548af3c6cc
* Remove the old annotation system * Use TileEntity#onLoad instead of onChunkLoad event * Do not call invalidate in onChunkUnload and validate in onLoad
504 lines
12 KiB
Java
504 lines
12 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.tile;
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import java.io.IOException;
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import java.lang.ref.WeakReference;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.Unpooled;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.NetworkManager;
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import net.minecraft.network.play.server.SPacketUpdateTileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.items.IItemHandler;
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import appeng.api.implementations.tiles.ISegmentedInventory;
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import appeng.api.util.ICommonTile;
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import appeng.api.util.IConfigManager;
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import appeng.api.util.IConfigurableObject;
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import appeng.api.util.IOrientable;
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import appeng.core.AELog;
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import appeng.core.features.IStackSrc;
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import appeng.helpers.ICustomNameObject;
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import appeng.helpers.IPriorityHost;
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import appeng.tile.inventory.AppEngInternalAEInventory;
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import appeng.util.Platform;
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import appeng.util.SettingsFrom;
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public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile, ICustomNameObject
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{
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private static final ThreadLocal<WeakReference<AEBaseTile>> DROP_NO_ITEMS = new ThreadLocal<>();
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private static final Map<Class<? extends TileEntity>, IStackSrc> ITEM_STACKS = new HashMap<>();
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private int renderFragment = 0;
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@Nullable
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private String customName;
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private EnumFacing forward = null;
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private EnumFacing up = null;
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private IBlockState state;
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@Override
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public boolean shouldRefresh( final World world, final BlockPos pos, final IBlockState oldState, final IBlockState newSate )
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{
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return newSate.getBlock() != oldState.getBlock(); // state doesn't change tile entities in AE2.
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}
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public static void registerTileItem( final Class<? extends TileEntity> c, final IStackSrc wat )
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{
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ITEM_STACKS.put( c, wat );
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}
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public boolean dropItems()
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{
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final WeakReference<AEBaseTile> what = DROP_NO_ITEMS.get();
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return what == null || what.get() != this;
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}
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public boolean notLoaded()
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{
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return !this.world.isBlockLoaded( this.pos );
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}
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@Nonnull
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public TileEntity getTile()
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{
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return this;
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}
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@Nullable
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protected ItemStack getItemFromTile( final Object obj )
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{
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final IStackSrc src = ITEM_STACKS.get( obj.getClass() );
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if( src == null )
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{
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return ItemStack.EMPTY;
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}
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return src.stack( 1 );
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}
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@Nonnull
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public IBlockState getBlockState()
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{
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if( this.state == null )
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{
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this.state = this.world.getBlockState( this.getPos() );
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}
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return this.state;
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}
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@Override
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public void readFromNBT( final NBTTagCompound data )
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{
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super.readFromNBT( data );
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if( data.hasKey( "customName" ) )
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{
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this.customName = data.getString( "customName" );
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}
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else
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{
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this.customName = null;
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}
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try
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{
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if( this.canBeRotated() )
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{
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this.forward = EnumFacing.valueOf( data.getString( "forward" ) );
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this.up = EnumFacing.valueOf( data.getString( "up" ) );
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}
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}
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catch( final IllegalArgumentException ignored )
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{
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}
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}
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@Override
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public NBTTagCompound writeToNBT( final NBTTagCompound data )
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{
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super.writeToNBT( data );
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if( this.canBeRotated() )
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{
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data.setString( "forward", this.getForward().name() );
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data.setString( "up", this.getUp().name() );
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}
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if( this.customName != null )
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{
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data.setString( "customName", this.customName );
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}
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return data;
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}
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@Override
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public SPacketUpdateTileEntity getUpdatePacket()
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{
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return new SPacketUpdateTileEntity( this.pos, 64, this.getUpdateTag() );
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}
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@Override
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public void onDataPacket( final NetworkManager net, final SPacketUpdateTileEntity pkt )
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{
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// / pkt.actionType
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if( pkt.getTileEntityType() == 64 )
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{
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this.handleUpdateTag( pkt.getNbtCompound() );
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}
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}
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public void onReady()
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{
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}
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/**
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* This builds a tag with the actual data that should be sent to the client for update syncs.
