Files
Applied-Energistics-2/src/main/java/appeng/fluids/util/AEFluidInventory.java
T

320 lines
9.8 KiB
Java

package appeng.fluids.util;
import java.util.Objects;
import javax.annotation.Nonnull;
import net.minecraft.nbt.CompoundNBT;
import net.minecraftforge.fluids.FluidStack;
import appeng.api.storage.data.IAEFluidStack;
import appeng.core.AELog;
import appeng.util.Platform;
public class AEFluidInventory implements IAEFluidTank {
/**
* While this may seem redundant, it helps since this class heavily mixes AE
* fluids stacks, which use null to represent "nothing", and Minecraft's
* FluidStack, which uses #isEmpty() to represent nothing.
*/
private static final IAEFluidStack EMPTY_AE_FLUIDSTACK = null;
private final IAEFluidStack[] fluids;
private final IAEFluidInventory handler;
private final int capacity;
public AEFluidInventory(final IAEFluidInventory handler, final int slots, final int capacity) {
this.fluids = new IAEFluidStack[slots];
this.handler = handler;
this.capacity = capacity;
}
public AEFluidInventory(final IAEFluidInventory handler, final int slots) {
this(handler, slots, Integer.MAX_VALUE);
}
@Override
public void setFluidInSlot(final int slot, final IAEFluidStack fluid) {
if (slot >= 0 && slot < this.getSlots()) {
if (Objects.equals(this.fluids[slot], fluid)) {
if (fluid != EMPTY_AE_FLUIDSTACK && fluid.getStackSize() != this.fluids[slot].getStackSize()) {
this.fluids[slot].setStackSize(Math.min(fluid.getStackSize(), this.capacity));
this.onContentChanged(slot);
}
} else {
if (fluid == EMPTY_AE_FLUIDSTACK) {
this.fluids[slot] = EMPTY_AE_FLUIDSTACK;
} else {
this.fluids[slot] = fluid.copy();
this.fluids[slot].setStackSize(Math.min(fluid.getStackSize(), this.capacity));
}
this.onContentChanged(slot);
}
}
}
private void onContentChanged(final int slot) {
if (this.handler != null && Platform.isServer()) {
this.handler.onFluidInventoryChanged(this, slot);
}
}
@Override
public IAEFluidStack getFluidInSlot(final int slot) {
if (slot >= 0 && slot < this.getSlots()) {
return this.fluids[slot];
}
return EMPTY_AE_FLUIDSTACK;
}
@Override
public int getSlots() {
return this.fluids.length;
}
@Override
public int getTanks() {
return this.fluids.length;
}
@Nonnull
@Override
public FluidStack getFluidInTank(int tank) {
if (tank < 0 || tank >= fluids.length) {
return FluidStack.EMPTY;
}
return fluids[tank] == EMPTY_AE_FLUIDSTACK ? FluidStack.EMPTY : fluids[tank].getFluidStack();
}
@Override
public int getTankCapacity(int tank) {
return this.capacity;
}
@Override
public boolean isFluidValid(int tank, @Nonnull FluidStack stack) {
return stack != FluidStack.EMPTY;
}
public int fill(final int slot, final FluidStack resource, final boolean doFill) {
if (resource.isEmpty() || resource.getAmount() <= 0) {
return 0;
}
final IAEFluidStack fluid = this.fluids[slot];
if (fluid != EMPTY_AE_FLUIDSTACK && !fluid.getFluidStack().equals(resource)) {
return 0;
}
int amountToStore = this.capacity;
if (fluid != EMPTY_AE_FLUIDSTACK) {
amountToStore -= fluid.getStackSize();
}
amountToStore = Math.min(amountToStore, resource.getAmount());
if (doFill) {
if (fluid == EMPTY_AE_FLUIDSTACK) {
this.setFluidInSlot(slot, AEFluidStack.fromFluidStack(resource));
} else {
fluid.setStackSize(fluid.getStackSize() + amountToStore);
this.onContentChanged(slot);
}
}
return amountToStore;
}
@Override
public int fill(FluidStack resource, FluidAction action) {
if (resource.isEmpty() || resource.getAmount() <= 0) {
return 0;
}
// Find a suitable slot
int slot = indexOfFluid(resource);
if (slot == -1) {
slot = indexOfEmptySlot();
if (slot == -1) {
return 0;
}
}
final IAEFluidStack fluid = this.fluids[slot];
int amountToStore = this.capacity;
if (fluid != EMPTY_AE_FLUIDSTACK) {
amountToStore -= fluid.getStackSize();
}
amountToStore = Math.min(amountToStore, resource.getAmount());
