Files
Applied-Energistics-2/src/main/java/appeng/fluids/items/BasicFluidStorageCell.java
T
2020-06-02 15:12:30 +09:30

119 lines
2.9 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.fluids.items;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import appeng.api.AEApi;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.channels.IFluidStorageChannel;
import appeng.api.storage.data.IAEFluidStack;
import appeng.core.Api;
import appeng.fluids.helper.FluidCellConfig;
import appeng.items.materials.MaterialType;
import appeng.items.storage.AbstractStorageCell;
import appeng.util.InventoryAdaptor;
/**
* @author DrummerMC
* @version rv6 - 2018-01-17
* @since rv6 2018-01-17
*/
public final class BasicFluidStorageCell extends AbstractStorageCell<IAEFluidStack>
{
private final int perType;
private final double idleDrain;
public BasicFluidStorageCell( final MaterialType whichCell, final int kilobytes )
{
super( whichCell, kilobytes );
switch( whichCell )
{
case FLUID_CELL1K_PART:
this.idleDrain = 0.5;
this.perType = 8;
break;
case FLUID_CELL4K_PART:
this.idleDrain = 1.0;
this.perType = 32;
break;
case FLUID_CELL16K_PART:
this.idleDrain = 1.5;
this.perType = 128;
break;
case FLUID_CELL64K_PART:
this.idleDrain = 2.0;
this.perType = 512;
break;
default:
this.idleDrain = 0.0;
this.perType = 8;
}
}
@Override
public int getBytesPerType( ItemStack cellItem )
{
return this.perType;
}
@Override
public double getIdleDrain()
{
return this.idleDrain;
}
@Override
public IStorageChannel<IAEFluidStack> getChannel()
{
return Api.INSTANCE.storage().getStorageChannel( IFluidStorageChannel.class );
}
@Override
public int getTotalTypes( final ItemStack cellItem )
{
return 5;
}
@Override
public IItemHandler getConfigInventory( final ItemStack is )
{
return new FluidCellConfig( is );
}
@Override
protected void dropEmptyStorageCellCase( final InventoryAdaptor ia, final PlayerEntity player )
{
Api.INSTANCE.definitions().materials().emptyStorageCell().maybeStack( 1 ).ifPresent( is ->
{
final ItemStack extraA = ia.addItems( is );
if( !extraA.isEmpty() )
{
player.dropItem( extraA, false );
}
} );
}
}