bafc65d3a8
Preparation in case we need more to support custom non solid, non opaque, or similar blocks. Removed custom fullSize/opaque blocks in favour of Material
152 lines
5.9 KiB
Java
152 lines
5.9 KiB
Java
/*
|
|
* This file is part of Applied Energistics 2.
|
|
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
|
|
*
|
|
* Applied Energistics 2 is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* Applied Energistics 2 is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
|
|
*/
|
|
|
|
package appeng.block.misc;
|
|
|
|
import net.minecraft.block.Block;
|
|
import net.minecraft.block.BlockState;
|
|
import net.minecraft.block.material.Material;
|
|
import net.minecraft.entity.Entity;
|
|
import net.minecraft.entity.LivingEntity;
|
|
import net.minecraft.entity.player.PlayerEntity;
|
|
import net.minecraft.entity.projectile.AbstractArrowEntity;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.item.Items;
|
|
import net.minecraft.util.ActionResultType;
|
|
import net.minecraft.util.Hand;
|
|
import net.minecraft.util.SoundCategory;
|
|
import net.minecraft.util.SoundEvents;
|
|
import net.minecraft.util.math.AxisAlignedBB;
|
|
import net.minecraft.util.math.BlockPos;
|
|
import net.minecraft.util.math.BlockRayTraceResult;
|
|
import net.minecraft.util.math.shapes.ISelectionContext;
|
|
import net.minecraft.util.math.shapes.VoxelShape;
|
|
import net.minecraft.util.math.shapes.VoxelShapes;
|
|
import net.minecraft.world.Explosion;
|
|
import net.minecraft.world.IBlockReader;
|
|
import net.minecraft.world.World;
|
|
import net.minecraft.world.server.ServerWorld;
|
|
|
|
import appeng.block.AEBaseBlock;
|
|
import appeng.entity.TinyTNTPrimedEntity;
|
|
|
|
public class TinyTNTBlock extends AEBaseBlock {
|
|
|
|
private static final VoxelShape SHAPE = VoxelShapes
|
|
.create(new AxisAlignedBB(0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f));
|
|
|
|
public TinyTNTBlock(Block.Properties props) {
|
|
super(defaultProps(Material.TNT).notSolid());
|
|
}
|
|
|
|
@Override
|
|
public int getOpacity(BlockState state, IBlockReader worldIn, BlockPos pos) {
|
|
return 2; // FIXME: Validate that this is the correct value range
|
|
}
|
|
|
|
@Override
|
|
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
|
|
return SHAPE;
|
|
}
|
|
|
|
@Override
|
|
public ActionResultType onBlockActivated(BlockState state, World world, BlockPos pos, PlayerEntity player,
|
|
Hand handIn, BlockRayTraceResult hit) {
|
|
ItemStack heldItem = player.getHeldItem(handIn);
|
|
if (!heldItem.isEmpty() && heldItem.getItem() == Items.FLINT_AND_STEEL) {
|
|
this.startFuse(world, pos, player);
|
|
world.removeBlock(pos, false);
|
|
heldItem.damageItem(1, player, p -> {
|
|
p.sendBreakAnimation(handIn);
|
|
}); // FIXME Check if onBroken is equivalent
|
|
return ActionResultType.SUCCESS;
|
|
} else {
|
|
return super.onBlockActivated(state, world, pos, player, handIn, hit);
|
|
}
|
|
}
|
|
|
|
public void startFuse(final World w, final BlockPos pos, final LivingEntity igniter) {
|
|
if (!w.isRemote) {
|
|
final TinyTNTPrimedEntity primedTinyTNTEntity = new TinyTNTPrimedEntity(w, pos.getX() + 0.5F,
|
|
pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter);
|
|
w.addEntity(primedTinyTNTEntity);
|
|
w.playSound(null, primedTinyTNTEntity.getPosX(), primedTinyTNTEntity.getPosY(),
|
|
primedTinyTNTEntity.getPosZ(), SoundEvents.ENTITY_TNT_PRIMED, SoundCategory.BLOCKS, 1, 1);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void neighborChanged(BlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos,
|
|
boolean isMoving) {
|
|
if (world.getRedstonePowerFromNeighbors(pos) > 0) {
|
|
this.startFuse(world, pos, null);
|
|
world.removeBlock(pos, false);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onBlockAdded(BlockState state, World w, BlockPos pos, BlockState oldState, boolean isMoving) {
|
|
super.onBlockAdded(state, w, pos, oldState, isMoving);
|
|
|
|
if (w.getRedstonePowerFromNeighbors(pos) > 0) {
|
|
this.startFuse(w, pos, null);
|
|
w.removeBlock(pos, false);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onEntityWalk(final World w, final BlockPos pos, final Entity entity) {
|
|
if (entity instanceof AbstractArrowEntity && !w.isRemote) {
|
|
final AbstractArrowEntity entityarrow = (AbstractArrowEntity) entity;
|
|
|
|
if (entityarrow.isBurning()) {
|
|
LivingEntity igniter = null;
|
|
// Check if the shooter still exists
|
|
if (w instanceof ServerWorld) {
|
|
ServerWorld serverWorld = (ServerWorld) w;
|
|
Entity shooter = serverWorld.getEntityByUuid(entityarrow.shootingEntity);
|
|
if (shooter instanceof LivingEntity) {
|
|
igniter = (LivingEntity) shooter;
|
|
}
|
|
|
|
}
|
|
this.startFuse(w, pos, igniter);
|
|
w.removeBlock(pos, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean canDropFromExplosion(final Explosion exp) {
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void onExplosionDestroy(final World w, final BlockPos pos, final Explosion exp) {
|
|
super.onExplosionDestroy(w, pos, exp);
|
|
if (!w.isRemote) {
|
|
final TinyTNTPrimedEntity primedTinyTNTEntity = new TinyTNTPrimedEntity(w, pos.getX() + 0.5F,
|
|
pos.getY() + 0.5F, pos.getZ() + 0.5F, exp.getExplosivePlacedBy());
|
|
primedTinyTNTEntity
|
|
.setFuse(w.rand.nextInt(primedTinyTNTEntity.getFuse() / 4) + primedTinyTNTEntity.getFuse() / 8);
|
|
w.addEntity(primedTinyTNTEntity);
|
|
}
|
|
}
|
|
|
|
}
|