Files
Applied-Energistics-2/src/main/java/appeng/entity/ChargedQuartzEntity.java
T
yueh d591a1492c Fixes #4583: Confine fluix crafting into the same block (#4586)
Fluix crystals will now spawn within an area around the center of the block as well as some tuned down motion while still maintaining some randomness.
2020-08-10 11:30:04 +02:00

160 lines
5.8 KiB
Java

/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.entity;
import java.util.List;
import java.util.Random;
import net.minecraft.block.BlockState;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.item.ItemEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import appeng.api.definitions.IMaterials;
import appeng.api.features.AEFeature;
import appeng.client.EffectType;
import appeng.core.AEConfig;
import appeng.core.Api;
import appeng.core.AppEng;
import appeng.util.Platform;
public final class ChargedQuartzEntity extends AEBaseItemEntity {
private static final Random RANDOM = new Random();
public static EntityType<ChargedQuartzEntity> TYPE;
private int delay = 0;
private int transformTime = 0;
public ChargedQuartzEntity(EntityType<? extends ChargedQuartzEntity> entityType, World world) {
super(entityType, world);
}
public ChargedQuartzEntity(final World w, final double x, final double y, final double z, final ItemStack is) {
super(TYPE, w, x, y, z, is);
}
@Override
public void tick() {
super.tick();
if (this.removed || !AEConfig.instance().isFeatureEnabled(AEFeature.IN_WORLD_FLUIX)) {
return;
}
if (world.isRemote && this.delay > 30 && AEConfig.instance().isEnableEffects()) {
AppEng.proxy.spawnEffect(EffectType.Lightning, this.world, this.getPosX(), this.getPosY(), this.getPosZ(),
null);
this.delay = 0;
}
this.delay++;
final int j = MathHelper.floor(this.getPosX());
final int i = MathHelper.floor((this.getBoundingBox().minY + this.getBoundingBox().maxY) / 2.0D);
final int k = MathHelper.floor(this.getPosZ());
BlockState state = this.world.getBlockState(new BlockPos(j, i, k));
final Material mat = state.getMaterial();
if (Platform.isServer() && mat.isLiquid()) {
this.transformTime++;
if (this.transformTime > 60) {
if (!this.transform()) {
this.transformTime = 0;
}
}
} else {
this.transformTime = 0;
}
}
private boolean transform() {
final ItemStack item = this.getItem();
final IMaterials materials = Api.instance().definitions().materials();
if (materials.certusQuartzCrystalCharged().isSameAs(item)) {
final AxisAlignedBB region = new AxisAlignedBB(this.getPosX() - 1, this.getPosY() - 1, this.getPosZ() - 1,
this.getPosX() + 1, this.getPosY() + 1, this.getPosZ() + 1);
final List<Entity> l = this.getCheckedEntitiesWithinAABBExcludingEntity(region);
ItemEntity redstone = null;
ItemEntity netherQuartz = null;
for (final Entity e : l) {
if (e instanceof ItemEntity && !e.removed) {
final ItemStack other = ((ItemEntity) e).getItem();
if (!other.isEmpty()) {
if (ItemStack.areItemsEqual(other, new ItemStack(Items.REDSTONE))) {
redstone = (ItemEntity) e;
}
if (ItemStack.areItemsEqual(other, new ItemStack(Items.QUARTZ))) {
netherQuartz = (ItemEntity) e;
}
}
}
}
if (redstone != null && netherQuartz != null) {
this.getItem().grow(-1);
redstone.getItem().grow(-1);
netherQuartz.getItem().grow(-1);
if (this.getItem().getCount() <= 0) {
this.remove();
}
if (redstone.getItem().getCount() <= 0) {
redstone.remove();
}
if (netherQuartz.getItem().getCount() <= 0) {
netherQuartz.remove();
}
materials.fluixCrystal().maybeStack(2).ifPresent(is -> {
final double x = Math.floor(this.getPosX()) + .25d + RANDOM.nextDouble() * .5;
final double y = Math.floor(this.getPosY()) + .25d + RANDOM.nextDouble() * .5;
final double z = Math.floor(this.getPosZ()) + .25d + RANDOM.nextDouble() * .5;
final double xSpeed = RANDOM.nextDouble() * .25 - 0.125;
final double ySpeed = RANDOM.nextDouble() * .25 - 0.125;
final double zSpeed = RANDOM.nextDouble() * .25 - 0.125;
final ItemEntity entity = new ItemEntity(this.world, x, y, z, is);
entity.setMotion(xSpeed, ySpeed, zSpeed);
this.world.addEntity(entity);
});
return true;
}
}
return false;
}
}