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* If the tile entity doesn't need update syncs, it returns null.
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*/
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private NBTTagCompound writeUpdateData()
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{
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final NBTTagCompound data = new NBTTagCompound();
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final ByteBuf stream = Unpooled.buffer();
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try
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{
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this.writeToStream( stream );
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if( stream.readableBytes() == 0 )
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{
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return null;
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}
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}
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catch( final Throwable t )
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{
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AELog.debug( t );
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}
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stream.capacity( stream.readableBytes() );
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data.setByteArray( "X", stream.array() );
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return data;
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}
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private boolean readUpdateData( ByteBuf stream )
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{
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boolean output = false;
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try
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{
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this.renderFragment = 100;
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output = readFromStream( stream );
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if( ( this.renderFragment & 1 ) == 1 )
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{
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output = true;
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}
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this.renderFragment = 0;
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}
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catch( final Throwable t )
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{
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AELog.debug( t );
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}
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return output;
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}
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/**
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* Handles tile entites that are being sent to the client as part of a full chunk.
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*/
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@Override
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public NBTTagCompound getUpdateTag()
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{
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final NBTTagCompound data = this.writeUpdateData();
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if( data == null )
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{
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return new NBTTagCompound();
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}
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data.setInteger( "x", this.pos.getX() );
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data.setInteger( "y", this.pos.getY() );
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data.setInteger( "z", this.pos.getZ() );
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return data;
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}
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/**
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* Handles tile entites that are being received by the client as part of a full chunk.
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*/
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@Override
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public void handleUpdateTag( NBTTagCompound tag )
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{
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final ByteBuf stream = Unpooled.copiedBuffer( tag.getByteArray( "X" ) );
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if( this.readUpdateData( stream ) )
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{
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this.markForUpdate();
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}
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}
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protected boolean readFromStream( final ByteBuf data ) throws IOException
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{
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if( this.canBeRotated() )
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{
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final EnumFacing old_Forward = this.forward;
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final EnumFacing old_Up = this.up;
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final byte orientation = data.readByte();
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this.forward = EnumFacing.VALUES[orientation & 0x7];
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this.up = EnumFacing.VALUES[orientation >> 3];
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return this.forward != old_Forward || this.up != old_Up;
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}
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return false;
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}
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protected void writeToStream( final ByteBuf data ) throws IOException
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{
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if( this.canBeRotated() )
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{
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final byte orientation = (byte) ( ( this.up.ordinal() << 3 ) | this.forward.ordinal() );
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data.writeByte( orientation );
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}
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}
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public void markForUpdate()
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{
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if( this.renderFragment > 0 )
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{
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this.renderFragment |= 1;
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}
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else
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{
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// TODO: Optimize Network Load
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if( this.world != null )
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{
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AELog.blockUpdate( this.pos, this );
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this.world.notifyBlockUpdate( this.pos, this.getBlockState(), this.getBlockState(), 3 );
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}
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}
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}
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/**
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* By default all blocks can have orientation, this handles saving, and loading, as well as synchronization.
