeng.container.slot.OptionalFakeSlot;
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import appeng.container.slot.PatternOutputsSlot;
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import appeng.container.slot.PatternTermSlot;
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import appeng.container.slot.RestrictedInputSlot;
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import appeng.core.Api;
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import appeng.core.sync.packets.PatternSlotPacket;
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import appeng.helpers.IContainerCraftingPacket;
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import appeng.items.storage.ViewCellItem;
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import appeng.me.helpers.MachineSource;
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import appeng.parts.reporting.PatternTerminalPart;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.util.InventoryAdaptor;
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import appeng.util.Platform;
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import appeng.util.inv.AdaptorItemHandler;
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import appeng.util.inv.IAEAppEngInventory;
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import appeng.util.inv.InvOperation;
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import appeng.util.inv.WrapperCursorItemHandler;
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import appeng.util.item.AEItemStack;
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public class PatternTermContainer extends MEMonitorableContainer
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implements IAEAppEngInventory, IOptionalSlotHost, IContainerCraftingPacket {
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public static ContainerType<PatternTermContainer> TYPE;
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private static final ContainerHelper<PatternTermContainer, ITerminalHost> helper = new ContainerHelper<>(
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PatternTermContainer::new, ITerminalHost.class, SecurityPermissions.CRAFT);
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public static PatternTermContainer fromNetwork(int windowId, PlayerInventory inv, PacketBuffer buf) {
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return helper.fromNetwork(windowId, inv, buf);
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}
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public static boolean open(PlayerEntity player, ContainerLocator locator) {
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return helper.open(player, locator);
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}
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private final PatternTerminalPart patternTerminal;
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private final AppEngInternalInventory cOut = new AppEngInternalInventory(null, 1);
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private final IItemHandler crafting;
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private final FakeCraftingMatrixSlot[] craftingSlots = new FakeCraftingMatrixSlot[9];
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private final OptionalFakeSlot[] outputSlots = new OptionalFakeSlot[3];
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private final PatternTermSlot craftSlot;
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private final RestrictedInputSlot patternSlotIN;
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private final RestrictedInputSlot patternSlotOUT;
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private final ICraftingHelper craftingHelper = Api.INSTANCE.crafting();
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private ICraftingRecipe currentRecipe;
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@GuiSync(97)
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public boolean craftingMode = true;
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@GuiSync(96)
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public boolean substitute = false;
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public PatternTermContainer(int id, final PlayerInventory ip, final ITerminalHost monitorable) {
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super(TYPE, id, ip, monitorable, false);
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this.patternTerminal = (PatternTerminalPart) monitorable;
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final IItemHandler patternInv = this.getPatternTerminal().getInventoryByName("pattern");
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final IItemHandler output = this.getPatternTerminal().getInventoryByName("output");
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this.crafting = this.getPatternTerminal().getInventoryByName("crafting");
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for (int y = 0; y < 3; y++) {
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for (int x = 0; x < 3; x++) {
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this.addSlot(this.craftingSlots[x + y * 3] = new FakeCraftingMatrixSlot(this.crafting, x + y * 3,
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18 + x * 18, -76 + y * 18));
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}
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}
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this.addSlot(this.craftSlot = new PatternTermSlot(ip.player, this.getActionSource(), this.getPowerSource(),
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monitorable, this.crafting, patternInv, this.cOut, 110, -76 + 18, this, 2, this));
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this.craftSlot.setIIcon(-1);
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for (int y = 0; y < 3; y++) {
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this.addSlot(this.outputSlots[y] = new PatternOutputsSlot(output, this, y, 110, -76 + y * 18, 0, 0, 1));
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this.outputSlots[y].setRenderDisabled(false);
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this.outputSlots[y].setIIcon(-1);
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}
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this.addSlot(this.patternSlotIN = new RestrictedInputSlot(RestrictedInputSlot.PlacableItemType.BLANK_PATTERN,
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patternInv, 0, 147, -72 - 9, this.getPlayerInventory()));
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this.addSlot(this.patternSlotOUT = new RestrictedInputSlot(RestrictedInputSlot.PlacableItemType.ENCODED_PATTERN,
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patternInv, 1, 147, -72 + 34, this.getPlayerInventory()));
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this.patternSlotOUT.setStackLimit(1);
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this.bindPlayerInventory(ip, 0, 0);
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this.updateOrderOfOutputSlots();
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}
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private void updateOrderOfOutputSlots() {
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if (!this.isCraftingMode()) {
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this.craftSlot.xPos = -9000;
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for (int y = 0; y < 3; y++) {
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this.outputSlots[y].xPos = this.outputSlots[y].getX();
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}
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} else {
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this.craftSlot.xPos = this.craftSlot.getX();
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for (int y = 0; y < 3; y++) {
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this.outputSlots[y].xPos = -9000;
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}
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}
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}
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@Override
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public void putStackInSlot(int slotID, ItemStack stack) {
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super.putStackInSlot(slotID, stack);
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this.getAndUpdateOutput();
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}
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private ItemStack getAndUpdateOutput() {
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final World world = this.getPlayerInv().player.world;
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final CraftingInventory ic = new CraftingInventory(this, 3, 3);
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for (int x = 0; x < ic.getSizeInventory(); x++) {
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ic.setInventorySlotContents(x, this.crafting.getStackInSlot(x));
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}
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if (this.currentRecipe == null || !this.currentRecipe.matches(ic, world)) {
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this.currentRecipe = world.getRecipeManager().getRecipe(IRecipeType.CRAFTING, ic, world).orElse(null);
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}
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final ItemStack is;
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if (this.currentRecipe == null) {
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is = ItemStack.EMPTY;
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} else {
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is = this.currentRecipe.getCraftingResult(ic);
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}
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this.cOut.setStackInSlot(0, is);
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return is;
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}
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@Override
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public void saveChanges() {
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}
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@Override
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public void onChangeInventory(final IItemHandler inv, final int slot, final InvOperation mc,
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final ItemStack removedStack, final ItemStack newStack) {
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}
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public void encode() {
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ItemStack output = this.patternSlotOUT.getStack();
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final ItemStack[] in = this.getInputs();
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final ItemStack[] out = this.getOutputs();
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// if there is no input, this would be silly.
