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Applied-Energistics-2/src/api/java/appeng/api/crafting/ICraftingHelper.java
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Java

/*
* The MIT License (MIT)
*
* Copyright (c) 2020 TeamAppliedEnergistics
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.crafting;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.ICraftingRecipe;
import net.minecraft.world.World;
import appeng.api.networking.crafting.ICraftingPatternDetails;
import appeng.api.storage.data.IAEItemStack;
public interface ICraftingHelper {
/**
* Checks that the given item stack is an encoded pattern.
*/
boolean isEncodedPattern(@Nullable IAEItemStack item);
/**
* Checks that the given item stack is an encoded pattern.
*/
boolean isEncodedPattern(ItemStack item);
/**
* Encodes a processing pattern which represents the ability to convert the
* given inputs into the given outputs using some process external to the ME
* system.
*
* @param stack If null, a new item will be created to hold the encoded pattern.
* Otherwise the given item must already contains an encoded
* pattern that will be overwritten.
* @throws IllegalArgumentException If either in or out contain only empty
* ItemStacks.
* @return A new encoded pattern, or the given stack with the pattern encoded in
* it.
*/
ItemStack encodeProcessingPattern(@Nullable ItemStack stack, ItemStack[] in, ItemStack[] out);
/**
* Encodes a crafting pattern which represents a Vanilla crafting recipe.
*
* @param stack If null, a new item will be created to hold the
* encoded pattern. Otherwise the given item must
* already contains an encoded pattern that will be
* overwritten.
* @param recipe The Vanilla crafting recipe to be encoded.
* @param in The items in the crafting grid, which are used to
* determine what items are supplied from the ME system
* to craft using this pattern.
* @param out What is to be expected as the result of this crafting
* operation by the ME system.
* @param allowSubstitutes Controls whether the ME system will allow the use of
* equivalent items to craft this recipe.
* @throws IllegalArgumentException If either in or out contain only empty
* ItemStacks.
*/
ItemStack encodeCraftingPattern(@Nullable ItemStack stack, ICraftingRecipe recipe, ItemStack[] in, ItemStack out,
boolean allowSubstitutes);
/**
* Same as {@link #decodePattern(ItemStack, World, boolean)} with no auto
* recovery of changed recipe ids.
*/
@Nullable
default ICraftingPatternDetails decodePattern(@Nonnull ItemStack itemStack, @Nonnull World world) {
return decodePattern(itemStack, world, false);
}
/**
* Decodes an encoded crafting pattern and returns the pattern details.
* <p>
* The item backing the {@link ItemStack} needs to be an item returned by the
* encode methods of this class.
*
* @param itemStack pattern
* @param world world used to access the
* {@link net.minecraft.item.crafting.RecipeManager}.
* @param autoRecovery If true, the method will try to recover from changed
* recipe ids by searching the entire recipe manager for a
* recipe matching the inputs. If this is successful, the
* given item stack will be changed to reflect the new
* recipe id.
* @return The pattern details if the pattern could be decoded. Otherwise null.
*/
@Nullable
ICraftingPatternDetails decodePattern(@Nonnull ItemStack itemStack, @Nonnull World world, boolean autoRecovery);
}