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*
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* @return true if tile can be rotated
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*/
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@Override
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public boolean canBeRotated()
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{
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return true;
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}
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@Override
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public EnumFacing getForward()
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{
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if( this.forward == null )
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{
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return EnumFacing.NORTH;
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}
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return this.forward;
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}
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@Override
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public EnumFacing getUp()
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{
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if( this.up == null )
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{
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return EnumFacing.UP;
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}
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return this.up;
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}
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@Override
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public void setOrientation( final EnumFacing inForward, final EnumFacing inUp )
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{
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this.forward = inForward;
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this.up = inUp;
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this.markForUpdate();
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Platform.notifyBlocksOfNeighbors( this.world, this.pos );
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}
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public void onPlacement( final ItemStack stack, final EntityPlayer player, final EnumFacing side )
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{
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if( stack.hasTagCompound() )
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{
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this.uploadSettings( SettingsFrom.DISMANTLE_ITEM, stack.getTagCompound() );
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}
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}
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/**
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* depending on the from, different settings will be accepted, don't call this with null
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*
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* @param from source of settings
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* @param compound compound of source
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*/
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public void uploadSettings( final SettingsFrom from, final NBTTagCompound compound )
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{
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if( compound != null && this instanceof IConfigurableObject )
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{
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final IConfigManager cm = ( (IConfigurableObject) this ).getConfigManager();
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if( cm != null )
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{
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cm.readFromNBT( compound );
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}
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}
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if( this instanceof IPriorityHost )
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{
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final IPriorityHost pHost = (IPriorityHost) this;
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pHost.setPriority( compound.getInteger( "priority" ) );
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}
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if( this instanceof ISegmentedInventory )
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{
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final IItemHandler inv = ( (ISegmentedInventory) this ).getInventoryByName( "config" );
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if( inv instanceof AppEngInternalAEInventory )
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{
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final AppEngInternalAEInventory target = (AppEngInternalAEInventory) inv;
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final AppEngInternalAEInventory tmp = new AppEngInternalAEInventory( null, target.getSlots() );
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tmp.readFromNBT( compound, "config" );
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for( int x = 0; x < tmp.getSlots(); x++ )
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{
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target.setStackInSlot( x, tmp.getStackInSlot( x ) );
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}
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}
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}
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}
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/**
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* returns the contents of the tile entity, into the world, defaults to dropping everything in the inventory.
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*
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* @param w world
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* @param x x pos of tile entity
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* @param y y pos of tile entity
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* @param z z pos of tile entity
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* @param drops drops of tile entity
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*/
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@Override
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public void getDrops( final World w, final BlockPos pos, final List<ItemStack> drops )
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{
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}
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public void getNoDrops( final World w, final BlockPos pos, final List<ItemStack> drops )
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{
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}
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/**
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* null means nothing to store...
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*
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* @param from source of settings
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*
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* @return compound of source
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*/
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public NBTTagCompound downloadSettings( final SettingsFrom from )
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{
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final NBTTagCompound output = new NBTTagCompound();
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if( this.hasCustomInventoryName() )
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{
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final NBTTagCompound dsp = new NBTTagCompound();
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dsp.setString( "Name", this.getCustomInventoryName() );
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output.setTag( "display", dsp );
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}
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if( this instanceof IConfigurableObject )
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{
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final IConfigManager cm = ( (IConfigurableObject) this ).getConfigManager();
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if( cm != null )
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{
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cm.writeToNBT( output );
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}
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}
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if( this instanceof IPriorityHost )
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{
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final IPriorityHost pHost = (IPriorityHost) this;
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output.setInteger( "priority", pHost.getPriority() );
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}
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if( this instanceof ISegmentedInventory )
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{
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final IItemHandler inv = ( (ISegmentedInventory) this ).getInventoryByName( "config" );
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if( inv instanceof AppEngInternalAEInventory )
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{
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( (AppEngInternalAEInventory) inv ).writeToNBT( output, "config" );
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}
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}
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return output.hasNoTags() ? null : output;
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}
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@Override
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public String getCustomInventoryName()
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{
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return this.hasCustomInventoryName() ? this.customName : this.getClass().getSimpleName();
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}
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@Override
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public boolean hasCustomInventoryName()
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{
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return this.customName != null && this.customName.length() > 0;
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}
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public void securityBreak()
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{
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this.world.destroyBlock( this.pos, true );
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this.disableDrops();
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}
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public void disableDrops()
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{
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DROP_NO_ITEMS.set( new WeakReference<>( this ) );
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}
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public void saveChanges()
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{
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super.markDirty();
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}
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public boolean requiresTESR()
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{
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return false;
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}
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public void setName( final String name )
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{
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this.customName = name;
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}
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}
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