52d28fabe3
* Use IItemHandler instead of IInventory internally
70 lines
2.0 KiB
Java
70 lines
2.0 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.container.slot;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.items.IItemHandler;
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import appeng.container.AEBaseContainer;
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import appeng.util.inv.WrapperInvItemHandler;
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public class SlotCraftingMatrix extends AppEngSlot
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{
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private final AEBaseContainer c;
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private final IInventory wrappedInventory;
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public SlotCraftingMatrix( final AEBaseContainer c, final IItemHandler par1iInventory, final int par2, final int par3, final int par4 )
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{
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super( par1iInventory, par2, par3, par4 );
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this.c = c;
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this.wrappedInventory = new WrapperInvItemHandler( par1iInventory );
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}
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@Override
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public void clearStack()
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{
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super.clearStack();
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this.c.onCraftMatrixChanged( this.wrappedInventory );
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}
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@Override
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public void putStack( final ItemStack par1ItemStack )
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{
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super.putStack( par1ItemStack );
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this.c.onCraftMatrixChanged( this.wrappedInventory );
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}
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@Override
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public boolean isPlayerSide()
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{
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return true;
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}
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@Override
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public ItemStack decrStackSize( final int par1 )
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{
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final ItemStack is = super.decrStackSize( par1 );
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this.c.onCraftMatrixChanged( this.wrappedInventory );
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return is;
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}
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}
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