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if (in == null || out == null || isCraftingMode() && currentRecipe == null) {
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return;
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}
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// first check the output slots, should either be null, or a pattern
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if (!output.isEmpty() && !craftingHelper.isEncodedPattern(output)) {
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return;
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} // if nothing is there we should snag a new pattern.
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else if (output.isEmpty()) {
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output = this.patternSlotIN.getStack();
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if (output.isEmpty() || !isPattern(output)) {
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return; // no blanks.
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}
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// remove one, and clear the input slot.
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output.setCount(output.getCount() - 1);
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if (output.getCount() == 0) {
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this.patternSlotIN.putStack(ItemStack.EMPTY);
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}
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// let the crafting helper create a new encoded pattern
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output = null;
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}
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if (this.isCraftingMode()) {
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output = craftingHelper.encodeCraftingPattern(output, this.currentRecipe, in, out[0], isSubstitute());
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} else {
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output = craftingHelper.encodeProcessingPattern(output, in, out);
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}
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this.patternSlotOUT.putStack(output);
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}
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private ItemStack[] getInputs() {
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final ItemStack[] input = new ItemStack[9];
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boolean hasValue = false;
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for (int x = 0; x < this.craftingSlots.length; x++) {
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input[x] = this.craftingSlots[x].getStack();
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if (!input[x].isEmpty()) {
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hasValue = true;
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}
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}
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if (hasValue) {
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return input;
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}
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return null;
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}
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private ItemStack[] getOutputs() {
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if (this.isCraftingMode()) {
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final ItemStack out = this.getAndUpdateOutput();
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if (!out.isEmpty() && out.getCount() > 0) {
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return new ItemStack[] { out };
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}
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} else {
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boolean hasValue = false;
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final ItemStack[] list = new ItemStack[3];
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for (int i = 0; i < this.outputSlots.length; i++) {
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final ItemStack out = this.outputSlots[i].getStack();
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list[i] = out;
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if (!out.isEmpty()) {
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hasValue = true;
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}
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}
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if (hasValue) {
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return list;
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}
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}
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return null;
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}
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private boolean isPattern(final ItemStack output) {
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if (output.isEmpty()) {
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return false;
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}
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final IDefinitions definitions = Api.instance().definitions();
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return definitions.materials().blankPattern().isSameAs(output);
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}
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@Override
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public boolean isSlotEnabled(final int idx) {
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if (idx == 1) {
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return isServer() ? !this.getPatternTerminal().isCraftingRecipe() : !this.isCraftingMode();
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} else if (idx == 2) {
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return isServer() ? this.getPatternTerminal().isCraftingRecipe() : this.isCraftingMode();
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} else {
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return false;
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}
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}
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public void craftOrGetItem(final PatternSlotPacket packetPatternSlot) {
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if (packetPatternSlot.slotItem != null && this.getCellInventory() != null) {
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final IAEItemStack out = packetPatternSlot.slotItem.copy();
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InventoryAdaptor inv = new AdaptorItemHandler(
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new WrapperCursorItemHandler(this.getPlayerInv().player.inventory));
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final InventoryAdaptor playerInv = InventoryAdaptor.getAdaptor(this.getPlayerInv().player);
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if (packetPatternSlot.shift) {
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inv = playerInv;
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}
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if (!inv.simulateAdd(out.createItemStack()).isEmpty()) {
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return;
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}
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final IAEItemStack extracted = Platform.poweredExtraction(this.getPowerSource(), this.getCellInventory(),
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out, this.getActionSource());
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final PlayerEntity p = this.getPlayerInv().player;
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if (extracted != null) {
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inv.addItems(extracted.createItemStack());
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if (p instanceof ServerPlayerEntity) {
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this.updateHeld((ServerPlayerEntity) p);
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}
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this.detectAndSendChanges();
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return;
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}
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final CraftingInventory ic = new CraftingInventory(new ContainerNull(), 3, 3);
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final CraftingInventory real = new CraftingInventory(new ContainerNull(), 3, 3);
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for (int x = 0; x < 9; x++) {
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ic.setInventorySlotContents(x, packetPatternSlot.pattern[x] == null ? ItemStack.EMPTY
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: packetPatternSlot.pattern[x].createItemStack());
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}
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final IRecipe<CraftingInventory> r = p.world.getRecipeManager().getRecipe(IRecipeType.CRAFTING, ic, p.world)
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.orElse(null);
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if (r == null) {
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return;
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}
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final IMEMonitor<IAEItemStack> storage = this.getPatternTerminal()
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.getInventory(Api.instance().storage().getStorageChannel(IItemStorageChannel.class));
