Files
Applied-Energistics-2/src/main/java/appeng/container/slot/SlotCraftingMatrix.java
T
fscan 52d28fabe3 Use IItemHandler instead of IInventory internally (#2971)
* Use IItemHandler instead of IInventory internally
2017-07-28 22:04:32 +02:00

70 lines
2.0 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.slot;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import appeng.container.AEBaseContainer;
import appeng.util.inv.WrapperInvItemHandler;
public class SlotCraftingMatrix extends AppEngSlot
{
private final AEBaseContainer c;
private final IInventory wrappedInventory;
public SlotCraftingMatrix( final AEBaseContainer c, final IItemHandler par1iInventory, final int par2, final int par3, final int par4 )
{
super( par1iInventory, par2, par3, par4 );
this.c = c;
this.wrappedInventory = new WrapperInvItemHandler( par1iInventory );
}
@Override
public void clearStack()
{
super.clearStack();
this.c.onCraftMatrixChanged( this.wrappedInventory );
}
@Override
public void putStack( final ItemStack par1ItemStack )
{
super.putStack( par1ItemStack );
this.c.onCraftMatrixChanged( this.wrappedInventory );
}
@Override
public boolean isPlayerSide()
{
return true;
}
@Override
public ItemStack decrStackSize( final int par1 )
{
final ItemStack is = super.decrStackSize( par1 );
this.c.onCraftMatrixChanged( this.wrappedInventory );
return is;
}
}