320 lines
9.8 KiB
Java
320 lines
9.8 KiB
Java
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package appeng.fluids.util;
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import java.util.Objects;
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import javax.annotation.Nonnull;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraftforge.fluids.FluidStack;
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import appeng.api.storage.data.IAEFluidStack;
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import appeng.core.AELog;
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import appeng.util.Platform;
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public class AEFluidInventory implements IAEFluidTank {
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/**
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* While this may seem redundant, it helps since this class heavily mixes AE
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* fluids stacks, which use null to represent "nothing", and Minecraft's
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* FluidStack, which uses #isEmpty() to represent nothing.
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*/
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private static final IAEFluidStack EMPTY_AE_FLUIDSTACK = null;
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private final IAEFluidStack[] fluids;
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private final IAEFluidInventory handler;
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private final int capacity;
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public AEFluidInventory(final IAEFluidInventory handler, final int slots, final int capacity) {
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this.fluids = new IAEFluidStack[slots];
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this.handler = handler;
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this.capacity = capacity;
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}
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public AEFluidInventory(final IAEFluidInventory handler, final int slots) {
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this(handler, slots, Integer.MAX_VALUE);
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}
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@Override
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public void setFluidInSlot(final int slot, final IAEFluidStack fluid) {
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if (slot >= 0 && slot < this.getSlots()) {
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if (Objects.equals(this.fluids[slot], fluid)) {
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if (fluid != EMPTY_AE_FLUIDSTACK && fluid.getStackSize() != this.fluids[slot].getStackSize()) {
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this.fluids[slot].setStackSize(Math.min(fluid.getStackSize(), this.capacity));
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this.onContentChanged(slot);
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}
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} else {
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if (fluid == EMPTY_AE_FLUIDSTACK) {
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this.fluids[slot] = EMPTY_AE_FLUIDSTACK;
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} else {
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this.fluids[slot] = fluid.copy();
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this.fluids[slot].setStackSize(Math.min(fluid.getStackSize(), this.capacity));
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}
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this.onContentChanged(slot);
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}
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}
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}
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private void onContentChanged(final int slot) {
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if (this.handler != null && Platform.isServer()) {
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this.handler.onFluidInventoryChanged(this, slot);
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}
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}
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@Override
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public IAEFluidStack getFluidInSlot(final int slot) {
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if (slot >= 0 && slot < this.getSlots()) {
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return this.fluids[slot];
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}
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return EMPTY_AE_FLUIDSTACK;
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}
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@Override
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public int getSlots() {
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return this.fluids.length;
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}
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@Override
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public int getTanks() {
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return this.fluids.length;
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}
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@Nonnull
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@Override
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public FluidStack getFluidInTank(int tank) {
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if (tank < 0 || tank >= fluids.length) {
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return FluidStack.EMPTY;
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}
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return fluids[tank] == EMPTY_AE_FLUIDSTACK ? FluidStack.EMPTY : fluids[tank].getFluidStack();
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}
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@Override
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public int getTankCapacity(int tank) {
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return this.capacity;
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}
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@Override
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public boolean isFluidValid(int tank, @Nonnull FluidStack stack) {
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return stack != FluidStack.EMPTY;
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}
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public int fill(final int slot, final FluidStack resource, final boolean doFill) {
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if (resource.isEmpty() || resource.getAmount() <= 0) {
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return 0;
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}
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final IAEFluidStack fluid = this.fluids[slot];
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if (fluid != EMPTY_AE_FLUIDSTACK && !fluid.getFluidStack().equals(resource)) {
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return 0;
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}
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int amountToStore = this.capacity;
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if (fluid != EMPTY_AE_FLUIDSTACK) {
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amountToStore -= fluid.getStackSize();
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}
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amountToStore = Math.min(amountToStore, resource.getAmount());
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if (doFill) {
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if (fluid == EMPTY_AE_FLUIDSTACK) {
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this.setFluidInSlot(slot, AEFluidStack.fromFluidStack(resource));
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} else {
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fluid.setStackSize(fluid.getStackSize() + amountToStore);
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this.onContentChanged(slot);
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}
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}
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return amountToStore;
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}
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@Override
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public int fill(FluidStack resource, FluidAction action) {
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if (resource.isEmpty() || resource.getAmount() <= 0) {
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return 0;
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}
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// Find a suitable slot
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int slot = indexOfFluid(resource);
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if (slot == -1) {
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slot = indexOfEmptySlot();
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if (slot == -1) {
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return 0;
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}
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}
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final IAEFluidStack fluid = this.fluids[slot];
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int amountToStore = this.capacity;
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if (fluid != EMPTY_AE_FLUIDSTACK) {
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amountToStore -= fluid.getStackSize();
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}
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amountToStore = Math.min(amountToStore, resource.getAmount());
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if (action == FluidAction.EXECUTE) {
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if (fluid == EMPTY_AE_FLUIDSTACK) {
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this.setFluidInSlot(slot, AEFluidStack.fromFluidStack(resource));
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} else {
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fluid.setStackSize(fluid.getStackSize() + amountToStore);
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this.onContentChanged(slot);
