0d43ca15be
Moved all internal access to the internal `Api` class using a new static getter.
88 lines
3.3 KiB
Java
88 lines
3.3 KiB
Java
/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.client.render.effects;
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import java.util.Random;
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import net.minecraft.client.particle.IAnimatedSprite;
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import net.minecraft.client.particle.IParticleFactory;
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import net.minecraft.client.particle.Particle;
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import net.minecraft.client.particle.SpriteTexturedParticle;
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import net.minecraft.world.World;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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@OnlyIn(Dist.CLIENT)
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public class LightningArcFX extends LightningFX {
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private static final Random RANDOM_GENERATOR = new Random();
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private final double rx;
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private final double ry;
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private final double rz;
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public LightningArcFX(final World w, final double x, final double y, final double z, final double ex,
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final double ey, final double ez, final double r, final double g, final double b) {
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super(w, x, y, z, r, g, b, 6);
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this.rx = ex - x;
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this.ry = ey - y;
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this.rz = ez - z;
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this.regen();
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}
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@Override
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protected void regen() {
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final double i = 1.0 / (this.getSteps() - 1);
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final double lastDirectionX = this.rx * i;
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final double lastDirectionY = this.ry * i;
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final double lastDirectionZ = this.rz * i;
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final double len = Math.sqrt(
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lastDirectionX * lastDirectionX + lastDirectionY * lastDirectionY + lastDirectionZ * lastDirectionZ);
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for (int s = 0; s < this.getSteps(); s++) {
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final double[][] localSteps = this.getPrecomputedSteps();
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localSteps[s][0] = (lastDirectionX + (RANDOM_GENERATOR.nextDouble() - 0.5) * len * 1.2) / 2.0;
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localSteps[s][1] = (lastDirectionY + (RANDOM_GENERATOR.nextDouble() - 0.5) * len * 1.2) / 2.0;
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localSteps[s][2] = (lastDirectionZ + (RANDOM_GENERATOR.nextDouble() - 0.5) * len * 1.2) / 2.0;
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}
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}
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@OnlyIn(Dist.CLIENT)
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public static class Factory implements IParticleFactory<LightningArcParticleData> {
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private final IAnimatedSprite spriteSet;
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public Factory(IAnimatedSprite spriteSet) {
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this.spriteSet = spriteSet;
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}
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@Override
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public Particle makeParticle(LightningArcParticleData data, World worldIn, double x, double y, double z,
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double xSpeed, double ySpeed, double zSpeed) {
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SpriteTexturedParticle lightningFX = new LightningArcFX(worldIn, x, y, z, data.target.x, data.target.y,
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data.target.z, 0, 0, 0);
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lightningFX.selectSpriteRandomly(this.spriteSet);
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return lightningFX;
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}
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}
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}
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