Files
Applied-Energistics-2/src/main/java/appeng/me/storage/CreativeCellInventory.java
T
yueh cb62d3a706 Refactored how cell state is exposed (#4422)
Replaced fuzzy ints with a well defined enum
Moved API related cell interfaces to a new subpackage
Introduced a new client helper method to register a cell texture for a storage channel
Added a method to obtain the storage channel for a drive or chest slot
Added a new cell state for cells with stored items but neither types nor completely full
2020-06-22 22:18:41 +02:00

120 lines
3.8 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.me.storage;
import net.minecraft.item.ItemStack;
import appeng.api.AEApi;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.networking.security.IActionSource;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.cells.ICellInventoryHandler;
import appeng.api.storage.channels.IItemStorageChannel;
import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IItemList;
import appeng.items.contents.CellConfig;
import appeng.util.item.AEItemStack;
public class CreativeCellInventory implements IMEInventoryHandler<IAEItemStack> {
private final IItemList<IAEItemStack> itemListCache = AEApi.instance().storage()
.getStorageChannel(IItemStorageChannel.class).createList();
protected CreativeCellInventory(final ItemStack o) {
final CellConfig cc = new CellConfig(o);
for (final ItemStack is : cc) {
if (!is.isEmpty()) {
final IAEItemStack i = AEItemStack.fromItemStack(is);
i.setStackSize(Integer.MAX_VALUE);
this.itemListCache.add(i);
}
}
}
public static ICellInventoryHandler getCell(final ItemStack o) {
return new BasicCellInventoryHandler(new CreativeCellInventory(o),
AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class));
}
@Override
public IAEItemStack injectItems(final IAEItemStack input, final Actionable mode, final IActionSource src) {
final IAEItemStack local = this.itemListCache.findPrecise(input);
if (local == null) {
return input;
}
return null;
}
@Override
public IAEItemStack extractItems(final IAEItemStack request, final Actionable mode, final IActionSource src) {
final IAEItemStack local = this.itemListCache.findPrecise(request);
if (local == null) {
return null;
}
return request.copy();
}
@Override
public IItemList<IAEItemStack> getAvailableItems(final IItemList out) {
for (final IAEItemStack ais : this.itemListCache) {
out.add(ais);
}
return out;
}
@Override
public IStorageChannel getChannel() {
return AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class);
}
@Override
public AccessRestriction getAccess() {
return AccessRestriction.READ_WRITE;
}
@Override
public boolean isPrioritized(final IAEItemStack input) {
return this.itemListCache.findPrecise(input) != null;
}
@Override
public boolean canAccept(final IAEItemStack input) {
return this.itemListCache.findPrecise(input) != null;
}
@Override
public int getPriority() {
return 0;
}
@Override
public int getSlot() {
return 0;
}
@Override
public boolean validForPass(final int i) {
return true;
}
}