Files
Applied-Energistics-2/src/main/java/appeng/block/AEBaseBlock.java
T
yueh bafc65d3a8 Changed AEGlassMaterial to Materials
Preparation in case we need more to support custom non solid, non
opaque, or similar blocks.
Removed custom fullSize/opaque blocks in favour of Material
2020-07-02 09:57:47 +02:00

211 lines
6.7 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.material.MaterialColor;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.IWorld;
import net.minecraft.world.World;
import net.minecraftforge.common.ToolType;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.helpers.AEMaterials;
import appeng.util.Platform;
public abstract class AEBaseBlock extends Block {
private boolean isInventory = false;
protected AEBaseBlock(final Block.Properties props) {
super(props);
}
/**
* Utility function to create block properties with some sensible defaults for
* AE blocks.
*/
public static Block.Properties defaultProps(Material material) {
return defaultProps(material, material.getColor());
}
/**
* Utility function to create block properties with some sensible defaults for
* AE blocks.
*/
public static Block.Properties defaultProps(Material material, MaterialColor color) {
return Block.Properties.create(material, color)
// These values previousls were encoded in AEBaseBlock
.hardnessAndResistance(2.2f, 11.f).harvestTool(ToolType.PICKAXE).harvestLevel(0)
.sound(getDefaultSoundByMaterial(material));
}
private static SoundType getDefaultSoundByMaterial(Material mat) {
if (mat == AEMaterials.GLASS || mat == Material.GLASS) {
return SoundType.GLASS;
} else if (mat == Material.ROCK) {
return SoundType.STONE;
} else if (mat == Material.WOOD) {
return SoundType.WOOD;
} else {
return SoundType.METAL;
}
}
@Override
public boolean hasComparatorInputOverride(BlockState state) {
return this.isInventory();
}
@Override
public int getComparatorInputOverride(BlockState state, final World worldIn, final BlockPos pos) {
return 0;
}
/**
* Rotates around the given Axis (usually the current up axis).
*/
public boolean rotateAroundFaceAxis(IWorld w, BlockPos pos, Direction face) {
final IOrientable rotatable = this.getOrientable(w, pos);
if (rotatable != null && rotatable.canBeRotated()) {
if (this.hasCustomRotation()) {
this.customRotateBlock(rotatable, face);
return true;
} else {
Direction forward = rotatable.getForward();
Direction up = rotatable.getUp();
for (int rs = 0; rs < 4; rs++) {
forward = Platform.rotateAround(forward, face);
up = Platform.rotateAround(up, face);
if (this.isValidOrientation(w, pos, forward, up)) {
rotatable.setOrientation(forward, up);
return true;
}
}
}
}
return false;
}
public final Direction mapRotation(final IOrientable ori, final Direction dir) {
// case DOWN: return bottomIcon;
// case UP: return blockIcon;
// case NORTH: return northIcon;
// case SOUTH: return southIcon;
// case WEST: return sideIcon;
// case EAST: return sideIcon;
final Direction forward = ori.getForward();
final Direction up = ori.getUp();
if (forward == null || up == null) {
return dir;
}
final int west_x = forward.getYOffset() * up.getZOffset() - forward.getZOffset() * up.getYOffset();
final int west_y = forward.getZOffset() * up.getXOffset() - forward.getXOffset() * up.getZOffset();
final int west_z = forward.getXOffset() * up.getYOffset() - forward.getYOffset() * up.getXOffset();
Direction west = null;
for (final Direction dx : Direction.values()) {
if (dx.getXOffset() == west_x && dx.getYOffset() == west_y && dx.getZOffset() == west_z) {
west = dx;
}
}
if (west == null) {
return dir;
}
if (dir == forward) {
return Direction.SOUTH;
}
if (dir == forward.getOpposite()) {
return Direction.NORTH;
}
if (dir == up) {
return Direction.UP;
}
if (dir == up.getOpposite()) {
return Direction.DOWN;
}
if (dir == west) {
return Direction.WEST;
}
if (dir == west.getOpposite()) {
return Direction.EAST;
}
return null;
}
@Override
public String toString() {
String regName = this.getRegistryName() != null ? this.getRegistryName().getPath() : "unregistered";
return this.getClass().getSimpleName() + "[" + regName + "]";
}
protected String getUnlocalizedName(final ItemStack is) {
return this.getTranslationKey();
}
protected boolean hasCustomRotation() {
return false;
}
protected void customRotateBlock(final IOrientable rotatable, final Direction axis) {
}
protected IOrientable getOrientable(final IBlockReader w, final BlockPos pos) {
if (this instanceof IOrientableBlock) {
IOrientableBlock orientable = (IOrientableBlock) this;
return orientable.getOrientable(w, pos);
}
return null;
}
protected boolean isValidOrientation(final IWorld w, final BlockPos pos, final Direction forward,
final Direction up) {
return true;
}
protected boolean isInventory() {
return this.isInventory;
}
protected void setInventory(final boolean isInventory) {
this.isInventory = isInventory;
}
}