Files
Applied-Energistics-2/src/main/java/appeng/fluids/parts/PartFluidFormationPlane.java
T
2021-07-17 14:48:22 -03:00

247 lines
7.1 KiB
Java

package appeng.fluids.parts;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import appeng.fluids.helper.IConfigurableFluidInventory;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidTank;
import net.minecraftforge.fluids.FluidUtil;
import net.minecraftforge.fluids.IFluidBlock;
import appeng.api.AEApi;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
import appeng.api.config.IncludeExclude;
import appeng.api.config.Upgrades;
import appeng.api.networking.events.MENetworkCellArrayUpdate;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.networking.security.IActionSource;
import appeng.api.parts.IPartModel;
import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.IStorageChannel;
import appeng.api.storage.channels.IFluidStorageChannel;
import appeng.api.storage.data.IAEFluidStack;
import appeng.api.storage.data.IItemList;
import appeng.api.util.AEPartLocation;
import appeng.core.sync.GuiBridge;
import appeng.fluids.util.AEFluidInventory;
import appeng.fluids.util.IAEFluidInventory;
import appeng.fluids.util.IAEFluidTank;
import appeng.items.parts.PartModels;
import appeng.me.GridAccessException;
import appeng.me.storage.MEInventoryHandler;
import appeng.parts.automation.PartAbstractFormationPlane;
import appeng.parts.automation.PlaneModels;
import appeng.util.Platform;
import appeng.util.prioritylist.PrecisePriorityList;
import net.minecraftforge.fluids.capability.IFluidHandler;
public class PartFluidFormationPlane extends PartAbstractFormationPlane<IAEFluidStack> implements IAEFluidInventory, IConfigurableFluidInventory
{
private static final PlaneModels MODELS = new PlaneModels( "part/fluid_formation_plane_", "part/fluid_formation_plane_on_" );
@PartModels
public static List<IPartModel> getModels()
{
return MODELS.getModels();
}
private final MEInventoryHandler<IAEFluidStack> myHandler = new MEInventoryHandler<>( this, AEApi.instance()
.storage()
.getStorageChannel( IFluidStorageChannel.class ) );
private final AEFluidInventory config = new AEFluidInventory( this, 63 );
public PartFluidFormationPlane( final ItemStack is )
{
super( is );
this.updateHandler();
}
@Override
protected void updateHandler()
{
this.myHandler.setBaseAccess( AccessRestriction.WRITE );
this.myHandler.setWhitelist( this.getInstalledUpgrades( Upgrades.INVERTER ) > 0 ? IncludeExclude.BLACKLIST : IncludeExclude.WHITELIST );
this.myHandler.setPriority( this.getPriority() );
final IItemList<IAEFluidStack> priorityList = AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ).createList();
final int slotsToUse = 18 + this.getInstalledUpgrades( Upgrades.CAPACITY ) * 9;
for( int x = 0; x < this.config.getSlots() && x < slotsToUse; x++ )
{
final IAEFluidStack is = this.config.getFluidInSlot( x );
if( is != null )
{
priorityList.add( is );
}
}
this.myHandler.setPartitionList( new PrecisePriorityList<IAEFluidStack>( priorityList ) );
try
{
this.getProxy().getGrid().postEvent( new MENetworkCellArrayUpdate() );
}
catch( final GridAccessException e )
{
// :P
}
}
@Override
public IAEFluidStack injectItems( IAEFluidStack input, Actionable type, IActionSource src )
{
if( this.blocked || input == null || input.getStackSize() < Fluid.BUCKET_VOLUME )
{
// need a full bucket
return input;
}
final TileEntity te = this.getHost().getTile();
final World w = te.getWorld();
final AEPartLocation side = this.getSide();
final BlockPos pos = te.getPos().offset( side.getFacing() );
final IBlockState state = w.getBlockState( pos );
if( this.canReplace( w, state, state.getBlock(), pos ) )
{
if( type == Actionable.MODULATE )
{
final FluidStack fs = input.getFluidStack();
fs.amount = Fluid.BUCKET_VOLUME;
final FluidTank tank = new FluidTank( fs, Fluid.BUCKET_VOLUME );
if( !FluidUtil.tryPlaceFluid( null, w, pos, tank, fs ) )
{
return input;
}
}
final IAEFluidStack ret = input.copy();
ret.setStackSize( input.getStackSize() - Fluid.BUCKET_VOLUME );
return ret.getStackSize() == 0 ? null : ret;
}
this.blocked = true;
return input;
}
private boolean canReplace( World w, IBlockState state, Block block, BlockPos pos )
{
return block.isReplaceable( w, pos ) && !( block instanceof IFluidBlock ) && !( block instanceof BlockLiquid ) && !state.getMaterial().isLiquid();
}
@Override
public void onFluidInventoryChanged( IAEFluidTank inv, int slot )
{
if( inv == this.config )
{
this.updateHandler();
}
}
@Override
public void readFromNBT( final NBTTagCompound data )
{
super.readFromNBT( data );
this.config.readFromNBT( data, "config" );
this.updateHandler();
}
@Override
public void writeToNBT( final NBTTagCompound data )
{
super.writeToNBT( data );
this.config.writeToNBT( data, "config" );
}
@Override
@MENetworkEventSubscribe
public void powerRender( final MENetworkPowerStatusChange c )
{
this.stateChanged();
}
@MENetworkEventSubscribe
public void updateChannels( final MENetworkChannelsChanged changedChannels )
{
this.stateChanged();
}
@Override
public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
{
if( Platform.isServer() )
{
Platform.openGUI( player, this.getHost().getTile(), this.getSide(), GuiBridge.GUI_FLUID_FORMATION_PLANE );
}
return true;
}
@Override
public IStorageChannel<IAEFluidStack> getChannel()
{
return AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class );
}
@Override
public List<IMEInventoryHandler> getCellArray( final IStorageChannel channel )
{
if( channel == AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ) )
{
final List<IMEInventoryHandler> handler = new ArrayList<>( 1 );
handler.add( this.myHandler );
return handler;
}
return Collections.emptyList();
}
@Override
public IPartModel getStaticModels()
{
return MODELS.getModel( this.getConnections(), this.isPowered(), this.isActive() );
}
public IAEFluidTank getConfig()
{
return this.config;
}
@Override
public IFluidHandler getFluidInventoryByName( final String name) {
if (name.equals("config")) {
return this.config;
}
return null;
}
@Override
public ItemStack getItemStackRepresentation()
{
return AEApi.instance().definitions().parts().fluidFormationnPlane().maybeStack( 1 ).orElse( ItemStack.EMPTY );
}
@Override
public GuiBridge getGuiBridge()
{
return GuiBridge.GUI_FLUID_FORMATION_PLANE;
}
}