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}
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}
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return amountToStore;
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}
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@Override
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public FluidStack drain(final FluidStack fluid, final FluidAction action) {
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if (fluid.isEmpty() || fluid.getAmount() <= 0) {
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return FluidStack.EMPTY;
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}
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final FluidStack resource = fluid.copy();
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FluidStack totalDrained = FluidStack.EMPTY;
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for (int slot = 0; slot < this.getSlots(); ++slot) {
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FluidStack drain = this.drain(slot, resource, action == FluidAction.EXECUTE);
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if (!drain.isEmpty()) {
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if (totalDrained.isEmpty()) {
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totalDrained = drain;
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} else {
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totalDrained.setAmount(totalDrained.getAmount() + drain.getAmount());
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}
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resource.setAmount(resource.getAmount() - drain.getAmount());
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if (resource.getAmount() <= 0) {
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break;
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}
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}
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}
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return totalDrained;
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}
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@Override
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public FluidStack drain(final int maxDrain, final FluidAction action) {
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if (maxDrain == 0) {
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return FluidStack.EMPTY;
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}
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FluidStack totalDrained = FluidStack.EMPTY;
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int toDrain = maxDrain;
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for (int slot = 0; slot < this.getSlots(); ++slot) {
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if (totalDrained.isEmpty()) {
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totalDrained = this.drain(slot, toDrain, action == FluidAction.EXECUTE);
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if (totalDrained.isEmpty()) {
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toDrain -= totalDrained.getAmount();
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}
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} else {
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FluidStack copy = totalDrained.copy();
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copy.setAmount(toDrain);
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FluidStack drain = this.drain(slot, copy, action == FluidAction.EXECUTE);
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if (!drain.isEmpty()) {
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totalDrained.setAmount(totalDrained.getAmount() + drain.getAmount());
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toDrain -= drain.getAmount();
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}
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}
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if (toDrain <= 0) {
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break;
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}
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}
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return totalDrained;
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}
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private int indexOfFluid(FluidStack resource) {
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for (int slot = 0; slot < fluids.length; slot++) {
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if (fluids[slot] != EMPTY_AE_FLUIDSTACK && fluids[slot].getFluidStack().isFluidEqual(resource)) {
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return slot;
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}
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}
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return -1;
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}
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private int indexOfEmptySlot() {
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for (int slot = 0; slot < fluids.length; slot++) {
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if (fluids[slot] == EMPTY_AE_FLUIDSTACK) {
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return slot;
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}
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}
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return -1;
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}
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public FluidStack drain(final int slot, final FluidStack resource, final boolean doDrain) {
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final IAEFluidStack fluid = this.fluids[slot];
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if (resource.isEmpty() || fluid == EMPTY_AE_FLUIDSTACK || !fluid.getFluidStack().equals(resource)) {
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return FluidStack.EMPTY;
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}
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return this.drain(slot, resource.getAmount(), doDrain);
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}
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public FluidStack drain(final int slot, final int maxDrain, boolean doDrain) {
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final IAEFluidStack fluid = this.fluids[slot];
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if (fluid == EMPTY_AE_FLUIDSTACK || maxDrain <= 0) {
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return FluidStack.EMPTY;
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}
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int drained = maxDrain;
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if (fluid.getStackSize() < drained) {
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drained = (int) fluid.getStackSize();
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}
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FluidStack stack = new FluidStack(fluid.getFluid(), drained);
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if (doDrain) {
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fluid.setStackSize(fluid.getStackSize() - drained);
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if (fluid.getStackSize() <= 0) {
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this.fluids[slot] = EMPTY_AE_FLUIDSTACK;
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}
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this.onContentChanged(slot);
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}
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return stack;
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}
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public void writeToNBT(final CompoundNBT data, final String name) {
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final CompoundNBT c = new CompoundNBT();
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this.writeToNBT(c);
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data.put(name, c);
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}
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private void writeToNBT(final CompoundNBT target) {
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for (int x = 0; x < this.fluids.length; x++) {
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try {
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final CompoundNBT c = new CompoundNBT();
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if (this.fluids[x] != EMPTY_AE_FLUIDSTACK) {
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this.fluids[x].writeToNBT(c);
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}
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target.put("#" + x, c);
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} catch (final Exception ignored) {
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}
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}
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}
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public void readFromNBT(final CompoundNBT data, final String name) {
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final CompoundNBT c = data.getCompound(name);
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if (!c.isEmpty()) {
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this.readFromNBT(c);
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}
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}
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private void readFromNBT(final CompoundNBT target) {
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for (int x = 0; x < this.fluids.length; x++) {
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try {
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final CompoundNBT c = target.getCompound("#" + x);
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if (!c.isEmpty()) {
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this.fluids[x] = AEFluidStack.fromNBT(c);
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}
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} catch (final Exception e) {
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AELog.debug(e);
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}
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}
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}
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}
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