Files
Applied-Energistics-2/src/main/java/appeng/client/me/SlotFluidME.java
T
Sebastian Hartte 89ea923c43 Merge fixes
2020-09-02 19:41:44 +02:00

91 lines
2.4 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.me;
import javax.annotation.Nonnull;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.Inventory;
import net.minecraft.inventory.SimpleInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.screen.slot.Slot;
import appeng.api.storage.data.IAEFluidStack;
import appeng.fluids.container.slots.IMEFluidSlot;
public class SlotFluidME extends Slot implements IMEFluidSlot {
private static final Inventory EMPTY_INVENTORY = new SimpleInventory(0);
private final InternalFluidSlotME slot;
public SlotFluidME(InternalFluidSlotME slot) {
super(EMPTY_INVENTORY, 0, slot.getxPosition(), slot.getyPosition());
this.slot = slot;
}
@Override
public IAEFluidStack getAEFluidStack() {
if (this.slot.hasPower()) {
return this.slot.getAEStack();
}
return null;
}
@Override
public boolean canInsert(ItemStack stack) {
return false;
}
@Nonnull
@Override
public ItemStack getStack() {
return ItemStack.EMPTY;
}
@Override
public boolean hasStack() {
if (this.slot.hasPower()) {
return this.getAEFluidStack() != null;
}
return false;
}
@Override
public void setStack(final ItemStack stack) {
}
@Override
public int getMaxItemCount() {
return 0;
}
@Nonnull
@Override
public ItemStack takeStack(final int par1) {
return ItemStack.EMPTY;
}
@Override
public boolean canTakeItems(final PlayerEntity player) {
return false;
}
}