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Applied-Energistics-2/src/main/java/appeng/debug/MeteoritePlacerItem.java
T
2020-08-13 23:14:49 +02:00

138 lines
5.4 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.debug;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.network.play.server.SChunkDataPacket;
import net.minecraft.util.ActionResult;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Hand;
import net.minecraft.util.Util;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.util.math.MutableBoundingBox;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.server.ServerWorld;
import appeng.items.AEBaseItem;
import appeng.util.Platform;
import appeng.worldgen.meteorite.CraterType;
import appeng.worldgen.meteorite.MeteoritePlacer;
import appeng.worldgen.meteorite.PlacedMeteoriteSettings;
import appeng.worldgen.meteorite.debug.MeteoriteSpawner;
public class MeteoritePlacerItem extends AEBaseItem {
private static final String MODE_TAG = "mode";
public MeteoritePlacerItem(Properties properties) {
super(properties);
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
if (world.isRemote()) {
return ActionResult.resultPass(player.getHeldItem(hand));
}
if (player.isSneaking()) {
final ItemStack itemStack = player.getHeldItem(hand);
final CompoundNBT tag = itemStack.getOrCreateTag();
if (tag.contains(MODE_TAG)) {
final byte mode = tag.getByte("mode");
tag.putByte(MODE_TAG, (byte) ((mode + 1) % CraterType.values().length));
} else {
tag.putByte(MODE_TAG, (byte) CraterType.NORMAL.ordinal());
}
CraterType craterType = CraterType.values()[tag.getByte(MODE_TAG)];
player.sendMessage(new StringTextComponent(craterType.name()), Util.DUMMY_UUID);
return ActionResult.resultSuccess(itemStack);
}
return super.onItemRightClick(world, player, hand);
}
@Override
public ActionResultType onItemUseFirst(ItemStack stack, ItemUseContext context) {
if (context.getWorld().isRemote()) {
return ActionResultType.PASS;
}
ServerPlayerEntity player = (ServerPlayerEntity) context.getPlayer();
ServerWorld world = (ServerWorld) context.getWorld();
BlockPos pos = context.getPos();
if (player == null) {
return ActionResultType.PASS;
}
CompoundNBT tag = stack.getOrCreateTag();
if (!tag.contains(MODE_TAG)) {
tag.putByte(MODE_TAG, (byte) CraterType.NORMAL.ordinal());
}
// See MeteoriteStructure for original code
float coreRadius = (Platform.getRandomFloat() * 6.0f) + 2;
boolean pureCrater = Platform.getRandomFloat() > 0.5f;
CraterType craterType = CraterType.values()[tag.getByte(MODE_TAG)];
MeteoriteSpawner spawner = new MeteoriteSpawner();
PlacedMeteoriteSettings spawned = spawner.trySpawnMeteoriteAtSuitableHeight(world, pos, coreRadius, craterType,
pureCrater, false);
if (spawned == null) {
player.sendMessage(new StringTextComponent("Un-suitable Location."), Util.DUMMY_UUID);
return ActionResultType.FAIL;
}
// Since we don't know yet if the meteorite will be underground or not,
// we have to assume maximum size
int range = (int) Math.ceil((coreRadius * 2 + 5) * 5f);
MutableBoundingBox boundingBox = new MutableBoundingBox(pos.getX() - range, pos.getY(), pos.getZ() - range,
pos.getX() + range, pos.getY(), pos.getZ() + range);
final MeteoritePlacer placer = new MeteoritePlacer(world, spawned, boundingBox);
placer.place();
player.sendMessage(new StringTextComponent("Spawned at y=" + spawned.getPos().getY() + " range=" + range
+ " biomeCategory=" + world.getBiome(pos).getCategory()), Util.DUMMY_UUID);
// The placer will not send chunks to the player since it's used as part
// of world-gen normally, so we'll have to do it ourselves. Since this
// is a debug tool, we'll not care about being terribly efficient here
ChunkPos.getAllInBox(new ChunkPos(spawned.getPos()), 1).forEach(cp -> {
Chunk c = world.getChunk(cp.x, cp.z);
player.connection.sendPacket(new SChunkDataPacket(c, 65535)); // 65535 == full chunk
});
return ActionResultType.SUCCESS;
}
}