if (action == FluidAction.EXECUTE) {
if (fluid == EMPTY_AE_FLUIDSTACK) {
this.setFluidInSlot(slot, AEFluidStack.fromFluidStack(resource));
} else {
fluid.setStackSize(fluid.getStackSize() + amountToStore);
this.onContentChanged(slot);
}
}
return amountToStore;
}
@Override
public FluidStack drain(final FluidStack fluid, final FluidAction action) {
if (fluid.isEmpty() || fluid.getAmount() <= 0) {
return FluidStack.EMPTY;
}
final FluidStack resource = fluid.copy();
FluidStack totalDrained = FluidStack.EMPTY;
for (int slot = 0; slot < this.getSlots(); ++slot) {
FluidStack drain = this.drain(slot, resource, action == FluidAction.EXECUTE);
if (!drain.isEmpty()) {
if (totalDrained.isEmpty()) {
totalDrained = drain;
} else {
totalDrained.setAmount(totalDrained.getAmount() + drain.getAmount());
}
resource.setAmount(resource.getAmount() - drain.getAmount());
if (resource.getAmount() <= 0) {
break;
}
}
}
return totalDrained;
}
@Override
public FluidStack drain(final int maxDrain, final FluidAction action) {
if (maxDrain == 0) {
return FluidStack.EMPTY;
}
FluidStack totalDrained = FluidStack.EMPTY;
int toDrain = maxDrain;
for (int slot = 0; slot < this.getSlots(); ++slot) {
if (totalDrained.isEmpty()) {
totalDrained = this.drain(slot, toDrain, action == FluidAction.EXECUTE);
if (totalDrained.isEmpty()) {
toDrain -= totalDrained.getAmount();
}
} else {
FluidStack copy = totalDrained.copy();
copy.setAmount(toDrain);
FluidStack drain = this.drain(slot, copy, action == FluidAction.EXECUTE);
if (!drain.isEmpty()) {
totalDrained.setAmount(totalDrained.getAmount() + drain.getAmount());
toDrain -= drain.getAmount();
}
}
if (toDrain <= 0) {
break;
}
}
return totalDrained;
}
private int indexOfFluid(FluidStack resource) {
for (int slot = 0; slot < fluids.length; slot++) {
if (fluids[slot] != EMPTY_AE_FLUIDSTACK && fluids[slot].getFluidStack().isFluidEqual(resource)) {
return slot;
}
}
return -1;
}
private int indexOfEmptySlot() {
for (int slot = 0; slot < fluids.length; slot++) {
if (fluids[slot] == EMPTY_AE_FLUIDSTACK) {
return slot;
}
}
return -1;
}
public FluidStack drain(final int slot, final FluidStack resource, final boolean doDrain) {
final IAEFluidStack fluid = this.fluids[slot];
if (resource.isEmpty() || fluid == EMPTY_AE_FLUIDSTACK || !fluid.getFluidStack().equals(resource)) {
return FluidStack.EMPTY;
}
return this.drain(slot, resource.getAmount(), doDrain);
}
public FluidStack drain(final int slot, final int maxDrain, boolean doDrain) {
final IAEFluidStack fluid = this.fluids[slot];
if (fluid == EMPTY_AE_FLUIDSTACK || maxDrain <= 0) {
return FluidStack.EMPTY;
}
int drained = maxDrain;
if (fluid.getStackSize() < drained) {
drained = (int) fluid.getStackSize();
}
FluidStack stack = new FluidStack(fluid.getFluid(), drained);
if (doDrain) {
fluid.setStackSize(fluid.getStackSize() - drained);
if (fluid.getStackSize() <= 0) {
this.fluids[slot] = EMPTY_AE_FLUIDSTACK;
}
this.onContentChanged(slot);
}
return stack;
}
public void writeToNBT(final CompoundNBT data, final String name) {
final CompoundNBT c = new CompoundNBT();
this.writeToNBT(c);
data.put(name, c);
}
private void writeToNBT(final CompoundNBT target) {
for (int x = 0; x < this.fluids.length; x++) {
try {
final CompoundNBT c = new CompoundNBT();
if (this.fluids[x] != EMPTY_AE_FLUIDSTACK) {
this.fluids[x].writeToNBT(c);
}
target.put("#" + x, c);
} catch (final Exception ignored) {
}
}
}
public void readFromNBT(final CompoundNBT data, final String name) {
final CompoundNBT c = data.getCompound(name);
if (!c.isEmpty()) {
this.readFromNBT(c);
}
}
private void readFromNBT(final CompoundNBT target) {
for (int x = 0; x < this.fluids.length; x++) {
try {
final CompoundNBT c = target.getCompound("#" + x);
if (!c.isEmpty()) {
this.fluids[x] = AEFluidStack.fromNBT(c);
}
} catch (final Exception e) {
AELog.debug(e);
}
}
}
}