Files
Applied-Energistics-2/src/main/java/appeng/block/grindstone/BlockCrank.java
T
2022-09-17 08:08:02 -03:00

154 lines
5.3 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.grindstone;
import appeng.api.implementations.tiles.ICrankable;
import appeng.block.AEBaseTileBlock;
import appeng.core.stats.Stats;
import appeng.tile.AEBaseTile;
import appeng.tile.grindstone.TileCrank;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer;
import javax.annotation.Nullable;
public class BlockCrank extends AEBaseTileBlock {
public BlockCrank() {
super(Material.WOOD);
this.setLightOpacity(0);
this.setHarvestLevel("axe", 0);
this.setFullSize(this.setOpaque(false));
}
@Override
public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) {
if (player instanceof FakePlayer || player == null) {
this.dropCrank(w, pos);
return true;
}
final AEBaseTile tile = this.getTileEntity(w, pos);
if (tile instanceof TileCrank) {
if (((TileCrank) tile).power()) {
Stats.TurnedCranks.addToPlayer(player, 1);
}
}
return true;
}
private void dropCrank(final World world, final BlockPos pos) {
world.destroyBlock(pos, true); // w.destroyBlock( x, y, z, true );
world.notifyBlockUpdate(pos, this.getDefaultState(), world.getBlockState(pos), 3);
}
@Override
public void onBlockPlacedBy(final World world, final BlockPos pos, final IBlockState state, final EntityLivingBase placer, final ItemStack stack) {
final AEBaseTile tile = this.getTileEntity(world, pos);
if (tile != null) {
final EnumFacing mnt = this.findCrankable(world, pos);
EnumFacing forward = EnumFacing.UP;
if (mnt == EnumFacing.UP || mnt == EnumFacing.DOWN) {
forward = EnumFacing.SOUTH;
}
tile.setOrientation(forward, mnt.getOpposite());
} else {
this.dropCrank(world, pos);
}
}
@Override
public boolean isValidOrientation(final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up) {
final TileEntity te = w.getTileEntity(pos);
return !(te instanceof TileCrank) || this.isCrankable(w, pos, up.getOpposite());
}
private EnumFacing findCrankable(final World world, final BlockPos pos) {
for (final EnumFacing dir : EnumFacing.VALUES) {
if (this.isCrankable(world, pos, dir)) {
return dir;
}
}
return null;
}
private boolean isCrankable(final World world, final BlockPos pos, final EnumFacing offset) {
final BlockPos o = pos.offset(offset);
final TileEntity te = world.getTileEntity(o);
return te instanceof ICrankable && ((ICrankable) te).canCrankAttach(offset.getOpposite());
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) {
final AEBaseTile tile = this.getTileEntity(world, pos);
if (tile != null) {
if (!this.isCrankable(world, pos, tile.getUp().getOpposite())) {
this.dropCrank(world, pos);
}
} else {
this.dropCrank(world, pos);
}
}
@Override
public boolean canPlaceBlockAt(final World world, final BlockPos pos) {
return this.findCrankable(world, pos) != null;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public boolean canPlaceTorchOnTop(IBlockState state, IBlockAccess world, BlockPos pos) {
return false;
}
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) {
return BlockFaceShape.UNDEFINED;
}
}