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final IItemList<IAEItemStack> all = storage.getStorageList();
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final ItemStack is = r.getCraftingResult(ic);
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for (int x = 0; x < ic.getSizeInventory(); x++) {
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if (!ic.getStackInSlot(x).isEmpty()) {
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final ItemStack pulled = Platform.extractItemsByRecipe(this.getPowerSource(),
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this.getActionSource(), storage, p.world, r, is, ic, ic.getStackInSlot(x), x, all,
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Actionable.MODULATE, ViewCellItem.createFilter(this.getViewCells()));
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real.setInventorySlotContents(x, pulled);
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}
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}
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final IRecipe<CraftingInventory> rr = p.world.getRecipeManager()
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.getRecipe(IRecipeType.CRAFTING, real, p.world).orElse(null);
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if (rr == r && Platform.itemComparisons().isSameItem(rr.getCraftingResult(real), is)) {
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final CraftResultInventory craftingResult = new CraftResultInventory();
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craftingResult.setRecipeUsed(rr);
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final CraftingResultSlot sc = new CraftingResultSlot(p, real, craftingResult, 0, 0, 0);
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sc.onTake(p, is);
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for (int x = 0; x < real.getSizeInventory(); x++) {
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final ItemStack failed = playerInv.addItems(real.getStackInSlot(x));
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if (!failed.isEmpty()) {
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p.dropItem(failed, false);
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}
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}
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inv.addItems(is);
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if (p instanceof ServerPlayerEntity) {
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this.updateHeld((ServerPlayerEntity) p);
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}
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this.detectAndSendChanges();
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} else {
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for (int x = 0; x < real.getSizeInventory(); x++) {
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final ItemStack failed = real.getStackInSlot(x);
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if (!failed.isEmpty()) {
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this.getCellInventory().injectItems(AEItemStack.fromItemStack(failed), Actionable.MODULATE,
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new MachineSource(this.getPatternTerminal()));
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}
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}
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}
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}
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}
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@Override
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public void detectAndSendChanges() {
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super.detectAndSendChanges();
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if (isServer()) {
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if (this.isCraftingMode() != this.getPatternTerminal().isCraftingRecipe()) {
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this.setCraftingMode(this.getPatternTerminal().isCraftingRecipe());
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this.updateOrderOfOutputSlots();
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}
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this.substitute = this.patternTerminal.isSubstitution();
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}
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}
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@Override
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public void onUpdate(final String field, final Object oldValue, final Object newValue) {
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super.onUpdate(field, oldValue, newValue);
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if (field.equals("craftingMode")) {
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this.getAndUpdateOutput();
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this.updateOrderOfOutputSlots();
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}
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}
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@Override
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public void onSlotChange(final Slot s) {
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if (s == this.patternSlotOUT && isServer()) {
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for (final IContainerListener listener : this.listeners) {
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for (final Slot slot : this.inventorySlots) {
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if (slot instanceof OptionalFakeSlot || slot instanceof FakeCraftingMatrixSlot) {
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listener.sendSlotContents(this, slot.slotNumber, slot.getStack());
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}
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}
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if (listener instanceof ServerPlayerEntity) {
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((ServerPlayerEntity) listener).isChangingQuantityOnly = false;
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}
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}
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this.detectAndSendChanges();
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}
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if (s == this.craftSlot && isClient()) {
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this.getAndUpdateOutput();
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}
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}
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public void clear() {
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for (final Slot s : this.craftingSlots) {
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s.putStack(ItemStack.EMPTY);
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}
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for (final Slot s : this.outputSlots) {
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s.putStack(ItemStack.EMPTY);
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}
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this.detectAndSendChanges();
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this.getAndUpdateOutput();
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}
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@Override
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public IItemHandler getInventoryByName(final String name) {
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if (name.equals("player")) {
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return new PlayerInvWrapper(this.getPlayerInventory());
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}
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return this.getPatternTerminal().getInventoryByName(name);
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}
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@Override
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public boolean useRealItems() {
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return false;
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}
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public void toggleSubstitute() {
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this.substitute = !this.substitute;
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this.detectAndSendChanges();
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this.getAndUpdateOutput();
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}
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public boolean isCraftingMode() {
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return this.craftingMode;
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}
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private void setCraftingMode(final boolean craftingMode) {
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this.craftingMode = craftingMode;
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}
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public PatternTerminalPart getPatternTerminal() {
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return this.patternTerminal;
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}
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private boolean isSubstitute() {
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return this.substitute;
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}
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public void setSubstitute(final boolean substitute) {
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this.substitute = substitute;
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}
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}
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